Search found 9 matches

by cblade
30 Dec 2006, 20:11
Forum: TMW Classic
Topic: Magic Sytem & Against Magic System....
Replies: 2
Views: 2383

Magic

first off, my thoughts are spell times should me at the most when untrained, and as you train, they decrease casting time and decrease spell mp use as they get better. While i am by no means recoomending that after 20 levels of development, a ultra powerful spell should only cost 10 mp, it should st...
by cblade
25 Nov 2006, 16:27
Forum: TMW Classic
Topic: The leveling curve.
Replies: 64
Views: 23797

Exponantially Radical

I think the leveling curve should be exponantially radical. For those who may not uderstand what I mean is this... A Level 2 person is 1.25x as strong as a level 1, and a level 3 person should be 1.25x as strong as a level 2, level 3, 1.25x as strong as level 2. To better offset this rapid developme...
by cblade
24 Nov 2006, 15:34
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Beer
Replies: 20
Views: 5676

Intoxication Levels

There should be an Intoxication Level Indicator to determine 'How drunk' is the palyer. For example there are 5 types of liquors Beer, Wine, Soft Liquor, Medium Liquor and Hard Liquor and each one raises the intoxication level so much, for example Beer = .02% BAC Wine = .03% BAC Soft = .05% BAC Medi...
by cblade
24 Nov 2006, 14:34
Forum: Player talk
Topic: New server for testing NPCs
Replies: 38
Views: 12780

Sorry, I didn't Know...

Bear... I didn't know there was even a test server, but I would more than be willing to try it out on a weekly basis. It would be nice to see what happens in the test server, and figure out what I can suggest to people to improve the servers as a whole. "There shall be a war, a war of ignorance...
by cblade
24 Nov 2006, 04:23
Forum: Player talk
Topic: Harrassment in the Cave
Replies: 16
Views: 3969

My mistake

There is actually 7 levels There's also an CLASS S severity as well but it's for those who pay 500,000+ gold as taxes. Class S severity pretty much means for Six Months, there is an unlimited number of kills against you. In addition every time you get killed, you loose 1/10 of your total experience ...
by cblade
24 Nov 2006, 04:14
Forum: Player talk
Topic: Harrassment in the Cave
Replies: 16
Views: 3969

Bounty And PVP in other games

PVP and Bounties It would be nice if we had a bounty system in the mana world similiar to one I saw tested in another game. Here's how it works: Phase 1: The Heat Goes On Once someone does something really awful you obtain the conversation and video log by hitting the PRN key at the very beginning ...
by cblade
12 Nov 2006, 17:55
Forum: TMW Classic
Topic: Which class do you feel more comfortable as?
Replies: 31
Views: 12869

I'm honored...

:D
I'm Honored that those names will come in handy.

But that means there will have to be a lot of skills to choose from.
by cblade
11 Nov 2006, 18:19
Forum: TMW Classic
Topic: Which class do you feel more comfortable as?
Replies: 31
Views: 12869

Force User Expanded.

:D Actually I didn't, I simply called it a Force User. But A force user could also be a sith as well, I simply left it open ended. Though Sith or Jedi could be specialties of Force User As well. that would be something, after level 20 force user, you had to pick Sith, Jedi or Force Master. (Sith is ...
by cblade
10 Nov 2006, 19:30
Forum: TMW Classic
Topic: Which class do you feel more comfortable as?
Replies: 31
Views: 12869

Why Not Add one of My Favorites...

It is rare, but I would like to see these in the game. Mystic: Has good Magic, Like Priests can heal, but limited, same with their magely powers. Monk: Unarmed Combatant /w Ability Effecting Powers Sword Spell: Mostly a swordsman, but can use some magic too Druid: Elemental Spells Mostly, But has a ...