Search found 7 matches
- 01 Mar 2008, 11:17
- Forum: TMW Classic
- Topic: TMWServ Development Report February 2008
- Replies: 13
- Views: 4409
Re: TMWServ Development Report February 2008
SDL_ttf.dll seems to be missing (download: http://www.libsdl.org/projects/SDL_ttf/ ).
- 01 Jun 2007, 16:24
- Forum: Player talk
- Topic: Can't find Equipment.xml file
- Replies: 3
- Views: 973
- 11 Nov 2006, 09:39
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Game Rules
- Replies: 45
- Views: 26459
- 07 Nov 2006, 18:42
- Forum: Graphics Development
- Topic: Casino Graphics
- Replies: 21
- Views: 6160
Some newer Final Fantasy series games featured card games which were quite popular among players. They simply used enemies, heroes, etc. from the game as card graphics and had very simple rules.
Example: http://en.wikipedia.org/wiki/Triple_Triad
A similar game could be considered.
Example: http://en.wikipedia.org/wiki/Triple_Triad
A similar game could be considered.
- 29 Oct 2006, 09:32
- Forum: TMW Classic
- Topic: Sever Message
- Replies: 8
- Views: 4177
The client would not be overchallenged by checking the item name's first letter for if it's a vowel. The problem is if one of the programmer's is willing to invest the time to implement it, because this problem is rather small and cosmetic and other things like the own server need their time more ur...
- 16 Sep 2006, 18:32
- Forum: Player talk
- Topic: A proposition for players.
- Replies: 31
- Views: 7684
- 07 Aug 2006, 09:11
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Long term development plan for Xartune region
- Replies: 7
- Views: 3320
Maybe undeads would be fitting for the Tulimshar Royal Tombs? I think your development plan is quite good and that it's quite important to have something like that. I like the idea of having a lake and the coastal road. I'm still worried about a river going from the ocean to the ocean, that's all bu...