Please (re)add
Baeda
Thank you!
Search found 54 matches
- 15 Aug 2014, 12:42
- Forum: Marketplaces
- Topic: ManaMarket
- Replies: 1646
- Views: 1066445
- 14 Jun 2014, 13:56
- Forum: Player talk
- Topic: Magic level 3, 4 and 5 roadmap
- Replies: 25
- Views: 7199
Re: Magic level 3, 4 and 5 roadmap
I think it's better to have a check script to ensure your spouse isn't in some map as Candor, Illia quest's maps, Cindy cave,.. before calling your spouse You can never 100% accurately predict when and where someone will not want to be summoned/teleported. Imagine, for example, someone having the c...
- 12 Aug 2013, 07:37
- Forum: Player talk
- Topic: ManaPlus features
- Replies: 63
- Views: 27589
Re: ManaPlus features
I would love to see an option for a completely silent autoupdate (to give people like devs an option to turn that off would be recommandable, though).
- 01 Apr 2013, 13:30
- Forum: Player talk
- Topic: Original TMW server at themanaworld.net
- Replies: 44
- Views: 12033
Re: Original TMW server at themanaworld.net
Hello,
I would like to play.
My current Email is baedamichi [{[at]}] gmx dot de,
my desired username is Baeda, hopefully that's not taken yet.
Thanks!
I would like to play.
My current Email is baedamichi [{[at]}] gmx dot de,
my desired username is Baeda, hopefully that's not taken yet.
Thanks!
- 11 Feb 2013, 09:35
- Forum: Support and Bug reports
- Topic: Keyboard Bug in Android version?
- Replies: 5
- Views: 3111
Keyboard Bug in Android version?
Hi, I'm using ManaPlus 1.3.1.20 for Android on an HTC Sensation XL (Android 4.0.3). Well, actually I'm not using it, because I encounter a problem. The on-screen keyboard just allows me to type uppercase letters when ManaPlus is running (works fine with any other application), when I press the shift...
- 19 Jan 2013, 06:26
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: More love for warriors
- Replies: 71
- Views: 23853
Re: More love for warriors
Why is this argument still brought up when the price of that "something" is so low that it really virtually is amistergrey wrote: Being an archer [...] involves every attack costing something
???bell chick wrote:non issue
- 09 Jan 2013, 04:41
- Forum: Player talk
- Topic: manamarket
- Replies: 11
- Views: 2027
Re: manamarket
Yes, there are ways of interacting with ManaMarket even if a player is standing on him. Nevertheless, I agree with prsm, a player who deliberately choses ManaMarket's tile again and again apparently has very probably the sole intention of annoying other players, so if they get kicked I guess they ha...
- 31 Dec 2012, 17:45
- Forum: Graphics Development
- Topic: weapon animations
- Replies: 6
- Views: 2507
Re: weapon animations
The animation of these weapons aren't really realistic, especially the giant one-handed sword. Well, I beg to differ. They are realistic enough to me, and with regard to the sword, I guess way more realistic than what's currently on the main server (still the dagger for all types of swords). Firstl...
- 08 Sep 2012, 14:42
- Forum: TMW Classic
- Topic: 055-1/3 056-1
- Replies: 23
- Views: 7384
Re: 055-1/3 056-1
In general, I like the maps and the spawn points a lot. Finally another place to hunt for red and yellow slimes. Just out of curiosity, where exactly on the world map will these maps be put? Just a little bug here: http://forums.themanaworld.org/download/file.php?id=10209 That warppoint is wrongly l...
- 08 Sep 2012, 14:30
- Forum: TMW Classic
- Topic: [TEST] C++ conversion
- Replies: 21
- Views: 6128
Re: [TEST] C++ conversion
Hi,
I tested the "converted" server a bit, so far everything seems to work normally.
Tried all of the everyday stuff, like talking to NPCs, fighting, walking, using the bank, buying from NPC shops and such.
Anything specific you'd like me to test?
Regards,
Baeda
I tested the "converted" server a bit, so far everything seems to work normally.
Tried all of the everyday stuff, like talking to NPCs, fighting, walking, using the bank, buying from NPC shops and such.
Anything specific you'd like me to test?
Regards,
Baeda
- 16 Aug 2012, 10:31
- Forum: Off topic
- Topic: Wondering if anyone here is on Interpals?
- Replies: 3
- Views: 1414
Re: Wondering if anyone here is on Interpals?
Here you go: http://www.interpals.net/baedamichiClaire wrote:Could you possibly give me a link to your profile? (:
- 16 Aug 2012, 00:33
- Forum: Off topic
- Topic: Wondering if anyone here is on Interpals?
- Replies: 3
- Views: 1414
Re: Wondering if anyone here is on Interpals?
I am.Claire wrote:if anyone on here is on Interpals
My name there is baedamichi, feel free to add me if you want a longer friends list.Claire wrote:I don't have many friends on it
Btw, my in-game name is Baeda.
- 14 Aug 2012, 19:23
- Forum: TMW Classic
- Topic: BUG? Could do part of Love Triangle Quest at lvl 84
- Replies: 1
- Views: 1118
BUG? Could do part of Love Triangle Quest at lvl 84
Hi folks, just wanted to let you know that I could do a part of the love triangle quest with my lvl 84 char, although it's supposed to be for minimum lvl 85, right? Just out of curiosity, I was talking to the people in the graveyard inn, and Aldred told me about his lost ring... I killed zombies / f...
- 14 Aug 2012, 10:33
- Forum: Player talk
- Topic: The Warrior Class
- Replies: 46
- Views: 7500
Re: The Warrior Class
To be honest, I think the warrior "class" would be more fun if combat had more depth to it. For example, if we could do area damage, attempt critical hits (much as the raging skill does now, but on demand), maybe use a "block" move instead of attack, learn special moves like &qu...
- 13 Aug 2012, 20:06
- Forum: Player talk
- Topic: The Warrior Class
- Replies: 46
- Views: 7500
Re: The Warrior Class
I voted that the warrior class is fine as it is now, which doesn't necessarily mean that I wish for no changes to the class at all, but I think if you take something from the warriors (like their ability to survive without too many healing items), something has to be given back to them. Now I unders...