[19:05] Global announcement from Jenalya: The Dev Talk at Tulimshar bazaar starts now. :) [19:05] Jenalya: Welcome everyone! [19:05] Ledmitz: G'day [19:05] Boomer the Kran: '/o [19:05] Yojimbo: hello [19:05] Ablu: hi [19:05] Ledmitz applause [19:05] Eudeman: jeeew [19:06] erecpile: :D [19:06] Jenalya: Hi Ablu! This time we also have a client developer around. [19:06] Nami: Hi Ablu [19:06] Nami: <3 [19:06] Jenalya: And Nami, who's a pixel artist. [19:06] V0id: hey Ablu :) [19:06] Ablu: hi ho [19:06] Eudeman: PweDiePie :3 [19:07] Jenalya: i think i'll start with the recent projects - i think all of you noticed that the Christmas Event started [19:07] erecpile: fe [19:07] Boomer the Kran: well done on xmas quest [19:08] Jenalya: there were some problems with too few spawns of Santa Slimes, we had second restart to fix that. If you like you can give me a quick feedback, if it was increased enough or if it's still too few [19:08] Ledmitz: yes and it ran smooth so far. no glitches that I know of. [19:08] Boomer the Kran: seems to be plenty now [19:08] Ablu: it was fine for me after update [19:08] Boomer the Kran: is that part of the recent lag increase? [19:08] kovu2296: to many for me i get lag spikes [19:09] Jenalya: the Santa Slimes? i don't think they cause server-wide lag [19:09] kovu2296: the reinseer slimes do when they respawn [19:09] Boomer the Kran: has anyone checked the cpu loads? [19:10] Ledmitz: I have always found the parent/child mobs a little laggy, but still worth it. [19:10] Yojimbo: i noticed it was quite high [19:10] Jenalya: i have had a look at the cpu loads, they looked normal, as far as i can tell. the char server and login server sometimes are on 100%, but that's seems to be usual [19:11] Travolta UA: botters will be happy for heaps of slimes :P [19:11] Ledmitz: wow.. I'd figure the map server to be the most laggy [19:11] Jenalya: ah, that brings me to some other topic i wanted to mention - since a while I'm not only a dev, but also admin, you might have noticed the char "AdminJen", that's me [19:12] Jenalya: Frost was due to some real life issues not able to administrate the server for a while, I hope he'll come back very soon - but in the meanwhile i jumped in [19:12] jinks: hi adminjen [19:12] erecpile: good luck [19:12] mmmmna the clumsy one: My lags are better but the worst is when I cross into a new map. Used to be minutes, now is still several seconds. [19:12] Nami: yeah, the life of all your accounts is on Jen's hands! [19:13] Ledmitz: hehe [19:13] kovu2296: were doomed [19:13] Boomer the Kran: does mine feel all sticky? [19:13] Jenalya: this new task took and still takes quite some of my time I have for tmw, so unfortunately also from my time for development [19:14] pallor: lag [19:14] Eudeman: :D [19:14] Jenalya: that's i just wanted to mention, but I think we can start with the more development related topics now [19:14] Tinker Bell: will the new maps in nivalis stay, or go after event? [19:14] kovu2296: devs can i suggest a quest that involes the entire server to team up and complete it [19:14] Jenalya: which new map do you mean? Santa's residence? [19:14] Tinker Bell: no, where the reinboo takes us [19:15] Boomer the Kran: you can walk there too Tink [19:15] Jenalya: that map isn't new, it was there and available since quite a while [19:15] Tinker Bell: true [19:15] Nami: Kovu, if you have an idea for a quest, the best place may be the forums [19:15] kovu2296: right ho [19:15] Tinker Bell: ok ty [19:15] Nami: you can post a more detailed idea there :) [19:15] Jenalya: originally it was reachable from the cindy caves, but it was changed to be connected from the caves below the snow field [19:16] Ginaria: helllo all ☺ [19:16] Tinker Bell: i have a question regarding existing items that r not in game... [19:16] Grim: hi Gina ☺ [19:16] Ledmitz: 3 [19:16] Jenalya: so, that map with the reinboos is a permanent one [19:16] Tinker Bell: crown, gold armour etc, will they ever come in? [19:17] cookie monster: hi all [19:17] erecpile: hi cookie [19:17] Jenalya: there are no specific plans for those you mentioned - but i think V0id plans to work on a quest for the assassin quest after his current project gets released [19:17] Tinker Bell: cool [19:17] V0id: there will be a new city where many new quests will be able to take place [19:17] Nami: Of course Tinker, it takes time to make a quest and we sometimes use the items we have already or make quest-specific items, but eventually, yes [19:17] Jenalya: *a quest for the assassin armor [19:17] cookie monster: i say we need a floder system in the bank storage [19:17] kovu2296: i was thinking of a weapon that can only be used with 99 stats [19:17] Ledmitz: I was wondering about an item that only 1 player can have at a time, but anyone can challenge for it [19:18] V0id: one of the first quests there will be about the assassin set [19:18] Tinker Bell: the new antlers that reinnboos drop, do they have, or WILL they have a use? [19:18] Boomer the Kran: I want a post office [19:18] Ledmitz: A royal rumble of sorts [19:18] Eudeman: lol :D [19:18] cookie monster: add cookies pls [19:18] Boomer the Kran: post office - send/recieve items/gp [19:18] Eudeman: a postOffice?!?! [19:18] erecpile: yeah post office good [19:18] cookie monster: not the santa ones [19:18] Jenalya: the antlers dropped by reinboos are planned to be used in the barbarian village context, but that project is on hold because of unfinished tilesets :( [19:18] Boomer the Kran: also messages in post office [19:18] Eudeman: thats a good idea [19:19] Tinker Bell: i love the post office idea, and ty for antler answer [19:19] Eudeman: postoffice <3 :D [19:19] Ledmitz: Aye for the P.O. [19:19] kovu2296: can we also have a decent shop [19:19] kovu2296: market [19:19] Jenalya: the idea to have a post office sounds like something which will need server modifications [19:19] Boomer the Kran been buggin devs for P.O. for long timne [19:19] 4144: post offices messages was with "auction bot" [19:19] Boomer the Kran points at 011c [19:20] Boomer the Kran: o11c* [19:20] Jenalya: since o11c is the only one working on the server code, this kind of projects are difficult to happen [19:20] kovu2296: the bot check is showing tux9th as using a bot [19:20] Travolta UA: lies ! [19:21] veryape: any plans for more highlevel areas here? would be good to mix the new players with more experienced players, right now it's always empty here and the games looks "dead" for new players, so some sort of incentive for older players to hang out here would be great imo [19:21] cookie monster: TuX ShOLD BE A GM!!! [19:21] Ginaria: ignore the bot check [19:21] tux9th: I'm a bot [19:21] Nami: I believe tux is using a bot to log the server chat for the forums? [19:21] tux9th: I am not [19:21] Ledmitz: Nay on the jean shorts thing [19:21] tux9th: I'm for real lol [19:21] cookie monster: y? [19:21] Ginaria: tux, you can very well imitate a human [19:21] tux9th: this is about the dev team not me :) Please get back on topic. [19:21] cookie monster: u little penguin.... [19:21] Ledmitz: Aye on the High lvl map [19:22] Jenalya: V0id is working on a quest intended for high level players, though it doesn't take place here in Tulimshar [19:22] erecpile: prove your humanity XD [19:22] Jenalya: V0id, would you like to talk about the illia quest? [19:22] V0id: sure [19:22] Nami: story time V0id ♪♫♫♪ [19:22] V0id: you may have seen this quest mentionned in the forums [19:22] cookie monster: i have a idea of a quest about the friday the 13, i will send Void a pm later this week [19:22] veryape: Jenalya: ok, i just think that a few high lvl players here would be good for the community, they might be able to help new players.. that's why i would like to have something here [19:23] V0id: it's about a team of 4 players having to complete several challenges [19:23] V0id: which will require cooperation [19:23] cookie monster: cool [19:23] Ledmitz: Very cool, yes [19:23] cookie monster: u will get my pm sometime on friday i think [19:23] V0id: the quest has been on the testing server since september more or less [19:23] Boomer the Kran: best I could figure, 2 mages and 1 archer and 1 tank could do it well [19:24] V0id: where it has been tested with other testers, to adjust its difficulty, for everyone to enjoy it, while still being a hopefully hard challenge [19:24] cookie monster: i call ape, grim and ginaria [19:24] V0id: you will curse on me probably while doing it :) [19:25] erecpile: O_O [19:25] Boomer the Kran: I've played it with the @alive command, takes forever still [19:25] V0id: right now, it's in a final state: we think it's ready but we sitll test it to do some small adjustments [19:25] Travolta UA: cookie monster, it is good drop rate [19:25] cookie monster: too low [19:26] cookie monster: takes ages to get [19:26] V0id: you're welcome to come test it in groups of 4 players before it gets released. that release will happen within a week or 2. [19:26] cookie monster: and then u also need to figure out how to use it [19:26] Travolta UA: V0id, don't you think the high crit% of the upcoming bow will break balance in pvp ? [19:26] Eudeman: I think the possibility to get spells and magic power should be better [19:26] erecpile: yeah very hard [19:26] cookie monster: i will be back in a sec [19:27] Boomer the Kran: you talking about banshee, trav? [19:27] V0id: Travolta UA: the new rewards are all powerful, but keep in mind not everyone will have them. or at least not before ages. [19:27] pallor: i have a question [19:27] erecpile: is there a way to find other players in game? [19:27] pallor: why drop the Android client [19:27] mmmmna the clumsy one: Is there a way to determine which quests I've started but not completed? [19:27] Ledmitz: You've had bad luck cookie, that's all.. so have I on other things [19:28] Piki: does the test server allow to log in with the same info as on this one? or does it requirea a separate account? [19:28] Butcher: whats wrong here ? :P [19:28] cookie monster: add a easy way of getting cookies [19:28] Eudeman: yes , good question [19:28] V0id: Piki: no. [19:28] Boomer the Kran: erecpile: use manaplus, then click on the "ONL" button, or just go look on serverlist on website, then /w them [19:28] V0id: separate account [19:28] Jenalya: mmmmna the clumsy one, unfortunately not, beside talking to the quest npc - there have been discussion about how to implement a quest log, but it never got over the brainstorming state [19:29] mmmmna the clumsy one: k [19:29] Ablu: it got over brainstorming [19:29] Boomer the Kran: it's call a text editor mmmmm.... [19:29] Ablu: and i started working on it [19:29] Ablu: but we had some issues with the ui code in the client [19:29] Eudeman: so what are the problems as far as a questlog is concerned [19:29] mmmmna the clumsy one: ME??? ugh. [19:29] Ablu: which is a bit limiting at the moment [19:29] Nami: mmmmna the clumsy one: you could check out the wiki on the manaworld to see which quests you can do at which level, the most recent quests are not there though [19:29] Ablu: so we have problems to provide a nice looking questlog [19:30] cookie monster: hard to remember the giant amout of quests a lvl 1 - 15 [19:30] pallor: manaplus is hard to use [19:30] mmmmna the clumsy one: I know that much, but it seems I'm in the middle of more than 4 quests, just lost track due to real life. [19:30] kovu2296: i agree we need a quest log [19:30] pallor: i was lag to shutdown with use it [19:30] Pjotr Orial: Eudeman: the quest log needs some design decisions and more important, somebody would need to update all the quests and such to provide quest log messagess I guess [19:30] cookie monster: add more quests for lvls 50-60 [19:30] Ledmitz: Agree with cookie on this 1. would be nice to see quests finished somewhere.. maybe even an npc [19:31] kovu2296: they need to chain link properly too [19:31] Ablu: questlog is definetly something that is on the todo list for client server. But with current client it is a bit messy to do [19:31] mmmmna the clumsy one: Ledmitz idea! [19:31] Boomer the Kran: that would be a lot of coding, but not as much as you;d think, use all the bytes stored by quests in users db [19:32] Boomer the Kran: I think [19:32] cookie monster: i hink that you should still be able to see ppl in the smaall orum cave after u finished [19:32] Jenalya: i had some idea of how to provide something similiar to a questlog, but only for a specific quest - i might try it out for the next quest i'm going to work on [19:32] Pjotr Orial: Boomer the Kran: not every quest state should be sent to client, i.e. think of the number of maggots required for green dye [19:32] pallor: did you understand they said?Eudeman [19:32] Ledmitz: oh nice 1 Boomer.. or md5.. same idea [19:32] Travolta UA: we don't have that much quests, so quest log shouldn't have high priority IMO [19:32] Ablu: it is mainly about displaying the info in client. At the moment it is not even possible to do line breaks easily in the client code [19:32] kovu2296: does mana world have a mantis bug tracker [19:33] cookie monster: f10 [19:33] Jenalya: i had the idea to have an item that can be used and which gives you a message depending on the quest state of a certain quest - so e.g. you'd get a magic note, and you can use it to get your current status of the quest [19:33] Nardis: kovu yes [19:33] kovu2296: as if your going to do quest log the xhain linking is going to confuse the hell out of you [19:34] 4144: Ablu for mana many things impossible [19:34] Nardis: kovu2299 : [19:34] Nardis: [@@http://wiki.themanaworld.org/index.php/Reporting_Bugs |http://wiki.themanaworld.org/index.php/Reporting_Bugs@@] [19:34] Jenalya: cookie monster: the orum cave before and after you finished the quest are actually two different places you get warped to depending on the quest state [19:34] Travolta UA: anything is possible in Mana World :) [19:34] cookie monster: oh [19:35] cookie monster: but i cant help ppl to do the quest then [19:35] mmmmna the clumsy one: ahhh... stuff changes after certain quests! [19:35] kovu2296: i am speaking from experience from a game called sacred [19:35] cookie monster: deleate the lvl cap pls [19:35] Ledmitz: I appreciate that maps expand with quest status too [19:35] Ablu: what do you mean with xhain linking? [19:35] kovu2296: chain* [19:36] Ablu: kovu2296: ^ [19:36] Ablu: ah ok [19:36] Ledmitz: LVL cap... agreed. raise to 120 at least.. manaplus can do it... hehe [19:36] Tinker Bell: lvl cap should be higher for sure [19:37] cookie monster: yay i raised a whole disscution :) [19:37] Jenalya: we're not going to raise the maximum level, that'd horribly break the balancing, which already is broken in some points [19:37] Ledmitz: and those that have stayed with their 99 for so long would be rewarded [19:37] Tinker Bell: jen, i have a comprimise if i may [19:38] Nami: maybe there should be a reward quest only doable at lvl 99 for those who get there with a nice reward? [19:38] mmmmna the clumsy one: Well, tty all later [19:38] Tinker Bell: simply raise it by 1, lvl 100 could be MUCH harder to get to, like 10kk ex = 1%, just something to do for 99s [19:38] Nardis: level 99 is a quest itself the longest one [19:39] Ledmitz: @Jenalya: What do you mean by level/balance? That it would increase too much at higher levels? [19:39] cookie monster: bb, gonna go kill some fire goblins [19:40] Jenalya: Ledmitz, quests, armor stats and monster stats are decided with the maximum of level 99 in mind, increasing that would make all those things unbalanced [19:40] Travolta UA: Do you plan doing something with unusable boss points from Candor? How about converting them to daily points? [19:40] Jenalya: regarding challenges for high level players, V0id's illia quest is designed exactly for that purpose [19:41] tux9th: I would really like to know how I could get involved in the project and help? I have no skills though... What now? [19:41] Ledmitz: not if you add more mobs and maps though... I know it is work. I just mean, even if it expanded slowly. [19:41] kovu2296: please can we have better content for aecher like land of fire has [19:41] Nami: more maps and mobs are appearing as we do more quests [19:42] V0id: Ledmitz: adding more mobs and maps isnt the solution to adapt the balancing to a lvl cap lifting [19:42] Tinker Bell: omg i have an idea.... what if when u hit 99, u can have a choice, u can STAY a 99 or... [19:42] Nami: but as said, there is a long list of things to do/fix so getting new content out is hard and time consuming [19:42] Tinker Bell: u can become lvl 1 again, but then u get some very special item [19:42] Ledmitz: ...@Nami ... yes, but i mean a blace to lure higher than level 99's to. Why fight in the graveyard, if another map has mobs worth more exp and too tough for lower levels? [19:43] Jenalya: we already don't have enough content for the middle levels, so that's priority before even thinking about extending the level cap [19:43] Ledmitz: oh OK... good point Jenalya [19:44] jinks: is the drop rate for mob raise when more than 1 ppl hit the same mobs? [19:44] Ledmitz: I also have tried to contribute... but nothing happened. I have made songs and sounds.. both are quite lacking, no? [19:44] Arcerio: hey] [19:44] Arcerio: hwow to get bow ? [19:44] Nami: jinks: no [19:44] Travolta UA: I like Tinker Bell's idea. The player can have some rare item after lvl99, then become lvl1 again [19:44] jinks: ok thx [19:44] Arcerio: dark [19:44] kovu2296: we need more team building activites [19:44] Nami: but exp changes [19:44] Arcerio: hey guys [19:45] kovu2296: ones that brings the server together [19:45] Arcerio: mahou [19:45] Arcerio: where can i get bow [19:45] veryape: Arcerio: hi, do the mines-quest here, you'll be awarded a nice bow in the end of that quest [19:45] Jenalya: jinks, no the drop rates don't depend on the amount of players attacking [19:45] jinks: i c thx [19:45] Tinker Bell: jen... at lvl 99 i can "trade" my levels for something like the gold armour, then i can train my char over again [19:45] Arcerio: where is the mines quest ? [19:45] Travolta UA: can I have an answer about Candor and boss points? [19:46] veryape: Arcerio: go south into the desert, ask the guard there [19:46] Ledmitz: Candor boss points... good point on priority [19:46] kovu2296: can we also make seasonal items non tradable [19:47] Jenalya: Travolta UA, i have some plans to use the boss points in tiered items in the barbarian village content - where you have an item which can be improved in crafting quests with the chance of breaking for each better form of the item [19:47] Nami: kovu, I belive that suggestion came up on the forums [19:47] V0id: kovu2296: it's not possible to prevent item exchanging [19:47] Nami: and yeah V0id answered [19:47] kovu2296: really? darn i need to check forums more often [19:48] Nami: well, it was just somewhere in the middle of a discussion I remembered [19:48] Jenalya: about the idea of exchanging your level 99 against a rare item... it's interesting, though i see the problem that the "old" level 1 character can't do any of the quests you did during your first run [19:49] tux9th: you could easily reset all quest variables [19:49] Jenalya: so it'd be like throwing away your character for the rare item [19:49] Nami: so level 1-99 on pure grinding...we don;t wan everyone to commit suicide! [19:49] Travolta UA: yes, it's not worth that [19:49] Ledmitz: I like the lvl99/Item idea [19:49] veryape: what about getting the rare item for like -10 levels or something? [19:49] Ledmitz: different each revolution [19:49] veryape: with a few things to choose from [19:50] Travolta UA: some old players ALREADY have many rare items, and many high-level chars. And newer players don't have either. [19:50] Tinker Bell: thats ok, jen, still would be our choice [19:51] Tinker Bell: but i have to go. tyvm for this meeting [19:51] Nami: cya Tink [19:51] Ledmitz: attempt # 2 : I also have tried to contribute... but nothing happened. I have made songs and sounds.. both are quite lacking, no? [19:52] V0id: Ledmitz: I can't answer about that since that's not my area. but maybe Chicka-Maria could. [19:52] Nami: Yeah, Chicka is away on vacation I belive, she will be back in January but she checks the forums [19:52] V0id: She is away for a month though. poke her about that when she returns? [19:52] Ledmitz: January it is, then. TY V0id [19:53] Ginaria: Maria is on holidays [19:53] Ledmitz: brb [19:53] Jenalya: in the forums it can easily happen that a topic gets forgotten if there aren't regular updates on the topic, so I suggest to post again if you're waiting for more feedback [19:54] Jenalya: there were a lot of questions rather fast, so if we oversaw something, please don't hesitate to ask again [19:55] tux9th: I would really like to know how I could get involved in the project and help? I have no skills though... What now? [19:55] kovu2296: do what i do and just be a tester [19:55] Piki: log on to test server and provide feedback? [19:56] erecpile: that would be good [19:56] kovu2296: make sure the changes list works and report what you find [19:56] Nami: yep, testing quests which are released on the testserver then giving feed back on the forums or on our irc channel helps the developers a great deal, a way to contribute and play the game at same time :D [19:56] erecpile: XD [19:57] tux9th: okay. thanks :) [19:57] kovu2296: and get uber commands and items ofc :) [19:57] Nardis: tux9th : if you have no special skill, you can still write a few worlds as a feed back on forum. or on wiki [19:57] Nami: irc is #themanaworld @ irc.themanaworld.org [19:58] Nami: freenode ^ [19:58] tux9th: (it's not freenode) [19:58] Ablu: not freenode [19:58] Nami: :O [19:58] Nami: oops sorry [19:58] Ablu: it is a independent server [19:58] Ablu: the server is irc.themanaworld.org [19:58] Piki: you could also learn how to program, there are free tutorials on the 'net :-D [19:58] Ablu: if you do not know what irc is just google it [19:58] Nami: ah my fault, my stupid irc client says freenode o.o [19:58] Ablu: it is not hard to understand ;) [19:59] Boomer the Kran: I have technical suggestion which would require client code rewrites, but would save server's guildbot a lot of work [19:59] Nardis: There is also a wiki :) [19:59] Boomer the Kran: instead of guildbot, implement IRC into client. then guilds take care of own services [19:59] tux9th: o11c is working on that but up until now there has been no progress [19:59] Boomer the Kran: and can always log their own chats [20:00] Nardis: Boomer: there is a guildchat in game it has just to be reenabled [20:00] Ablu: the client itself supports different channels [20:00] Ablu: only the server does not at the moment [20:00] Nardis: it is functional [20:00] Boomer the Kran: I have a "guild" tab. is that what you mean? [20:00] 4144: Boomer the Kran for this irc server must be dedicated only for game. and support game autorisation [20:01] 4144: you cant use any server for this without future problems [20:01] tux9th: [@@http://forums.themanaworld.org/viewtopic.php?p=126441#p126441 |http://forums.themanaworld.org/viewtopic.php?p=126441#p126441@@] [20:01] Nardis: Boomer: there is also a guild storage with 1000 slots [20:01] tux9th: boomer check this [20:01] Boomer the Kran: I mean the client supports IRC, then the individual guilds take care of their own chats, not on server at all [20:01] 4144: btw guild working fine. except anti manaplus trolling. it have some problems. it using many memory [20:02] 4144: if limit guild to some small number it should work fine [20:02] Nardis: when guild is enabled on server, manaplus uses the tabs you have and supports it [20:02] 4144: but not in mana client. it not support guilds [20:03] Ablu: it supports guilds for manaserv servers. it should not be hard to do it for tmwAthena based servers [20:03] Boomer the Kran: thanks for that link tuxxy [20:03] tux9th: np [20:04] Nardis: Freeyorp said that there shoumd be no problems if only a few guilds were available. He only fears guild number inflation in case everybody can found one [20:05] V0id: one more thing about active projects: probably at the same time than illia quest, will be released new sorcerer robes. [20:05] Nami: dont spoil all the surprises !_! [20:06] V0id: they are "new" as in: you can dye that red line to another color [20:06] Boomer the Kran: ah difference like red bowler hat (brown) and such? [20:07] V0id: something like that. but you cant change your bowler hat to a bowler hat (brown) [20:07] Jenalya: another topic I'd like to mention: if you have ideas about new quests, would like to help with mapping or creating new graphics, you're very welcome to do so [20:07] Jenalya: or music [20:07] Ledmitz: Music!!! [20:08] Materazzi: i would like more pvp maps [20:08] 4144: Ablu if simple to add to mana any feature. can you add ignore public chat messages if it start from some special chars? [20:08] Materazzi: the whole game have to be pvpable [20:08] 4144: this need for impliment multi language public chat [20:08] Jenalya: you can post in the forums about things you create or ideas you have, or join irc to discuss [20:08] tux9th: I don't know if you know but these three people with the DEV Caps are the ONLY active Developers besides Chicka-maria. They're trying to do the impossible and do it all alone but in fact they can't! They need a lot of help. Maybe some of you can help them! [20:08] Ledmitz: btw, I have a couple music patches made up for those that like in game music, but they'll never be posted [20:08] Ginaria: come dorjen [20:09] tux9th: These three people are creating ALL of the latest content [20:09] Boomer the Kran: twitter account for arenas, like for the pvp one and candor(via Parua) [20:09] erecpile: arrows are south at the mines [20:09] Travolta UA: Ledmitz, how to install the locally ? :) [20:10] Jenalya: Ledmitz, why don't you want to post them? [20:10] Ledmitz: @ Travota: select don't download music in client, then copy .zip files to local dir... just msg me if interested.. I really did it for me, but I like changing up... why not others? [20:11] Ablu: 4144: i do not know why we need to block some characters because of multilanguage chat? [20:12] Ledmitz: I have SOME of my own music posted already.. other tracks are copyright or already proposed... Chilling_Environment, for example. I had that set as music to the swamp before GY... not mine though [20:12] 4144: because mana not support it and will not support it. and this protect mana players from spam [20:12] 4144: now mana ignore some whisper messages [20:12] 4144: i need same ignore for public chat [20:13] Nami: If you're interesting in the graphics side of developing then please contact me, I would be glad to help. It doesn't take much equipment but a creative and imaginitive mind :P [20:13] Ledmitz: I should add though that I cannot add new tracks to new maps, only rename music files for it to work [20:13] Ablu: you mean allowing the player to ignore a player entirely? Not only whispers? (not sure how this is related to multi language chat anyway...) [20:13] Ledmitz: unless I run my own server, which I tried and obviously have no resources for [20:14] 4144: Ablu if mana will ignore some thing what it not support from public chat. mana player will not see it [20:14] Ablu: you can always start your client from console with the parameters -u -d /path/to/local/clientdata [20:14] 4144: Ablu i want impliment here features what mana will never support [20:14] Ablu: this allows you to easily test your own data on other servers [20:15] Ablu: 4144: do you mean further hacks that work via chat like the shops? [20:15] Nardis: Ledmitz : I suggest you post your music and we can ask 4144 to make a patch to mana plus to remap musicfiles [20:16] 4144: why hackas? if mana cant support features it not mean this is hacks. but yes like in whispers [20:16] Ablu: 4144: well lets not discuss this stuff here bot on irc. it is somehow off topic at the moment [20:16] 4144: it related to tmw. mana client limiting future features [20:17] Ledmitz: @Nardis if 4144 wants to and likes current tracks posted by me in the forum, then I will for sure make more. I like OverwhelmedUnderground and Dreary day the best. I have posted sfx to the forum too. [20:18] Jenalya: 4144, since this event is for players asking questions about development, i think that topic might fit better into an irc discussion [20:18] 4144: ok :) [20:18] Jenalya: Ledmitz, Nardis, i think it's more constructive to work on getting new songs included in the game directly :) [20:19] Ledmitz: @Jenalya: Agreed, but I've had no luck so far [20:19] Travolta UA feels like reading twitter [20:20] Nardis: sure, but I also think it is also nice if a playr can choose the music among various propositions [20:20] Ginaria turns invisible mode on [20:20] veryape: is there plans to release all the unreleased stuff that is listed on the wiki? [20:20] Nardis: and music is dealt with by the client [20:20] veryape: or is it just stuff that has been tested on the test server but for some reason didn't cut it? [20:20] Jenalya: music isn't really my field of expertise, but could you post in the relevant topics to bump them, and I'm going to suggest how to handle it further? [20:21] Jenalya: Ledmitz ^ [20:21] V0id: veryape: some of the content is just waiting proper quests to be released [20:22] V0id: while it's possible in an hour to release items in a quest like "i give you X, you give me Y", there's not much point in doing that [20:22] Ledmitz: @Jenalya: TY bump.. I should do that. I don't use forums enough, really. [20:22] veryape: V0id: agreed [20:22] V0id: as you see, we are only a very few for developping content, so, things are taking time :) [20:23] Jenalya: Ledmitz, as i said, topics in the forum can be forgotten easily if there isn't much activity - feel free to poke the devs if you have the feeling that happens [20:23] Ledmitz: We do appreciate you guys(Developers). TY... especially for this chat. [20:23] veryape: yeah, I'm impressed by you guys, only four of you doing this on your spare time [20:23] Ledmitz: I had no idea you were so few now [20:24] Piki: that few dev'ing an mmo... wow [20:24] Jenalya: the amount varies over time, but at the moment we're a bit short on people, especially on pixel artist [20:24] Nami: i'm the laziest of the all also so you should kick me up the backside [20:24] Nardis: and players too [20:24] Ledmitz: I would like to help make an XML for rage, then... but I would need advice on how to incorporate an "if" statement [20:24] Jenalya: many projects are blocked because of missing graphics, mostly tilesets [20:24] Ledmitz: Sorry.... not Rage... Brawling [20:25] veryape: Jenalya: is there a site where you put up requests for stuff you feel that you would like to be helped with? [20:25] Nardis: Forum veryape [20:26] Nami: Since an artist can only dedicate themself to one project at a time the amount of content getting rleased is limited, since we have 1 artist...imagine :O [20:26] veryape: Nardis: ok, should check it out, thx [20:26] Ledmitz: forums.themanaworld.org [20:26] Nardis: you can also use wiki to write your ideas [20:26] Jenalya: there's a page in the wiki, wiki.themanaworld.org/index.php/Projects_and_Teams [20:26] Nami: the more artists we have, the more content and projects can be worked on [20:27] Nardis: you have an Userpageand can add subpages [20:27] veryape: ok cool [20:27] Ledmitz: brb [20:27] Jenalya: on that page there are the active projects listed as well as projects that have been started but put on hold for some reason [20:27] Nardis: you can include text, graphics and maybe music with the proper addon$ [20:28] veryape: well i have to run, thanks for the chat and thanks for all your work that goes into developing! bye [20:29] tux9th: bye [20:30] Jenalya: i have the impression there aren't any open questions at the moment (and also there are some dishes waiting to be washed in my kitchen), so I think we can close the event for today. ☺ [20:30] Nardis: same here [20:31] V0id: then, for those interested, [20:31] Jenalya: thanks to everyone for coming, and if you have any more questions, are interested in development or have feedback, feel free to contact us in forums, in irc or game [20:31] V0id: i propose you join on the testing server to have some fun testing illia ☺ [20:32] Jenalya: right! [20:32] V0id: if we are more than 4, we ll make rotations for everyone to be able to test