Found out that in Moubootaur Legends Hardcore, mobs couldn't spawn on tiles occupied by players.
Wanted to know if you guys want this feature in Moubootaur Legends (Beta) as well.
* Votes are public
Found out that in Moubootaur Legends Hardcore, mobs couldn't spawn on tiles occupied by players.
Wanted to know if you guys want this feature in Moubootaur Legends (Beta) as well.
* Votes are public
Jesusalva (aka. Jesusaves)
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)
Former system administrator, project lead and developer.
Do not contact me regarding The Mana World inquiries.
Don't really care in ML case as it is. Perhaps I lean towards yes vote as that means less walking until it can go back into respawn queue.
Given the engine allow us to change values on the fly, I've temporarily set it to make less probable to mobs to spawned on player view range. It works like this: If a monster would spawn in player view, it retries up to 5 times. If by then it wasn't possible to spawn outside player view range, it'll shrug and spawn it anyway.
Please report any issues and if this improved overall situation.
Jesusalva (aka. Jesusaves)
Donate to the project! ─ (Note: If you want to support me instead, Buy me a coffee!)
Former system administrator, project lead and developer.
Do not contact me regarding The Mana World inquiries.