Search found 11 matches

by oiper
15 Mar 2005, 17:57
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Hybrid Combat
Replies: 18
Views: 7661

suggestion

Off the top of my head, I'd suggest that all the monsters, within the main-area portions of maps (Presently, think maggots and scorpions) are not allowed to lock onto you no matter what. I'd think people would get frustrated running through a land to get to the other side and having to fight a bunch...
by oiper
15 Mar 2005, 16:24
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Hybrid Combat
Replies: 18
Views: 7661

combat

Donde 1337 5P34K? I think I like this revision. :wink: Just to make sure I'm understanding something though, here's my question: When waltzing across TMW, am I going to be able to run by a little AI monster, smack him once just for kicks, and keep on walking without fighting it? I guess when it come...
by oiper
12 Mar 2005, 02:47
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Hybrid Combat
Replies: 18
Views: 7661

I may be the first to feedback :)

Well, I have to say, I'm impressed. This is very well explained and illustrated. I know there has been a lot of pushing, pulling and talk on this decision, so I'll try to be brief. Here's my views on it: 1. The suggested hybrid combat system is well thought out and, at least to me, seems perfectly f...
by oiper
09 Mar 2005, 20:08
Forum: Support and Bug reports
Topic: Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Replies: 13
Views: 5514

Something like that. :roll:

Does anyone keep logs of crashes? So that we know when it's us or the server that dies?
by oiper
09 Mar 2005, 16:08
Forum: Support and Bug reports
Topic: Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Replies: 13
Views: 5514

Fatal signal: Segmentation Fault (SDL Parachute Deployed)

Any word on this error. Others in game have reported it.

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Fatal signal: Segmentation Fault (SDL Parachute Deployed)
All players have crashed out at the same time on this error. Usualy it's just a singular case though.
by oiper
08 Mar 2005, 14:38
Forum: Support and Bug reports
Topic: Sound and linux progress
Replies: 7
Views: 3727

Yeah, artsd doesn't like anything. If in KDE 4.0 it really gets dropped, you're all invited to the "arts is dead" party I throw. :roll:
by oiper
08 Mar 2005, 03:38
Forum: Support and Bug reports
Topic: Startup mouse error
Replies: 3
Views: 1970

Hey thanks! That works. :)
by oiper
08 Mar 2005, 03:38
Forum: Support and Bug reports
Topic: Sound and linux progress
Replies: 7
Views: 3727

Sound and linux progress

Is the sound supposed to work under linux? I'm a gentoo user... can anyone verify that it works?
by oiper
05 Mar 2005, 05:45
Forum: Support and Bug reports
Topic: Startup mouse error
Replies: 3
Views: 1970

Startup mouse error

I'm getting this error when trying to start tmw.

Code: Select all

Warning: error while opening log file.
Check if exists: data/core/graphics/gui/mouse.png
Error: Unable to load mouse cursor.
Any ideas?

Using gentoo. 8)
by oiper
05 Mar 2005, 03:21
Forum: Feedback / Feature Requests / Content Suggestions
Topic: IMPORTANT!!! Combat System--Please respond.
Replies: 22
Views: 7746

Just dropping a vote off for the realtime fighting. You guys seem to be on the right path to make it work.
by oiper
05 Mar 2005, 02:54
Forum: Player talk
Topic: How did you come here?
Replies: 512
Views: 210077

hey

Also the happy peguin. I was very surprised to see this game. The Secret of Mana practically raised me for a few years! :roll: Building mana world now.