Search found 774 matches
- 04 Apr 2017, 21:08
- Forum: Graphics Development
- Topic: [WIP] Hurnscald Wood palette
- Replies: 7
- Views: 4659
Re: [WIP] Hurnscald Wood palette
If you look closely you will find signatures from other artists, that was just a fun thing back in the day.
- 02 Jan 2017, 19:34
- Forum: Graphics Development
- Topic: [WIP] Tree Trunks
- Replies: 4
- Views: 2515
Re: [WIP] Tree Trunks
IMHO, you can add also some 20% darker brown tones towards blue to create deepness.
- 07 Dec 2015, 21:57
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 109878
Re: temple development by Axl
I was really happy to find these too, unfortunately some of the stuff its not on the backup. If I find more (I have to check like 150 DVD's) I'll post it here.
- 07 Dec 2015, 19:17
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 109878
Re: temple development by Axl
exterior wall, will match with top of building:
- 07 Dec 2015, 17:32
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 109878
Re: temple development by Axl
floor or ceiling edges:
- 07 Dec 2015, 17:19
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 109878
Re: temple development by Axl
façade:
- 07 Dec 2015, 17:17
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 109878
Re: temple development by Axl
Trap door frames:
- 07 Dec 2015, 16:52
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 109878
Re: temple development by Axl
Top of building furnishing:
- 07 Dec 2015, 16:50
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 109878
Re: temple development by Axl
Desert Temple tileset:
- 07 Dec 2015, 15:58
- Forum: Graphics Development
- Topic: temple development by Axl
- Replies: 311
- Views: 109878
Re: temple development by Axl
Hello, Sorry for bumping a completely dead thread, but I though the images and work on this project were lost when I lost access to my hosting, but I just found a copy of some of the art and props I worked, so here you have, I'll post everything I found, some of the tilesets were even ready for prod...
- 03 Oct 2013, 02:29
- Forum: Graphics Development
- Topic: Giant Bug Concept
- Replies: 1
- Views: 1424
Giant Bug Concept
Hi,
I've been working on some stuff, but I want to share these ideas with TMW, feel free to do what ever you want with it, released under GPLv2+
edit: added xcf
I've been working on some stuff, but I want to share these ideas with TMW, feel free to do what ever you want with it, released under GPLv2+
edit: added xcf
- 24 Mar 2012, 17:25
- Forum: Graphics Development
- Topic: [WIP] Chess Dungeon
- Replies: 108
- Views: 35849
Re: [WIP] Chess Dungeon
I like the idea of a roman chess :
![Image](http://www.fatsogames.co.uk/images/detailed/0/greek-roman-chess-set-1.jpg)
![Image](http://www.fatsogames.co.uk/images/detailed/0/greek-roman-chess-set-1.jpg)
- 07 Jan 2011, 21:56
- Forum: Web Development
- Topic: phpbb3
- Replies: 35
- Views: 19094
Re: phpbb3
afaik, Platyna updated the forum software last year, in fact she asked for help for the icons and other stuff (graphics).
- 20 Dec 2010, 17:17
- Forum: Graphics Development
- Topic: [REQ] Tag and Finish the grass tileset
- Replies: 52
- Views: 22272
Re: [REQ] Tag and Finish the grass tileset
The top one looks really great. The bottom one is not that flashy but definitely adequate. Ground textures shouldn't be that flashy anyway so that the gameplay-relevant objects stand out more. yes, in fact the top one has a go for the tileset, Ivanmorve will be out for a week or so, but He is going...
- 16 Dec 2010, 18:59
- Forum: Graphics Development
- Topic: TMW CRx Graphic Repos
- Replies: 5
- Views: 2458