Search found 82 matches

by Relm
05 Jul 2022, 18:57
Forum: Music & SFX Development
Topic: Copyright talk
Replies: 1
Views: 5821

Copyright talk

Also, I think it should be possible to take one of your works, make a branch of it, license it CC BY SA, and make another branch from that original work and publish it under a different license. Not a legal expert at all. Edit: sorry for necroing a post from 10 year ago, i thought it was on front pa...
by Relm
04 Jul 2022, 04:01
Forum: Support and Bug reports
Topic: Opacity Bug?
Replies: 6
Views: 6637

Re: Opacity Bug?

4144 wrote: 17 Oct 2018, 02:08 all this screens from opengl modes? or some was from software mode?
This bug occurs both on software rendering and on multiple OpenGL rendering modes. The bug is triggered by adjusting GUI opacity and reverts to normal behavior on client restart.
by Relm
04 Jul 2022, 02:17
Forum: Support and Bug reports
Topic: Opacity Bug?
Replies: 6
Views: 6637

Transparent clothing after adjusting "GUI Opacity"

no bugs to see here move along.png
no bugs to see here move along.png (114.87 KiB) Viewed 2932 times
transparent outfit bug.png
transparent outfit bug.png (23.52 KiB) Viewed 2932 times
by Relm
02 Jul 2022, 05:49
Forum: Music & SFX Development
Topic: Relm - Sound Collection
Replies: 14
Views: 9556

Mouboo Sounds

I made hit, hurt, and death sounds for mouboos and added them to each variety of the mob. monster XML and assorted OGG attached. Unzip and place into local folder in user>appdata>local>Mana>server.name> to test.
by Relm
29 Jun 2022, 20:08
Forum: Feedback / Feature Requests / Content Suggestions
Topic: [LY] Wreak havoc at iron farming
Replies: 7
Views: 1982

Re: Wreak havoc at iron farming

WildX wrote: It's my understanding that those miners have always depended on brave adventurers to help clear out the tunnels of danger.
Or maybe the miners are the yellow slimes, and the “brave adventurers” go in and murder them all to take their stuff! :alt-5: :alt-5:
by Relm
29 Jun 2022, 02:48
Forum: Support and Bug reports
Topic: Attacking through walls
Replies: 0
Views: 36300

Attacking through walls

Unlike ingrav and flar, confringo can actually shoot through walls, provided the mob is otherwise within range and the wall is not so long that if the mob were aggressive it would not pursue the player. Is this intended? Here is a screenshot of confringo going through a wall (with the newest particl...
by Relm
28 Jun 2022, 23:49
Forum: Feedback / Feature Requests / Content Suggestions
Topic: [LY] Wreak havoc at iron farming
Replies: 7
Views: 1982

Re: Wreak havoc at iron farming

- Fire Skulls drop Iron Ore / Coal at a rate considerably higher than slimes (or we make a Coal Skull for this) Fire skull drops would already be quite nice if flar were more usable and iron were more scarce (the real reason no one uses flar is iron powder is actually pretty cheap. This is because ...
by Relm
28 Jun 2022, 00:18
Forum: Support and Bug reports
Topic: confringo bypasses magic resist
Replies: 0
Views: 35753

confringo bypasses magic resist

confringo damage is not affected by percentage magic resist on mobs. this is apparent comparing damage with confringo versus ingrav on vampire bats. confringo does far more damage per hit, contrary to expectation of about same or less per hit.
by Relm
27 Jun 2022, 22:04
Forum: Music & SFX Development
Topic: Relm - Sound Collection
Replies: 14
Views: 9556

snake die sound

Die snake, DIE!!!

Original sources:
Spoiler:
License: ATTRIBUTION 3.0
https://freesound.org/people/dj80hd/sounds/27226/
By dj80hd
(Why would you request attribution and then pick a name like that? xD)

License: CC0 Public Domain
https://freesound.org/people/xoiziox/sounds/553374/
by Relm
27 Jun 2022, 17:14
Forum: Music & SFX Development
Topic: SFX patch for TMW for testing
Replies: 57
Views: 43989

Re: SFX patch for TMW for testing

when i use freesound i just search under cc0 public domain to avoid headache xD unless i dont find enough results
by Relm
27 Jun 2022, 16:55
Forum: Music & SFX Development
Topic: Relm - Sound Collection
Replies: 14
Views: 9556

Re: Eating and Drinking sounds

For those who eat and drink like crazy it would be bothering unless sound effects can be limited. it would only happen once right after you eat, then you wait for you hp to regen, right? and did you actually listen to these sounds because theyre quite minimal, just an auditory cue that you did the ...
by Relm
27 Jun 2022, 03:02
Forum: Music & SFX Development
Topic: Relm - Sound Collection
Replies: 14
Views: 9556

Re: Ingrav Sounds

Ingrav was the first sounds I made. There are many sounds already made. They just need to get added. I also made particle effects on target and caster. You can observe it live on my patch (I haven't listened to your sfx yet, but will): [url]http://warworld.noads.biz[/url] Well, that's kinda sad. Is...
by Relm
25 Jun 2022, 09:06
Forum: Music & SFX Development
Topic: Relm - Sound Collection
Replies: 14
Views: 9556

Ingrav Sounds

It could be nice if ingrav had sound effects. Attached are three different versions of an edited lightning sound.

Original unedited CC0 source:
by Relm
25 Jun 2022, 09:00
Forum: Music & SFX Development
Topic: Relm - Sound Collection
Replies: 14
Views: 9556

Relm - Sound Collection

It might be nice if a subtle sound effect is played when the player eats or drinks a food or beverage. Attached are edits of CC0 works from freesound.org. links to original sources: https://freesound.org/people/pallen33/sounds/405629/ https://freesound.org/people/iwanPlays/sounds/532749/ https://fre...
by Relm
24 Jun 2022, 01:02
Forum: TMW Classic
Topic: [Adult] tmw naked (patch?) *Warning: Nudity*
Replies: 25
Views: 30146

Re: [Adult] tmw naked (patch?) *Warning: Nudity*

This is the kind of addition that makes actual mods to the game seem like a good idea. I mean, 99% of people don't care or would be put off by this, but for the 1% who want it, you know, it should be easy to add it to your game, right. Maybe there should be some kind of system for this, such as an &...