I could probably do both of those trades the first trade. I'll try to keep Mystic online more.
Sorry, I misread it the first time.
Search found 458 matches
- Yesterday, 16:39
- Forum: Marketplaces
- Topic: T>MY WARRIOR SET
- Replies: 2
- Views: 97
Re: T>MY WARRIOR SET
- Yesterday, 16:37
- Forum: Client Development
- Topic: enable/disable trading shortcut (r)
- Replies: 2
- Views: 69
Re: enable/disable trading shortcut (r)
- 13 Mar 2024, 15:52
- Forum: Home of Development
- Topic: Treasure hunt at sea in TMW classic
- Replies: 9
- Views: 268
Re: Treasure hunt at sea in TMW classic
- 08 Mar 2024, 22:39
- Forum: Home of Development
- Topic: Treasure hunt at sea in TMW classic
- Replies: 9
- Views: 268
Re: Treasure hunt at sea in TMW classic
- 08 Mar 2024, 22:25
- Forum: Support and Bug reports
- Topic: Impossible to equip the Beheader in TMW classic
- Replies: 5
- Views: 123
Re: Impossible to equip the Beheader in TMW classic
I'll look into adding one. There should be a msg, at least.
- 07 Mar 2024, 02:42
- Forum: Client Development
- Topic: Default option when pressing ESC
- Replies: 5
- Views: 156
Re: Default option when pressing ESC
I actually like that I can just esc my way out. Helps with only one hand too. I prefer quit, but it is possible for my cat to esc me out the way it is now, though its never happened in all these years and even if it did.... no biggie.
- 07 Mar 2024, 02:26
- Forum: Support and Bug reports
- Topic: Impossible to equip the Beheader in TMW classic
- Replies: 5
- Views: 123
Re: Impossible to equip the Beheader in TMW classic
Actually, the reason why int must be low to start with is to inhibit magic casting before equipping the Beheader, but there should at least be a message showing why. Was there no message at all?
- 29 Feb 2024, 19:14
- Forum: Home of Development
- Topic: Treasure hunt at sea in TMW classic
- Replies: 9
- Views: 268
Re: Treasure hunt at sea in TMW classic
- 23 Feb 2024, 18:08
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 107104
Re: temple development by Axl
Such an old thread, but still not dead. This stuff must get used. We have a pyramid in the desert that warps ppl to isolated maps with a planned quest for Dragon Sword or something. A lot of this looks well suited and the entrance just kicks butt!
- 17 Feb 2024, 23:05
- Forum: News
- Topic: News (Archived and missing)
- Replies: 0
- Views: 76
News (Archived and missing)
- 16 Feb 2024, 23:03
- Forum: Client Development
- Topic: (ManaVerse) Trade tab & filter
- Replies: 4
- Views: 157
Re: (ManaVerse) Trade tab & filter
100% so far. Don't ship it, ditch it!
- 16 Feb 2024, 22:59
- Forum: Graphics Development
- Topic: [WIP] Fire temple
- Replies: 3
- Views: 33822
Re: [WIP] Fire temple
Love it. Looks dark here, but my brightness is down and I can still see the detail. Nice bonus if anyone else is interested in the project too.
- 16 Feb 2024, 22:54
- Forum: Client Development
- Topic: (ManaVerse) General channel should highlight by default
- Replies: 6
- Views: 135
Re: (ManaVerse) General channel should highlight by default
Ditto what Reid said.
- 15 Feb 2024, 18:49
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Request: healing shortcuts
- Replies: 11
- Views: 38268
Re: Request: healing shortcuts
- 15 Feb 2024, 17:33
- Forum: Client Development
- Topic: [ManaVerse] Some questions
- Replies: 8
- Views: 389