Content and general development discussion, including quest scripts and server code. The Mana World is a project comprising the original tmwAthena server & a designated improved engine server based on evolHercules
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board. Its current use is for the continued development of the server and game it has always served: The Mana World.
AxlTrozz wrote:
Fire Cave version...
I know what you are going to say "my eyes, my eyes...lol" but anyways I wanted to post it
But think about lava...and you got it
Wow!!! I can almost feel the lava bubbling up from the depths of the earth
like my avatar? i drew a concept of old savior plate which is now outaded in a bout 5 mins. if you have an avatar froma game you would like me to draw for you give me a PM.
here's a tileset proposal for the mushrooms, including some that I tried to build by `shrinking' Len's mushroom a bit. Note that the tiny little mushrooms should be stackable, though this may require several layers. I don't know enough about mapping to know whether this will work (the relevant program doesn't like my window manager), so I'd greatly appreciate feedback on that!
mush-tileset-0.png (35.05 KiB) Viewed 3813 times
I'm not sure if the first one fits, though... also, I might have missed some (or included some that shouldn't be included). Any feedback would be appreciated!
[EDIT: removed some dirt from the negatives and made a fresh print]
to be clear about this: I didn't draw (most of) these mushrooms; they are pulled from earlier in this thread. The authors are (top down, left-to-right):
Dave, Dave again (though I took the liberty of filling in the stem, using Dave's colour design)
Dave
Len, and the rest by myself with colour and shape adapted
I am particularly curious whether this tileset could actually be used for mapping, or whether changes would be needed/helpful.
Thank you for working on this, fate. The caves really needs some pixel love.
I noticed that Dave’s entwined/twisted fungus could need a variant or two, but that is something which could be added later. (Dave’s largest fungus could also need a variant, but it is quite unique in itself, especially if used sparingly.)
It is a bit more work with using additional layers, but it is well worth the effort in my eyes, as it effectively can help break the squares, especially if done with more attention than I used in the quick test above (I wasn’t very careful, so it looks quite messy and there is also several layer mistakes).
on second glance, the big spore-mushroom's top is now broken and the outline for the twisted mushroom needs more polishing. I'll try to get to that next weekend. Other than that, are there any complains, or any reasons for why this shouldn't be included as a standard tileset?