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 Post subject: weapon spritesheet
PostPosted: Sun Feb 12, 2012 1:56 pm 
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edit: new icon


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icon2.png
icon2.png [ 558 Bytes | Viewed 610 times ]
weapon-spritesheet1.png
weapon-spritesheet1.png [ 7.26 KiB | Viewed 1018 times ]
weapon-spritesheet2.png
weapon-spritesheet2.png [ 43.8 KiB | Viewed 1018 times ]

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...und lachend stellte der Tod seine Sense beiseite und stieg auf den Mähdrescher, denn es war Krieg.
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Last edited by ChefChelios on Fri Mar 30, 2012 7:07 am, edited 1 time in total.
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 Post subject: Re: weapon spritesheet
PostPosted: Sun Feb 12, 2012 4:36 pm 
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Peon
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I think it look`s pretty cool, can you put it in action?


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 Post subject: Re: weapon spritesheet
PostPosted: Sun Feb 12, 2012 5:13 pm 
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Great Idea!

Unfortunately this cannot be used (yet?) because there is no restrictions to what projectiles it can fire, so a player would be allowed to fire an arrow from it...same reason we could not have a crossbow.

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 Post subject: Re: weapon spritesheet
PostPosted: Sun Feb 12, 2012 5:17 pm 
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This is pure awsome :P would be nice to shoot rocks with

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 Post subject: Re: weapon spritesheet
PostPosted: Sun Feb 12, 2012 6:36 pm 
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Nami97 wrote:
Unfortunately this cannot be used...


aww... damn!!!

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...und lachend stellte der Tod seine Sense beiseite und stieg auf den Mähdrescher, denn es war Krieg.
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 Post subject: Re: weapon spritesheet
PostPosted: Sun Feb 12, 2012 7:08 pm 
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Yeh....a shame really, it was a good idea and item, But keep it handy, I'm sure that soon we could find a way to get around this :)

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 Post subject: Re: weapon spritesheet
PostPosted: Mon Feb 13, 2012 5:50 pm 
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here is my ice gladius... but dont use it at the desert cuz the blade would melt xDDD

edit: i changed the spritesheed to make it fit to the dagger.xml


Attachments:
ice-gladius-weapon0.png
ice-gladius-weapon0.png [ 3.42 KiB | Viewed 610 times ]
Ice Gladius-icon.png
Ice Gladius-icon.png [ 728 Bytes | Viewed 915 times ]
ice gladius2.png
ice gladius2.png [ 42.83 KiB | Viewed 915 times ]

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...und lachend stellte der Tod seine Sense beiseite und stieg auf den Mähdrescher, denn es war Krieg.
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Last edited by ChefChelios on Fri Mar 30, 2012 7:13 am, edited 1 time in total.
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 Post subject: Re: weapon spritesheet
PostPosted: Mon Feb 13, 2012 8:42 pm 
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This looks great chef would be nice to see in game :D

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[19:41] Ladysugar: he told me to push a setzer up his rear
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 Post subject: Re: weapon spritesheet
PostPosted: Mon Feb 13, 2012 9:02 pm 
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Chicka-Maria wrote:
This looks great chef would be nice to see in game

thank ya holy maria :XXX

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...und lachend stellte der Tod seine Sense beiseite und stieg auf den Mähdrescher, denn es war Krieg.
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 Post subject: Re: weapon spritesheet
PostPosted: Wed Feb 15, 2012 2:47 pm 
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.. :?: ..


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weapon-spritesheetNr3-icon.png
weapon-spritesheetNr3-icon.png [ 391 Bytes | Viewed 833 times ]
weapon-spritesheetNr3.png
weapon-spritesheetNr3.png [ 8.14 KiB | Viewed 833 times ]
weapon-spritesheetNr3-2.png
weapon-spritesheetNr3-2.png [ 44.63 KiB | Viewed 833 times ]

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...und lachend stellte der Tod seine Sense beiseite und stieg auf den Mähdrescher, denn es war Krieg.
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 Post subject: Re: weapon spritesheet
PostPosted: Wed Feb 15, 2012 3:19 pm 
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What a beautiful work you are doing man, it is incredible!
Even though we cannot use the Sling yet, could you please make an icon for it too? Thanks in advance.
Ah, and don't forget the double red lightsaber ;) (send it to me via a PM or post it here).

Best wishes,
Ali

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 Post subject: Re: weapon spritesheet
PostPosted: Fri Feb 17, 2012 5:05 pm 
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Chef the nunchakus are perfect, dont forget to make bruce lee suit xD

Nice work =D

I want all of that weapons!


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 Post subject: Re: weapon spritesheet
PostPosted: Fri Feb 17, 2012 5:23 pm 
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chef those are awsome LOL i can imagine it now people killing people in pvp with them.

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Yubaba
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[19:41] Ladysugar: he told me to push a setzer up his rear
http://themanaempire.webs.com/ - The Mana Empire Guild Website
Alexander Pope wrote:
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 Post subject: Re: weapon spritesheet
PostPosted: Sat Feb 18, 2012 12:19 am 
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Nami97 wrote:
Great Idea!

Unfortunately this cannot be used (yet?) because there is no restrictions to what projectiles it can fire, so a player would be allowed to fire an arrow from it...same reason we could not have a crossbow.


according to this https://github.com/mana/mana/blob/maste ... nfo.h#L181 and this https://github.com/mana/mana/blob/master/src/resources/itemdb.cpp#L213 and this https://github.com/mana/mana/blob/master/data/help/changes.txt#L13 since mana client 0.6 custom missile will be available.

*still waits for the custom drawing order of the equipments*

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 Post subject: Re: weapon spritesheet
PostPosted: Sat Feb 18, 2012 1:03 am 
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var wrote:
Nami97 wrote:
Great Idea!

Unfortunately this cannot be used (yet?) because there is no restrictions to what projectiles it can fire, so a player would be allowed to fire an arrow from it...same reason we could not have a crossbow.


according to this https://github.com/mana/mana/blob/maste ... nfo.h#L181 and this https://github.com/mana/mana/blob/master/src/resources/itemdb.cpp#L213 and this https://github.com/mana/mana/blob/master/data/help/changes.txt#L13 since mana client 0.6 custom missile will be available.

*still waits for the custom drawing order of the equipments*


The client is irrelevant since it is the server that needs to prevent equipping mismatching "bow" and "arrow".

Jenalya and I worked on this today and it should work using only equip scripts, no code changes.

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