Search found 116 matches
- 08 Sep 2012, 19:15
- Forum: Graphics Development
- Topic: [REQ] Egyptian Npc/Monsters
- Replies: 65
- Views: 43702
Re: [REQ] Egyptian Npc/Monsters
Here its Snake Lord death frame.
- 08 Sep 2012, 16:02
- Forum: Graphics Development
- Topic: Sad Bee Costume
- Replies: 13
- Views: 4553
Re: Sad Bee Costume
Hello
here is bee robe i don't think it is good because its hard for me, but i did my best on it.
http://imagebin.org/227684
here is bee robe i don't think it is good because its hard for me, but i did my best on it.
http://imagebin.org/227684
- 08 Sep 2012, 14:47
- Forum: Graphics Development
- Topic: Sad Bee Costume
- Replies: 13
- Views: 4553
Re: Sad Bee Costume
Hello there
Im trying now to make the bee robe. Thanks Cruch for photo
Im trying now to make the bee robe. Thanks Cruch for photo
- 08 Sep 2012, 14:30
- Forum: TMW Classic
- Topic: [REQ] Farmlands
- Replies: 15
- Views: 6371
Re: [REQ] Farmlands
The bird seems to be GPL even though I'm a bit suspicous about that. It comes from here: http://forums.themanaworld.org/viewtopic.php?f=8&t=12576&p=104876#p104876 I remade it a while ago, here is the spritesheet: https://github.com/alige/online-vortex-data/blob/c9f5d4c169e486099793ab3061ac4...
- 08 Sep 2012, 09:42
- Forum: TMW Classic
- Topic: [REQ] Farmlands
- Replies: 15
- Views: 6371
Re: [REQ] Farmlands
I had those things a long time ago on my document file and i don't remember very very well who did them. We can't add graphics with unknown origin and license. Please don't post graphics unless you made them yourself or are able to tell where the come from. Hello Jenalya All things that are on my d...
- 08 Sep 2012, 09:22
- Forum: Graphics Development
- Topic: Full Opera Mask
- Replies: 1
- Views: 1624
Full Opera Mask
Hello there I did this full opera mask for Nahem server.Nahem was my best friend in game, he learned me script,art,mapping almost all things that developer can do.I gaved full opera mask to him for his server. I was administrator with him at that server and we did a lot of things there, like testing...
- 08 Sep 2012, 09:11
- Forum: TMW Classic
- Topic: [REQ] Farmlands
- Replies: 15
- Views: 6371
Re: [REQ] Farmlands
I've already seen these graphics before. When you copy graphics, please say where you got them from. Hello Cruch Oh im sorry i forgot to tell that. I had those things a long time ago on my document file and i don't remember very very well who did them. I have more things at my document file some th...
- 08 Sep 2012, 09:02
- Forum: TMW Classic
- Topic: [REQ] Farmlands
- Replies: 15
- Views: 6371
Re: [REQ] Farmlands
there can be add monster bird too.
there can be defferent birds too.
there can be defferent birds too.
- 08 Sep 2012, 08:28
- Forum: TMW Classic
- Topic: [REQ] Farmlands
- Replies: 15
- Views: 6371
Re: [REQ] Farmlands
Hello there
npc
npc
- 07 Sep 2012, 18:49
- Forum: Graphics Development
- Topic: Aurora Glasses
- Replies: 8
- Views: 3503
Re: Aurora Glasses
Ali-G wrote:The new ones are really funny I'm not judging the art but the idea is really, really nice! Keep it up!
oh okay thanks
here its xml file
- 07 Sep 2012, 13:22
- Forum: Graphics Development
- Topic: Aurora Glasses
- Replies: 8
- Views: 3503
Re: Aurora Glasses
I can't understand those : Avoid whitespaces and capital letters in file names. Clean up your spritesheet, it has a lot of dirty pixels. Reduce your spritesheet to the maximum before starting to create an XML file. Draw a new death frame. The current ont is not pixel art. Change all the colors to l...
- 06 Sep 2012, 20:29
- Forum: Graphics Development
- Topic: Aurora Glasses
- Replies: 8
- Views: 3503
Re: Aurora Glasses
Hello Ali-G Icon is now 32/32px. Icon is not same frame now. I can't understand those : Avoid whitespaces and capital letters in file names. Clean up your spritesheet, it has a lot of dirty pixels. Reduce your spritesheet to the maximum before starting to create an XML file. Draw a new death frame. ...
- 06 Sep 2012, 11:52
- Forum: Graphics Development
- Topic: Aurora Glasses
- Replies: 8
- Views: 3503
Re: Aurora Glasses
@chicka different @ali-g ill try to do those things that you said down :) I really like the concept but here are some comments about your work: Avoid whitespaces and capital letters in file names. Clean up your spritesheet, it has a lot of dirty pixels. Reduce your spritesheet to the maximum before ...
- 05 Sep 2012, 20:45
- Forum: Graphics Development
- Topic: Aurora Glasses
- Replies: 8
- Views: 3503
Aurora Glasses
I did those glasses , i called them with Aurora name.
I think those are ready for testing at test server.
I think those are ready for testing at test server.
- 31 Aug 2012, 15:25
- Forum: Graphics Development
- Topic: Blue Cap
- Replies: 4
- Views: 2090
Re: Blue Cap
Oh really ? ... I just started to use gimp some hours ago this is my first time that im using gimp so i didn't know that.Crush wrote:The cap can be recolored automatically by the client. There is no need to create color variations of it by hand.
Can you tell me where can i get updates of tmw. ?