Search found 2340 matches

by ElvenProgrammer
18 May 2010, 10:38
Forum: Graphics Development
Topic: [WIP] Tileset and mapping - CR1 - AxlTrozz
Replies: 176
Views: 53122

Re: [WIP] Tileset and mapping - CR1 - AxlTrozz

Can't we use Len's sand as a base?
As far as I remember it seemed quite nice.
by ElvenProgrammer
06 May 2010, 14:15
Forum: Web Development
Topic: TMW Mantis broken
Replies: 4
Views: 4892

Re: TMW Mantis broken

At that sounds pretty cool. Didn't we have a more recent backup?

Anyway in the meanwhile, not knowing the situation, I restored mantis in a usable state.

Hope this doesn't make things worse, else I could just put it in maintenance mode...
by ElvenProgrammer
06 May 2010, 07:27
Forum: Web Development
Topic: TMW Mantis broken
Replies: 4
Views: 4892

Re: TMW Mantis broken

I see the problem now.
But I cannot explain it.
Did someone change something or tryed an update in the meanwhile?
by ElvenProgrammer
18 Jan 2010, 09:36
Forum: Support and Bug reports
Topic: Nightly builds restored
Replies: 22
Views: 4651

Re: Nightly builds restored

Actually I'm having hosting issues and considering to move...I hope the system will be restored soon. Stay tuned.
by ElvenProgrammer
14 Jan 2010, 08:48
Forum: Support and Bug reports
Topic: PROBLEM COMPILING LATES GIT WITH CODEBLOCKS
Replies: 14
Views: 3545

Re: PROBLEM COMPILING LATES GIT WITH CODEBLOCKS

jaxad0127 wrote:Are you using the last release or the nightly build? You need to use the nightly.
Is this required for Win7?

Because I installed latest official release of CodeBlocks on WinXP 64bit and compiled successfully
by ElvenProgrammer
13 Jan 2010, 11:54
Forum: Support and Bug reports
Topic: PROBLEM COMPILING LATES GIT WITH CODEBLOCKS
Replies: 14
Views: 3545

Re: PROBLEM COMPILING LATES GIT WITH CODEBLOCKS

I compiled the latest git on a fresh install of codeblocks/mingw and had no problems.
Can you give further details about your codeblocks setup?

Or maybe the problem has already been solved in recent commits and we can close the topic?

Regards
by ElvenProgrammer
16 Nov 2009, 14:01
Forum: Client Development
Topic: ManaPlus - Former Official TMW Client v1.6.4.23
Replies: 459
Views: 175081

Re: TMW Client Patch

My git client produced an error on logging into the charserv. I had to reinstall to get rid of the error, but it always comes back. I'll try to reproduce it and find out what causes it. I got a shot of the error here: http://usera.ImageCave.com/Katze/odderror.PNG.jpg As you can see, I'm pretty much...
by ElvenProgrammer
13 Nov 2009, 08:44
Forum: Graphics Development
Topic: [WIP] The Sick Tree - Skipy
Replies: 21
Views: 6204

Re: [CONTEST] The Sick Tree

skipy wrote:#3 geting better(i think :wink: :?: )
Lovely bubbles.
I'd mix the foliage also with some sick leaves.
by ElvenProgrammer
09 Nov 2009, 08:28
Forum: Graphics Development
Topic: [WIP] Tileset and mapping - CR1 - AxlTrozz
Replies: 176
Views: 53122

Re: [WIP] Tileset and mapping - CR1

Nice progress and I really like the idea of sick trees.
Although I do think the top border is still too straight.
by ElvenProgrammer
06 Nov 2009, 09:35
Forum: TMW Classic
Topic: too many environment variables???
Replies: 3
Views: 2011

Re: too many environment variables???

Check your environment variables and try to remove all those unused.
Probably there are lots of leftups of uninstalled programs.
Although I do think that's quite impressive for a windows system to reach the limit even if it has been running for years and not mantained correctly.
by ElvenProgrammer
05 Nov 2009, 14:57
Forum: TMW Classic
Topic: [WIP] Tutorial Island architecture
Replies: 16
Views: 10037

Re: [WIP] Tutorial Island architecture

Well majestic could be a bit exaggerated, but the buildings still have the same height of the player
by ElvenProgrammer
05 Nov 2009, 11:25
Forum: TMW Classic
Topic: [WIP] Tutorial Island architecture
Replies: 16
Views: 10037

Re: [WIP] Tutorial Island architecture

I like the style as well, of course we need something definitely bigger to look majestic.
by ElvenProgrammer
05 Nov 2009, 11:17
Forum: Graphics Development
Topic: [WIP] Tileset and mapping - CR1 - AxlTrozz
Replies: 176
Views: 53122

Re: [WIP] Tileset and mapping - CR1

I really love water palette.

And I guess rocks/sand is still WIP.
by ElvenProgrammer
29 Oct 2009, 10:41
Forum: Graphics Development
Topic: the raw log icon
Replies: 27
Views: 6896

Re: the raw log icon

Doulos wrote:Lookin' good

+1
Agreed
by ElvenProgrammer
29 Oct 2009, 09:25
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Reorganization: Finally! But what and how?
Replies: 15
Views: 5123

Re: Reorganization: Finally! But what and how?

As I already stated, I plan to take care of client maintenance/development, so be sure to add my name there. And I propose Bertram as Server mantainer, since he is the one most actively working on tmwserv/manaserv development. I think at the moment, while ea is still alive, everyone responsible for ...