Search found 224 matches
- 14 Jun 2006, 19:19
- Forum: Graphics Development
- Topic: Weapons Spriteset Size
- Replies: 11
- Views: 4214
- 14 Jun 2006, 19:08
- Forum: Graphics Development
- Topic: Weapons Spriteset Size
- Replies: 11
- Views: 4214
Why do i explicitly post about the weapon sprite's inadequate size and get met with comments of the antiquity of the graphics in the snapshot instead? Yes, that's the old player. For that matter, in the forward strike animation's third frame the sword won't look like that anyway. I can take that sna...
- 14 Jun 2006, 03:41
- Forum: Graphics Development
- Topic: Weapons Spriteset Size
- Replies: 11
- Views: 4214
- 13 Jun 2006, 06:34
- Forum: Graphics Development
- Topic: Weapons Spriteset Size
- Replies: 11
- Views: 4214
Weapons Spriteset Size
Requesting more room for weapons.
- 28 May 2006, 00:29
- Forum: TMW Classic
- Topic: a little piece of music i made
- Replies: 35
- Views: 16297
Sound Dogs is GREAT for royalty-free sound effects. Earlier in this thread you mentioned live artists recording our music. Whether we have old-school or new-school music that should be a great idea. From your wording I inferred that you had not thought of recording each element of each song separat...
- 28 May 2006, 00:17
- Forum: Graphics Development
- Topic: My Art Designs (Orien)
- Replies: 22
- Views: 8604
- 28 May 2006, 00:15
- Forum: TMW Classic
- Topic: Music Developing
- Replies: 42
- Views: 14883
- 27 May 2006, 23:22
- Forum: TMW Classic
- Topic: Here's an Idea
- Replies: 14
- Views: 6598
- 27 May 2006, 22:51
- Forum: Graphics Development
- Topic: Savannah house tiles
- Replies: 19
- Views: 14195
- 27 May 2006, 22:46
- Forum: Graphics Development
- Topic: My Art Designs (Orien)
- Replies: 22
- Views: 8604
- 27 May 2006, 22:36
- Forum: Graphics Development
- Topic: Unfinished boots spriteset-Needing love
- Replies: 22
- Views: 7600
- 27 May 2006, 22:27
- Forum: TMW Classic
- Topic: Unification
- Replies: 8
- Views: 4011
I feel I'm working blindly in anything I do until I show what I have and in that moment people will either like it or not. In case they don't like is very frustrating when you have worked for hours on it. I concur; that's a painfully real scenario I have often felt too. But can we really protect ag...
- 27 May 2006, 22:13
- Forum: TMW Classic
- Topic: Ice Cave
- Replies: 35
- Views: 12692
- 27 May 2006, 21:52
- Forum: Graphics Development
- Topic: Female players
- Replies: 105
- Views: 38317
You guys are really on track with this female character! Two things: -The hair does not move when she punches... Keep it this way. Making the hair move realistically would be trying to pack too much detail into too small a space. Mostly it would just look bad... and it would be very hard to make the...
- 27 May 2006, 21:39
- Forum: TMW Classic
- Topic: Woodland Village (new attempt)
- Replies: 226
- Views: 70835