Search found 16 matches

by deesine
17 Jan 2007, 21:01
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Library, Book and stories
Replies: 4
Views: 1719

As long as there's not too much to read in one session.
by deesine
16 Jan 2007, 07:25
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Why don't you Bundle?
Replies: 2
Views: 1626

Well, first of all it would make the TMW package bigger.
And second, you usually don't need all the deps for every update, once installed you're pretty much set and wont have to install them again until you either remove them, or they are updated.
by deesine
15 Jan 2007, 21:14
Forum: Support and Bug reports
Topic: Ubuntu Repositories
Replies: 7
Views: 3603

Re: How do I compile?

How do I compile? I forgot... How to compile and run TMW on your GNU/Linux Box ================================================ Homepage: http://themanaworld.org/ IRC: irc.freenode.net / #themanaworld 1) Requirements 2) Compiling The Mana World 3) Notes 1. Requirements =============== You are expec...
by deesine
12 Jan 2007, 13:38
Forum: Off topic
Topic: Submit Screenshots of other games you play
Replies: 36
Views: 16171

Silkroad reminds me of Lineage 2, which I used to play. Golden Sun, a Game for Game Boy Advance I finished The Lost Age a few months ago, don't know how it compares to the original, but I had a lot of fun playing it. Now I'm playing Lunar Genesis, my most recently acquired game for the DS. http://de...
by deesine
09 Jan 2007, 06:37
Forum: Graphics Development
Topic: Deesines' Art Dump
Replies: 24
Views: 7742

Awesome, that brought me a smile in this early morning hour :D
by deesine
07 Jan 2007, 17:35
Forum: Graphics Development
Topic: Deesines' Art Dump
Replies: 24
Views: 7742

It's indeed intended for pixeling later on. And as far as I'm concerned, whoever might take on the task of pixeling from my concepts, can feel free to omit details, but I think I'll still put in some nuts and bolts even if it's not to be pixelized. It can help deliver the overall look and feel of th...
by deesine
07 Jan 2007, 15:30
Forum: Graphics Development
Topic: Deesines' Art Dump
Replies: 24
Views: 7742

Thanks everybody for your comments.

I will be designing ten full armour sets, everything will pass Rotonen first probably, but I'll still put it here for everyone to see the progress.

Image
by deesine
28 Dec 2006, 10:13
Forum: Graphics Development
Topic: Cave Snake Modification
Replies: 9
Views: 3078

Interesting, though I feel the light is a little overwhelming. The way it's tightly cut off in it's shading and, what do you call it in pixel terms? Pillow shaded? I get the feeling it should originate from a bigger and softer source. I like it though, brings a little more life the the cave snake. H...
by deesine
14 Dec 2006, 04:39
Forum: Graphics Development
Topic: Deesines' Art Dump
Replies: 24
Views: 7742

Zzzzzz....

Image
by deesine
13 Dec 2006, 02:27
Forum: Graphics Development
Topic: Deesines' Art Dump
Replies: 24
Views: 7742

This is an illusion, I'm not really here. Ah well, I promise to try and get back up to speed on my brainstorming, my past weeks absence is all due to my gc. Hrm. Following is a result of me being too tired, but I don't want to post without something to show. http://wiki.themanaworld.org/images/6/6c/...
by deesine
29 Nov 2006, 17:59
Forum: Graphics Development
Topic: Deesines' Art Dump
Replies: 24
Views: 7742

In the latest batch I got the feeling of ski-gear, modern maybe. So you might be right. Nothing is etched in stone though, this is just brainstormed, if you have more specific suggestions, they're welcome. I'm mostly pulling 5-min stuff out my a right now, trying to spark some ideas and get the ball...
by deesine
29 Nov 2006, 12:18
Forum: Graphics Development
Topic: Deesines' Art Dump
Replies: 24
Views: 7742

Winter Costume Sketches 2
Image
by deesine
29 Nov 2006, 06:58
Forum: Graphics Development
Topic: Deesines' Art Dump
Replies: 24
Views: 7742

Deesines' Art Dump

Here's my thread where I will continously post new sketches and artwork. It'll be a lot of brainstormed grayscale stuff. But if anyone fancies anything, I can take that particular sketch and give it a makeover, incase any pixel artist wants a cleaner version or even a coloured version. Just give me ...
by deesine
23 Nov 2006, 13:08
Forum: Graphics Development
Topic: [FND] Block Walls (City walls, Prison, Arena)
Replies: 158
Views: 56448

Just wanted to say that I fancy your work so far. It looks good, hope to see it in-game soon.

Keep up the good work! 8)
by deesine
23 Nov 2006, 11:08
Forum: Graphics Development
Topic: Female character sits with legs spread apart?
Replies: 95
Views: 33609

Saphy wrote:ImageImage
I prefer these.

Though the second one brings my mind to something dirty. Might wanna change the right hand position slightly.