Here is a software oriented to doing SFX. Since there isn't a sepparate subforum for that I'm posting it here:
http://www.ludumdare.com/compo/2007/12/ ... s-for-all/
There is a Linux and Win32 version (there is a MacOS version but you will have to search for it).
Search found 562 matches
- 17 Jul 2008, 08:27
- Forum: Music & SFX Development
- Topic: Open Source / Free software for music authoring
- Replies: 22
- Views: 16737
- 31 May 2008, 15:06
- Forum: TMW Classic
- Topic: Pixel art referrences and possible inspirations
- Replies: 51
- Views: 41890
- 25 Mar 2008, 19:40
- Forum: TMW Classic
- Topic: animated treasure chest NPC
- Replies: 5
- Views: 1762
Re: animated treasure chest NPC
I like this idea. Adding a flash light when the chest is about to open might improve it. Unfortunately, I don't think animated NPCs are supported yet.
- 22 Mar 2008, 19:46
- Forum: Graphics Development
- Topic: [FND]forest tileset
- Replies: 395
- Views: 102309
Re: forest tileset
Sorry but I like the bigger version better. The area should be revamped instead of rescaling the tress, they look more like bushes now.
- 17 Mar 2008, 19:11
- Forum: Graphics Development
- Topic: Evil Eyeball Monster
- Replies: 34
- Views: 6272
Re: Evil Eyeball Monster
Mixing both ideas, the more of them looking at you the slower you get.
- 12 Mar 2008, 21:05
- Forum: TMW Classic
- Topic: Music
- Replies: 59
- Views: 17541
Re: Music
Good work!
- 09 Mar 2008, 23:30
- Forum: Graphics Development
- Topic: [FND]forest tileset
- Replies: 395
- Views: 102309
Re: forest tileset
Why not lower a bit the floor so it looks more like you are descending into the cave?
- 07 Mar 2008, 14:33
- Forum: TMW Classic
- Topic: Music
- Replies: 59
- Views: 17541
Re: Music
Me too.ElvenProgrammer wrote:I get a "file not found"
The samples on your myspace are very good. Good mix of modern techniques and old-fashioned blending of instruments. I like them.
- 07 Mar 2008, 14:04
- Forum: Graphics Development
- Topic: [FND] Block Walls (City walls, Prison, Arena)
- Replies: 158
- Views: 57275
Re: concrete walls (outdoor arena tileset)
+1 for the new blocks. They're terrific.
- 07 Mar 2008, 13:10
- Forum: Graphics Development
- Topic: [FND]forest tileset
- Replies: 395
- Views: 102309
Re: forest tileset
Agreed with elven. But if i had to choose, 1.
- 06 Mar 2008, 18:24
- Forum: TMW Classic
- Topic: Death Messages
- Replies: 27
- Views: 6304
Re: Death Messages
"Player has been fragged"
"Ashes to ashes, dust to dust"
"I'll be back"
"Ashes to ashes, dust to dust"
"I'll be back"
- 02 Mar 2008, 00:21
- Forum: Graphics Development
- Topic: [FND] Block Walls (City walls, Prison, Arena)
- Replies: 158
- Views: 57275
Re: concrete walls (outdoor arena tileset)
I think the right side should have about the same color that you put in the rounded corner, on the bricks that are about the same angle. Checking with gimp, the oblique wall is lighter than the mentioned bricks on the right rounded wall. Could be that, but I don't see anything seriously wrong with i...
- 01 Mar 2008, 22:18
- Forum: Graphics Development
- Topic: [FND] Block Walls (City walls, Prison, Arena)
- Replies: 158
- Views: 57275
Re: concrete walls (outdoor arena tileset)
The new colors work much better.
- 01 Mar 2008, 17:44
- Forum: Music & SFX Development
- Topic: Sound and music repositories: Musopen, PDsounds...
- Replies: 9
- Views: 6879
Re: Musopen.com: online library of copyright free music
Public Domain sounds is a site with sounds released to the public domain. It has various sounds, ranging from small tunes, to mechanical sounds, to nature sounds. http://www.pdsounds.org/ PDsounds is actually quite cool. Try the cloud tag system, I quickly found the metal tag which is very usable fo...
- 02 Feb 2008, 23:34
- Forum: Player talk
- Topic: New comer to TMW forums
- Replies: 4
- Views: 1022