Search found 10 matches

by SuriKatta
12 Mar 2005, 08:48
Forum: TMW Classic
Topic: Login screen.
Replies: 18
Views: 7443

I used Adobe Photoshop 7, and a Wacom Graphire drawing tablet. What OS do you use and what's your opinion on tablet? i ask because i always wanted to get one of those wacom tablets but price and lack of Linux support pulled me back. :wink: I use my Graphire2 on Linux without problems, see http://li...
by SuriKatta
10 Mar 2005, 05:54
Forum: Graphics Development
Topic: Character sprites
Replies: 321
Views: 102631

Very, very nice...

Good, steady walking movement, there, too, but I can see that it still needs a little bit of tweaking. Although, the overall design is constant and well done.

Good job :D
by SuriKatta
09 Mar 2005, 06:58
Forum: TMW Classic
Topic: Login screen.
Replies: 18
Views: 7443

Yes, indeedy.

Once I get more into clothing and accessory design, these perticular designs will be fleshed out a little bit more... but, yes. The designs that are stuck on these perticular characters will be in the game, for the most part.
by SuriKatta
08 Mar 2005, 23:43
Forum: Feedback / Feature Requests / Content Suggestions
Topic: World map/kingdoms/regions
Replies: 30
Views: 11733

(which is going to be renamed to not be a blatant ripoff of Warcraft)
*snrksnrksnrk...*
by SuriKatta
08 Mar 2005, 23:27
Forum: TMW Classic
Topic: Login screen.
Replies: 18
Views: 7443

Maybe characters on the side and add a horizon? Creating space in the perticular image wouldn't be a problem. I'd just have to kind of... splice and move the characters apart some. The horizon is a good idea... but I'm not sure how well it would work in context with the white background. I'll give ...
by SuriKatta
08 Mar 2005, 05:03
Forum: TMW Classic
Topic: Login screen.
Replies: 18
Views: 7443

Login screen.

Muahahaha!

Finally finiiished!

Image

:D
by SuriKatta
08 Mar 2005, 04:49
Forum: Graphics Development
Topic: New potions
Replies: 11
Views: 4096

Looks like he's using some 3D rendering program to do it with.

Blender, anyone?

They do look neat, though. However, I'm not sure that they fit with the perticular style of the game, myself.
by SuriKatta
08 Mar 2005, 04:45
Forum: Graphics Development
Topic: My first drawings for TMW - UPDATED
Replies: 59
Views: 14737

Duuude.

I want that fish sword.

... but wouldn't it be slimey and slip out of your hand during combat? >o_O<
by SuriKatta
08 Mar 2005, 03:31
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Combat System Final Vote
Replies: 39
Views: 13625

I vote Indirectly controlled.

Directly controlling attacks on a single server with potentially hundreds of people is the direction one would go if they seek metaphorical mass-suicide.
by SuriKatta
28 Feb 2005, 05:17
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Combat manauvers
Replies: 36
Views: 11650

I'm gunna pop in here and add my two cents... because I really do think that there would be a mistake being made if you implemented SoM's cooldown system into the fighting system of tMW. I was also quite displeased with it... It didn't let me attack the enemies the way I wanted to, and it just gener...