Search found 117 matches

by Salius
10 Jul 2016, 15:31
Forum: TMW Classic
Topic: [DIS] Aurora1 classes
Replies: 22
Views: 12102

Re: [DIS] Aurora1 classes

the 2 types of magic is better because you don't have to learn a lot of magic schools (sorry for my bad writing, I am Portuguese) and so you don't need to have a lot of npcs to teach them. :P I dreaming about learning a lot of magic schools and skills. I want to have a lot of npcs in this world, wh...
by Salius
23 Jun 2016, 20:00
Forum: TMW Classic
Topic: [DIS] Aurora1 classes
Replies: 22
Views: 12102

Re: [DIS] Aurora1 classes

i think that's a lot and should be shrink to 2 only white (elemental and life) black (reality and necromancy) ;) dragoon84, you really think white wizard can't control reality and black wizard can't control elemental? O.O Anyway this is not my system of magic. Separating people as white (or light) ...
by Salius
02 Mar 2016, 13:43
Forum: News
Topic: Artis is here!
Replies: 1
Views: 2267

Artis is here!

This is great news we can (finally) go from this small island to Artis city alt36
Now Evol area is larger. We can visit new places, talk to new npcs, do some new quests. :)
Everyones invited! ;)
by Salius
13 Feb 2016, 13:52
Forum: Feedback / Feature Requests / Content Suggestions
Topic: New Ideas
Replies: 6
Views: 3835

Re: New Ideas

deepthought, use my nickname in correct form:

Code: Select all

Salius
[/size]
I using your nickname correct.
by Salius
12 Feb 2016, 18:41
Forum: Support and Bug reports
Topic: Hairstyle changed without me
Replies: 1
Views: 1345

Hairstyle changed without me

What is the bug with hairstyles? I logged in today and I see my hairstyle different. Who can change my hairstyle while I was offline??? :x
by Salius
12 Feb 2016, 15:39
Forum: Feedback / Feature Requests / Content Suggestions
Topic: New Ideas
Replies: 6
Views: 3835

Re: New Ideas

2. Houses for players. I would say expand the maps a little and put few houses in nivalis, tulimshar and hurnscald. These houses would be available for players and there's rent to pay every month. The period of how many months you can hold on and other rules will be decided on majority basis if you...
by Salius
12 Feb 2016, 15:24
Forum: Feedback / Feature Requests / Content Suggestions
Topic: New Quest: Tulimshar Deathmatch
Replies: 8
Views: 9586

Re: New Quest: Tulimshar Deathmatch

deepthought you steal this idea from Stendhal game? :alt-5:
In that game completely same idea already implemented.
by Salius
05 Jul 2015, 13:01
Forum: Client Development
Topic: Manaplus - 1.5.8.1 (Aug 1st, 2015)
Replies: 43
Views: 23522

New Manaplus - 1.5.7.4 (Jul 4, 2015).

New Manaplus version released - 1.5.7.4 (Jul 4, 2015).

Changelog:
fix: draw attack rectangle under beings.
fix: being position with heights layer.
add: some missing checks.
remove: outdated code used in evol v1.
by Salius
22 Jun 2015, 15:19
Forum: Client Development
Topic: Manaplus - 1.5.8.1 (Aug 1st, 2015)
Replies: 43
Views: 23522

New Manaplus - 1.5.6.20 (Jun 20, 2015).

New Manaplus version released - 1.5.6.20 (Jun 20, 2015). Changelog: fix: tab colors update. fix: bars context menu. add: use persistent ip option if switch map servers. add: new configurable colors: enemy, team1, team2, team3. add: split configurable colors to groups. add: use nick colors depend on ...
by Salius
06 Jun 2015, 16:06
Forum: Client Development
Topic: Manaplus - 1.5.8.1 (Aug 1st, 2015)
Replies: 43
Views: 23522

New Manaplus - 1.5.6.6 (Jun 6, 2015).

New Manaplus version released - 1.5.6.6 (Jun 6, 2015). Changelog: fix: buy/sell from personal shops if stand close to npc. fix: possible crash if disconnect from server. fix: always emulate glTextureSubImage2D function for fix NVidia issue. add: improve draw performance. add: improve a bit memory us...
by Salius
23 May 2015, 15:34
Forum: Client Development
Topic: Manaplus - 1.5.8.1 (Aug 1st, 2015)
Replies: 43
Views: 23522

New Manaplus - 1.5.5.23 (May 23, 2015).

New Manaplus version released - 1.5.5.23 (May 23, 2015). Changelog: fix: possible crash in sell dialog. fix: possible issue in texture atlases. fix: crash on exit with joined room (hercules) fix: chat room on rejoining (hercules) fix: cmake build with new libs/compiler. add: improve performance. add...
by Salius
10 May 2015, 16:10
Forum: Client Development
Topic: Manaplus - 1.5.8.1 (Aug 1st, 2015)
Replies: 43
Views: 23522

New Manaplus - 1.5.5.9 (May 9, 2015).

New Manaplus version released - 1.5.5.9 (May 9, 2015). Changelog: fix: compilation on non x86/amd64. fix: possible crash on exit with opened storage window. add: experimental support for CilkPlus. add: mail system (hercules). add: chat commands to get/set config variables. add: item name filter in b...
by Salius
26 Apr 2015, 14:40
Forum: Client Development
Topic: Manaplus - 1.5.8.1 (Aug 1st, 2015)
Replies: 43
Views: 23522

New Manaplus - 1.5.4.25 (Apr 25, 2015).

New Manaplus version released - 1.5.4.25 (Apr 25, 2015). Changelog: fix: move animation. fix: wrong slots update (hercules) fix: error message with delayed items (hercules) fix: characters list after password change. fix: default walk speed in stats (hercules) fix: kill stats window on levelup. fix:...
by Salius
18 Apr 2015, 13:30
Forum: Support and Bug reports
Topic: [BUG] Hercules Release
Replies: 7
Views: 4037

Re: [BUG] Hercules Release

Sell to NPC is fixed! :D
by Salius
12 Apr 2015, 14:21
Forum: Client Development
Topic: Manaplus - 1.5.8.1 (Aug 1st, 2015)
Replies: 43
Views: 23522

New Manaplus - 1.5.4.11 (Apr 11, 2015).

New Manaplus version released - 1.5.4.11 (Apr 11, 2015). Changelog: fix: chat command /me. fix: remove from priority attack list. fix: compilation with code blocks. add: heal popup message if used heal skill (hercules). add: char rooms support (hercules). add: mute/unmute support (hercules). add: di...