Search found 82 matches
- 05 Jul 2022, 18:57
- Forum: Music & SFX Development
- Topic: Copyright talk
- Replies: 1
- Views: 2251
Copyright talk
Also, I think it should be possible to take one of your works, make a branch of it, license it CC BY SA, and make another branch from that original work and publish it under a different license. Not a legal expert at all. Edit: sorry for necroing a post from 10 year ago, i thought it was on front pa...
- 04 Jul 2022, 04:01
- Forum: Support and Bug reports
- Topic: Opacity Bug?
- Replies: 6
- Views: 4116
- 04 Jul 2022, 02:17
- Forum: Support and Bug reports
- Topic: Opacity Bug?
- Replies: 6
- Views: 4116
- 02 Jul 2022, 05:49
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 2773
Mouboo Sounds
I made hit, hurt, and death sounds for mouboos and added them to each variety of the mob. monster XML and assorted OGG attached. Unzip and place into local folder in user>appdata>local>Mana>server.name> to test.
- 29 Jun 2022, 20:08
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: [LY] Wreak havoc at iron farming
- Replies: 7
- Views: 526
- 29 Jun 2022, 02:48
- Forum: Support and Bug reports
- Topic: Attacking through walls
- Replies: 0
- Views: 247
Attacking through walls
Unlike ingrav and flar, confringo can actually shoot through walls, provided the mob is otherwise within range and the wall is not so long that if the mob were aggressive it would not pursue the player. Is this intended? Here is a screenshot of confringo going through a wall (with the newest particl...
- 28 Jun 2022, 23:49
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: [LY] Wreak havoc at iron farming
- Replies: 7
- Views: 526
Re: Wreak havoc at iron farming
- Fire Skulls drop Iron Ore / Coal at a rate considerably higher than slimes (or we make a Coal Skull for this) Fire skull drops would already be quite nice if flar were more usable and iron were more scarce (the real reason no one uses flar is iron powder is actually pretty cheap. This is because ...
- 28 Jun 2022, 00:18
- Forum: Support and Bug reports
- Topic: confringo bypasses magic resist
- Replies: 0
- Views: 210
confringo bypasses magic resist
confringo damage is not affected by percentage magic resist on mobs. this is apparent comparing damage with confringo versus ingrav on vampire bats. confringo does far more damage per hit, contrary to expectation of about same or less per hit.
- 27 Jun 2022, 22:04
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 2773
snake die sound
Die snake, DIE!!!
Original sources:
Original sources:
Spoiler:
- 27 Jun 2022, 17:14
- Forum: Music & SFX Development
- Topic: SFX patch for TMW for testing
- Replies: 57
- Views: 28780
Re: SFX patch for TMW for testing
when i use freesound i just search under cc0 public domain to avoid headache xD unless i dont find enough results
- 27 Jun 2022, 16:55
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 2773
Re: Eating and Drinking sounds
For those who eat and drink like crazy it would be bothering unless sound effects can be limited. it would only happen once right after you eat, then you wait for you hp to regen, right? and did you actually listen to these sounds because theyre quite minimal, just an auditory cue that you did the ...
- 27 Jun 2022, 03:02
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 2773
Re: Ingrav Sounds
Ingrav was the first sounds I made. There are many sounds already made. They just need to get added. I also made particle effects on target and caster. You can observe it live on my patch (I haven't listened to your sfx yet, but will): [url]http://warworld.noads.biz[/url] Well, that's kinda sad. Is...
- 25 Jun 2022, 09:06
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 2773
Ingrav Sounds
It could be nice if ingrav had sound effects. Attached are three different versions of an edited lightning sound.
Original unedited CC0 source:
Original unedited CC0 source:
Spoiler:
- 25 Jun 2022, 09:00
- Forum: Music & SFX Development
- Topic: Relm - Sound Collection
- Replies: 14
- Views: 2773
Relm - Sound Collection
It might be nice if a subtle sound effect is played when the player eats or drinks a food or beverage. Attached are edits of CC0 works from freesound.org. links to original sources: https://freesound.org/people/pallen33/sounds/405629/ https://freesound.org/people/iwanPlays/sounds/532749/ https://fre...
- 24 Jun 2022, 01:02
- Forum: TMW Classic
- Topic: [Adult] tmw naked (patch?) *Warning: Nudity*
- Replies: 25
- Views: 27103
Re: [Adult] tmw naked (patch?) *Warning: Nudity*
This is the kind of addition that makes actual mods to the game seem like a good idea. I mean, 99% of people don't care or would be put off by this, but for the 1% who want it, you know, it should be easy to add it to your game, right. Maybe there should be some kind of system for this, such as an &...