[RC] Caves: ramps, bilevels, water, updated spiderweb

All development of pixel art, maps and other graphics.


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octalot
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[RC] Caves: ramps, bilevels, water, updated spiderweb

Post by octalot »

Discussion thread: http://forums.themanaworld.org/viewtopic.php?f=8&t=4919
This will add GIMP .xcf.bz2 files as the "preferred form for modification" of cave.png.
It also adds a set of rocks-in-water to cave.png.
Source, pngs and test map: http://www.s.cotton.clara.co.uk/gallery ... _2.tar.bz2

cave.png:
Image

cave_bilevel_water.png:
Image
Retired from TMW; incomplete projects looking for a dev:
Cave foliage (plants up the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5659
Cave wetwalls (water down the walls): http://forums.themanaworld.org/viewtopic.php?f=8&t=5816
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