Search found 352 matches
- 17 Jul 2008, 22:03
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 35436
Re: Female character sits with legs spread apart?
You meant it should look like this? http://i143.photobucket.com/albums/r156/SnEptUne/sits_3d.png -> http://i143.photobucket.com/albums/r156/SnEptUne/sits_weird.png It seems to look worse... Maybe I have misunderstood? Bankai777, could you draw up a concept picture for elabouration? Picture is univer...
- 17 Jul 2008, 17:51
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 35436
Re: Female character sits with legs spread apart?
If you could circle the part that doesn't look right, I am more than happy to fix that.
- 13 Jul 2008, 06:21
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 35436
Re: Female character sits with legs spread apart?
I actually believe it looks like the heel is on the ground, but the foot is in the air, most people don't have one leg bent with the complete foot on the ground and the other one strait with the complete foot on the ground. Perhaps test this and see what it looks like. You meant the heed shouldn't ...
- 12 Jul 2008, 00:51
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 35436
Re: Female character sits with legs spread apart?
i didnt think anybody would xD http://i143.photobucket.com/albums/r156/SnEptUne/sits_3d.png the externed foor looks like it needs to go down some more it looks like hey! i have my foot on absolutely nothing! I have problem understanding you. foor? externed? I know that not everyone is good in Engli...
- 11 Jul 2008, 18:37
- Forum: Graphics Development
- Topic: Dark Knights Helm
- Replies: 113
- Views: 25180
Re: Dark Knights Helm
The light source is south-west...Bankai777 wrote:heres the new version
- 11 Jul 2008, 18:35
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 35436
Re: Female character sits with legs spread apart?
looks unnatural it looks like this to me o |/\__| |=body /\=first leg __=leg |=foot Sorry, I don't understand you. O_o It isn't perfect, but it would be really helpful if someone can tell me what is wrong. Is the legs/hands too long/short, too thin/thick/ too small/big? angle incorrect? wrong persp...
- 10 Jul 2008, 01:24
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 35436
Re: Female character sits with legs spread apart?
Okay, here's the male sprite:
- 07 Jul 2008, 03:33
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 35436
Re: Female character sits with legs spread apart?
So are they good enough? If they look fine, I will port the changes to the male sprite as well.
- 06 Jul 2008, 07:06
- Forum: Graphics Development
- Topic: Are the player sprites left or right handed?
- Replies: 7
- Views: 9921
Re: Are the player sprites left or right handed?
Compare to the number of equipments and future development time devoted just to have a right handed player sprite, having the player change hands is merely a minor issue. Beside, is there any reason why a player can't be equally handed?
- 06 Jul 2008, 05:16
- Forum: Graphics Development
- Topic: Female character sits with legs spread apart?
- Replies: 95
- Views: 35436
Re: Female character sits with legs spread apart?
Thanks. I am starting on the other views now. This is the other side view: http://i143.photobucket.com/albums/r156/SnEptUne/sits_1e.png http://i143.photobucket.com/albums/r156/SnEptUne/siting_back.png It looks a little funny, but I couldn't pinpoint it. I also fixed the shading on front view: http:/...
- 06 Jul 2008, 04:17
- Forum: Music & SFX Development
- Topic: Open Source / Free software for music authoring
- Replies: 22
- Views: 19849
Re: Open Source / Free software for music authoring
Hmmmmm, My experience has mostly been with Wavelab and SoundForge. As far as I know, sequencing is not really do-able as you don't have a global playback option to play all windows at the same... Unless you deal with two sound sources at a time... but as far as I know - most audio editors are extre...
- 06 Jul 2008, 04:09
- Forum: Music & SFX Development
- Topic: Sound Makers (not music)
- Replies: 20
- Views: 14247
Re: Sound Makers (not music)
What about these:Rotonen wrote:It'd be nice if there was a project on the net collecting all open sounds from all open source games and other projects.
That'd stack up to a nice pool.
http://www.freesound.org/index.php
http://ccmixter.org/media/tags/piano
- 17 Jun 2008, 21:48
- Forum: Graphics Development
- Topic: Tank top
- Replies: 35
- Views: 8890
Re: Tank top
I concur.Shaggy wrote:I agree... I am fed up of seeing semi-naked women in TMW.Vink wrote:Why is the female version too short? Please make it cover the belly.
- 17 Jun 2008, 21:41
- Forum: Graphics Development
- Topic: Robes
- Replies: 55
- Views: 15505
Re: Robes
Regarding the breast area, right now, it resemble a cup shape U U. On lose clothing, it should be more like ( . . ) . Moreover, in reality, breasts don't grow outside of the chest as if they are attached balloons, but since it is anime style... oh well. P.S. Sorry for the lack of pictures, I am busy...
- 17 Jun 2008, 21:36
- Forum: The Mana World
- Topic: Ranger hat flap under armor from back view.
- Replies: 39
- Views: 9627
Re: Ranger hat flap under armor from back view.
I do agree that having multiple layers would give much more flexibility. I don't think that is too complicated, we can use only one layer if we want (the front layer), and people who did something fancy (such as having truly long hair) can utilize such methodology.