Search found 69 matches

by Haay
12 Feb 2009, 09:32
Forum: Support & Bug reports
Topic: A mapping bug? (10 problems found so far...)
Replies: 7
Views: 1712

Re: A mapping bug?

Just want to say that there are new bugs shown in the first post.
by Haay
12 Feb 2009, 07:18
Forum: Support & Bug reports
Topic: A mapping bug? (10 problems found so far...)
Replies: 7
Views: 1712

A mapping bug? (10 problems found so far...)

http://img152.imageshack.us/img152/8009/screenshotthemanaworldma9.th.png http://img3.imageshack.us/img3/2159/screenshotthemanaworld1lk3.th.png A little bug in mapping? http://img22.imageshack.us/img22/62/treeistooclosetx8.th.png Tree is too close to the building. http://img510.imageshack.us/img510/...
by Haay
11 Feb 2009, 19:43
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Horses
Replies: 9
Views: 2370

Re: Horses

This is an idea what sounds good but the benefit is little compared to work what it requires. Someone has to do a horse sprite and animate it and make a image of player standing on it. Then we need to make riding frame(s) for all of armor sheets currently in the game. And coding, of course... Yes, a...
by Haay
10 Feb 2009, 08:30
Forum: Art & Graphics
Topic: [WIP] Guard NPC
Replies: 12
Views: 2305

Re: [WIP] Guard NPC

It gives it the look of really shiny metal, which looks cyan-ish outdoors from reflecting the sky! Yes, I couldn't have explained it better. This NPC is meant to be outdoors and in my opinion, the weather in the game world is very very sunny mainly because the colours are bright. If you have any us...
by Haay
08 Feb 2009, 09:49
Forum: Art & Graphics
Topic: [WIP] Guard NPC
Replies: 12
Views: 2305

[WIP] Guard NPC

Needs some polishing (at least helmet) and anti-aliasing = WIP
Feedback is appreciated.
by Haay
04 Feb 2009, 15:30
Forum: Art & Graphics
Topic: [WIP] Market
Replies: 12
Views: 4938

Re: [WIP] Market

The red and white stands out too much, in my opinion. How about making it a little bit dusty?
by Haay
02 Feb 2009, 16:10
Forum: Art & Graphics
Topic: [REQ] Root
Replies: 3
Views: 1106

Re: [REQ] Root

Sumthing.
by Haay
01 Feb 2009, 12:50
Forum: Art & Graphics
Topic: New Weapons and Armor?
Replies: 20
Views: 5538

Re: New Weapons and Armor?

Shaili (a.k.a. tds) wrote: Anyway, it should be really difficult ;)
Hell yeah :twisted:

I'll play around the shield and make the pieces soon.
by Haay
01 Feb 2009, 11:51
Forum: Art & Graphics
Topic: New Weapons and Armor?
Replies: 20
Views: 5538

Re: New Weapons and Armor?

Well... here is a round shield... just golden one. :)
I was thinking about a quest where player has to get 2 pieces of broken shield and a blacksmith can make one from them. I will, of course, create the art for the pieces if devs support this (and make the code)
by Haay
30 Jan 2009, 12:18
Forum: Art & Graphics
Topic: -Centurion Outfit- AKA "A Project Which Takes Forever"
Replies: 2
Views: 1699

-Centurion Outfit- AKA "A Project Which Takes Forever"

Yet another project. :?

I am attempting to create a Roman Centurion outfit containing torso, legs, gloves, hat and boots.

Ideas:

Torso: [I use this as a reference
Legs: same reference as above
Gloves: golden wristband
Hat: I use this as a reference
Boots: leather sandals
by Haay
29 Jan 2009, 14:57
Forum: Art & Graphics
Topic: [WIP] Winged Helmet
Replies: 6
Views: 1207

Re: [WIP] Winged Helmet

All five images done.
by Haay
29 Jan 2009, 14:47
Forum: Art & Graphics
Topic: [FND] A knife.
Replies: 8
Views: 1546

Re: A knife.

Well, if no one has something to say and I can't see any problems, I consider this finished.
by Haay
28 Jan 2009, 18:20
Forum: The Mana World Development
Topic: Question about outfits.
Replies: 3
Views: 1255

Re: Question about outfits.

Thank you, that list will be helpful. :)
by Haay
28 Jan 2009, 18:03
Forum: The Mana World Development
Topic: Question about outfits.
Replies: 3
Views: 1255

Question about outfits.

Which outfit layer is the topmost: legs or chest? Or can it be adjusted in XML?