...and water should be blue!
A little joke.
Honestly, all tiles will (to the best of our ability) reflect the medium. Sand tiles will be brown and stoney. Rocks will look...well, rocky. Etc.
Keep in mind we are still in development.
Keep the ideas coming!
Search found 8 matches
- 04 Sep 2006, 02:10
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Oasis
- Replies: 20
- Views: 7046
- 24 Aug 2006, 22:48
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: The real problem of this game
- Replies: 11
- Views: 4203
- 16 Aug 2006, 17:44
- Forum: Support and Bug reports
- Topic: Movement Glitch.
- Replies: 12
- Views: 4314
- 12 Aug 2006, 19:22
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: SUGGESTION - New Weapon...
- Replies: 29
- Views: 10067
- 10 Aug 2006, 12:26
- Forum: TMW Classic
- Topic: The leveling curve.
- Replies: 64
- Views: 23808
1. Having a max level/skill (hardcoded, for example max lvl 99, no more) is bad, and should be avoided - a player should always have the possibility to gain more skills/levels/whatever, this keeps him playing; there's always soemthing more you can achieve, even if it takes forever to do so... 2. Ye...
- 10 Aug 2006, 03:03
- Forum: TMW Classic
- Topic: The leveling curve.
- Replies: 64
- Views: 23808
We're currently working on quite a few concept changes (maybe I shouldn't say changes...refinements, maybe). One of the things we are looking at is what happens when someone levels. What happens to HP, MP, Skills, etc. Obviously, a number of things will increase: Hit/Health Points Mana Points Endura...
- 09 Aug 2006, 19:55
- Forum: TMW Classic
- Topic: The leveling curve.
- Replies: 64
- Views: 23808
There are two components to any levelling curve. The balance between them is what determines how fast/easy it is to level. The first component is, obviously, how many XPs it takes to get to a level and the second is how much XP you can get from kills. There should be a graduated scale based upon you...
- 11 Jul 2006, 22:32
- Forum: TMW Classic
- Topic: An official notice
- Replies: 7
- Views: 3635
I'd like to thank the academy, my producers and ... oh ... not that speech? You sure? Hmm. Anyway. Heya. I hear y'all are having some project/content management issues. I've got about 10 years of experience in large scale software development. I've also done my share of coding, both regular coding e...