Search found 4 matches
- 11 Oct 2007, 11:34
- Forum: Graphics Development
- Topic: Monster Tree / Eviltree
- Replies: 13
- Views: 4545
Quiche_on_a_leash, i supose wich current monster tileset does not support too huge monsters, i'm still respection the 45x48 pixels size of scorpion tileset, but if i was wrong, will be nice create a bigger tree, it's in my plans. Obs.: Nice drawing! 8) Rotonen, i'm thinking in your idea in this exac...
- 10 Oct 2007, 12:37
- Forum: Graphics Development
- Topic: Monster Tree / Eviltree
- Replies: 13
- Views: 4545
Hail! hmm, the initial idle tree idea is if it's not moving (idle :P) it's was like a normal tree with arms, then it's not have open eyes, but this idea can be changed... any sugestions about this? (escuse my english, i'm a Brazilian). The walking tree need a correction in it's roots, i'm workng on ...
- 10 Oct 2007, 05:48
- Forum: Graphics Development
- Topic: Monster Tree / Eviltree
- Replies: 13
- Views: 4545
Monster Tree / Eviltree
I'm making this monster tileset, here has a example:
Idle Monster Tree:
Walking Monster Tree:
Sugestions? Tips? Hints?
Idle Monster Tree:
Walking Monster Tree:
Sugestions? Tips? Hints?
- 18 Sep 2006, 23:27
- Forum: Support and Bug reports
- Topic: [FIXED] Bug when we enter in the snow field
- Replies: 3
- Views: 1921
[FIXED] Bug when we enter in the snow field
Talking with lttle girl in forest field, unless we be transported to snow field, the game become a place with mouse bug and no moviment.
i'm using the 0.0.21 version of the game.
i'm using the 0.0.21 version of the game.