Search found 46 matches
- 09 Mar 2016, 13:06
- Forum: GM Community Suggestions
- Topic: [PASSED] Octer (aka mas886 and Red Nose) for GM
- Replies: 26
- Views: 32627
Re: Octer (aka mas886 and Red Nose) for GM
GM Team needs to be more fashionable, so definitely a fantastic choice.
- 09 Dec 2015, 17:41
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Poll: Make @die available for everyone
- Replies: 11
- Views: 8549
Re: Poll: Make @die available for everyone
No! If people want to die, they should feed our lords and masters, the Butterflies!
- 09 Dec 2015, 17:37
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Reintroduction of old rare hats poll
- Replies: 14
- Views: 6411
Re: Reintroduction of old rare hats poll
Rares are rares because they are rare. You're not making rares available, you're making them commons. Simple as that. I'd oppose all methods of reintroduction which make the potential number of rares in the game infinite. This includes: Drops. Quests. Exotic Trader. Boss Points vendor. Anything else...
- 30 Aug 2015, 10:10
- Forum: Player talk
- Topic: Black Don's Crown
- Replies: 37
- Views: 6831
Re: Black Don's Crown
but I'm okay of some of them being really hard to get and nearly impossible. That's the whole point of a "rare" object. +1 +2 +3 These items are not necessary for gameplay, I don't see why anybody needs them so desperately. If people want them to make their chars look better ... it's not ...
- 15 Apr 2015, 18:59
- Forum: Player talk
- Topic: Question about multiple character login
- Replies: 30
- Views: 6657
Re: Question about multiple character login
I think we need clearer rules here as well... There seem to be arguments sprouting up about gameplay, which seem to end in 'clearer rules are needed'. Just want to say that not every small case should require a rule which can be pointed to. The rules right now are pretty clear. When the rules are h...
- 12 Mar 2015, 08:43
- Forum: Player talk
- Topic: Poll, Vote here
- Replies: 18
- Views: 3199
Re: Poll, Vote here
@narutouchiha: A bit confused here. Do you want to increase the amount of chances the offenders are given from 7 to 8 or do you want to unblock all accounts that have been banned for this reason previously? If the former, it hardly seems to make a difference unless you are suggesting that the offend...
- 10 Mar 2015, 14:12
- Forum: Player talk
- Topic: Which is the most annoying creature in TMW ?
- Replies: 5
- Views: 2184
Re: Which is the most annoying creature in TMW ?
Slime Blasts.
/me remembers the bug which stopped mobs from spawning helpers.
Ah, good Illia and Sapphire exploitation days.
/me remembers the bug which stopped mobs from spawning helpers.
Ah, good Illia and Sapphire exploitation days.
- 25 Nov 2014, 08:15
- Forum: TMW Classic
- Topic: Money Format [Poll]
- Replies: 16
- Views: 7476
Re: Money Format [Poll]
I like the GP SP CP theme. Goes very well with the look of the game. ... No kitty emote. :alt-home:
- 05 Nov 2014, 15:13
- Forum: GM Community Suggestions
- Topic: [Passed] NitayandaRama for GM (NEW THREAD! Vote again!)
- Replies: 37
- Views: 22687
Re: NitayandaRama for GM
Sorry, just had to comment on the timing there ...veryape wrote: has is good at english.
And of course a big 'Yes.' (again, ape ಠ_ಠ) to having another bragging GM.
- 31 Oct 2014, 19:31
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Regarding Spiders
- Replies: 15
- Views: 5540
Re: Regarding Spiders
A level 60 archer doged all the attacks of the spiders in tulim cave ? That's impossible. Spiders have an accuracy score of 160 and level 60 archer with decent agility of 40 and cat ears would have 93 evasion score. The accuracy score of spider exceeds player's evasion way too much. Which means spi...
- 31 Oct 2014, 09:50
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Regarding Spiders
- Replies: 15
- Views: 5540
Re: Regarding Spiders
If poison is implemented, decreasing agi and level of Spiders would be a good idea. For the range part, with the current walk delay and recovery time of Spiders, nothing short of 5 would have any effects on an archer. An example would be when testing Cassy's Tulim caves, a level 60 archer collected ...
- 29 Oct 2014, 19:38
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Regarding Spiders
- Replies: 15
- Views: 5540
Re: Regarding Spiders
There are many non-poisonous (by which I mean non-lethal to humans) spiders; actually most spiders are relatively harmless. I don't see the problem with having Archants and Spiders non-poisonous while Huntsman Spiders are poisonous. Also, if we're going by reality, you might want to consider the fac...
- 09 Oct 2014, 04:29
- Forum: GM Community Suggestions
- Topic: Crazyk8e
- Replies: 70
- Views: 202882
Re: Crazyk8e
The question here is whether you think she would be able to successfully carry out her duties in a satisfactory manner if she were a GM, not whether we need more GMs or not. That is for the TMWC to decide. If they think we have enough, they'll either keep her as a backup, etc. etc. Point is, just vo...
- 30 Sep 2014, 16:01
- Forum: Player talk
- Topic: Spell plugh issue by casting on players.
- Replies: 4
- Views: 1397
Re: Spell plugh issue by casting on players.
A silly question but ... if you've created a shortcut to cast the spell, did you 'Allow Target' when you gave the spell's specifications? If not, the shortcut will just cast it on you ...
- 21 Aug 2014, 04:10
- Forum: Player talk
- Topic: Don't allow archers into Krukan
- Replies: 3
- Views: 1111
Re: Don't allow archers into Krukan
Taters forever!