Ancient City
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This forum houses many years of development, tracing back to some of the earliest posts that exist on the board.
Its current use is for the continued development of the server and game it has always served: TMW Classic.
Ancient City
I'll create small buildings and towers with a ancient style, may be we can create a whole new city with it
my first small building is the library :
my first small building is the library :
Last edited by AxlTrozz on 09 Sep 2008, 18:18, edited 6 times in total.
Re: Ancient City
The roof does not fit the lower part. I think it would look better when both would use the same color palette.
Another problem is of a more architecture-related kind: the roof is only on one half of the pillars.
But you did a good job with the engravings on the front.
Another problem is of a more architecture-related kind: the roof is only on one half of the pillars.
But you did a good job with the engravings on the front.
- former Manasource Programmer
- former TMW Pixel artist
- NOT a game master
Please do not send me any inquiries regarding player accounts on TMW.
You might have heard a certain rumor about me. This rumor is completely false. You might also have heard the other rumor about me. This rumor is 100% accurate.
Re: Ancient City
AxlTrozz: I like the overall shape of the building. Also I think the roof is a good place to improvement - I would see there some ceramic roof tiles. I must say that I don't like shadows, they are standing out too much, they look just like cut out from background. Maybe something more blurry would help. Remember that edges of shadows according to our guidelines should be on 15% opacity. Ornamental addons on side wall of roof should have more detail IMO.
I appreciate your engagement in graphics development, and I believe in you. It's good to see progress in your works. Keep doing good job.
EDIT:
quick mock up, feel free to use and edit. I noticed that I misjudged angle of the roof. Difference is about 1 deg. It may be masked with roof border tile.
I appreciate your engagement in graphics development, and I believe in you. It's good to see progress in your works. Keep doing good job.
EDIT:
quick mock up, feel free to use and edit. I noticed that I misjudged angle of the roof. Difference is about 1 deg. It may be masked with roof border tile.
Re: Ancient City
I tried to improve the engraving a bit, also reduce the shadow but remember with a white background the shadow stands more, this is the new version, and thank you for you help and support
Re: Ancient City
Now I have a small shop
Re: Ancient City
From technical point of view, we should halt for a while developing this tileset until we finish roof tiles. I suggest a bit different angle to improve tileability - making this tiles more useful for different buildings.
According to tile size (32px) IMO we should split roof angle between 4 tiles. Lines are straight - made from 4px lines. We possibly could add some anti aliasing on this, but for developing tileset it is not necessary now. Check the angle and tell me what you think.
Here is new roof. I enlarged roof tile. Isn't it too big? What do you think?
According to tile size (32px) IMO we should split roof angle between 4 tiles. Lines are straight - made from 4px lines. We possibly could add some anti aliasing on this, but for developing tileset it is not necessary now. Check the angle and tell me what you think.
Here is new roof. I enlarged roof tile. Isn't it too big? What do you think?
Re: Ancient City
Iru, Thank you, I knew something was wrong when you mention it but I was unaware about the angle, I used Gimp with the Shift-Ctrl line draws ( or I'm not that good on it yet ), but taking hands on the issue, I'll take the images (roof) you posted and I replace them, then I can work with AA
Edit : also I think we can improve the detail level on the individual tiles and light reflection
Edit : also I think we can improve the detail level on the individual tiles and light reflection
Re: Ancient City
this reminds me of rome or greece id make the place somewhere for higher lv players to hang out other then the classic sitting in n00b city
Dark Knight's Helm:
http://forums.themanaworld.org/viewtopic.php?t=4496
Ancient City:
http://forums.themanaworld.org/viewtopic.php?f=8&t=4759
Axl Trozz work never finished:
http://www.porelsalvador.com/tmw/images/
http://forums.themanaworld.org/viewtopic.php?t=4496
Ancient City:
http://forums.themanaworld.org/viewtopic.php?f=8&t=4759
Axl Trozz work never finished:
http://www.porelsalvador.com/tmw/images/
Re: Ancient City
I added walls behind the columns and soften the shadows
Re: Ancient City
Looking great, but I do have some suggestions.
1. Where the tiles come together looks weird try //||\\ instead of //\\
2. The walls look bad just cut off, try making them look rounded.
1. Where the tiles come together looks weird try //||\\ instead of //\\
2. The walls look bad just cut off, try making them look rounded.
A pencil is an extension the arm.
Re: Ancient City
Thank youAngeliex wrote:Looking great, but I do have some suggestions.
1. Where the tiles come together looks weird try //||\\ instead of //\\
2. The walls look bad just cut off, try making them look rounded.
Still working on top tiles
Re: Ancient City
The edges are looking a lot better.
This pattern should be incorporated somehow. Maybe below the engravings on the roof. (The lip of the ceiling)
And for some insperation, this is what I mean by the tiles on top.
I attempted to edit it but since you made it in gimp and I use ms paint. It is not perfect.
This pattern should be incorporated somehow. Maybe below the engravings on the roof. (The lip of the ceiling)
And for some insperation, this is what I mean by the tiles on top.
I attempted to edit it but since you made it in gimp and I use ms paint. It is not perfect.
A pencil is an extension the arm.
Re: Ancient City
Thank you Angeliex, if you don't mine I took your contribution, and this is what I have nowAngeliex wrote:The edges are looking a lot better.
This pattern should be incorporated somehow. Maybe below the engravings on the roof. (The lip of the ceiling) this is what I mean by the tiles on top.
I attempted to edit it but since you made it in gimp and I use ms paint. It is not perfect.
Re: Ancient City
It looks a lot better. The ancient city could use a fancy fountain. Sorry for not making it but I can't match your technique.
I made some line-art for the base of the fountain but it is way to small:
Also the buildings should have a lighter limestone color like this.
I made some line-art for the base of the fountain but it is way to small:
Also the buildings should have a lighter limestone color like this.
A pencil is an extension the arm.
Re: Ancient City
I have a basic fountain shape,Angeliex wrote:It looks a lot better. The ancient city could use a fancy fountain. Sorry for not making it but I can't match your technique.
I made some line-art for the base of the fountain but it is way to small:
Also the buildings should have a lighter limestone color like this :http://www.planetware.com/i/photo/acrop ... -gr003.jpg.
It was intended to be used indoors so is dark, and have not much ligth reflection, I personally like the actual color but I'll try to create a variation to be used outdoors,
Once is finished may be one developer/mapper can create a particle effect
But first I need to finish the Library