Search found 11 matches
- 15 Mar 2005, 17:57
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Hybrid Combat
- Replies: 18
- Views: 7827
suggestion
Off the top of my head, I'd suggest that all the monsters, within the main-area portions of maps (Presently, think maggots and scorpions) are not allowed to lock onto you no matter what. I'd think people would get frustrated running through a land to get to the other side and having to fight a bunch...
- 15 Mar 2005, 16:24
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Hybrid Combat
- Replies: 18
- Views: 7827
combat
Donde 1337 5P34K? I think I like this revision. :wink: Just to make sure I'm understanding something though, here's my question: When waltzing across TMW, am I going to be able to run by a little AI monster, smack him once just for kicks, and keep on walking without fighting it? I guess when it come...
- 12 Mar 2005, 02:47
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Hybrid Combat
- Replies: 18
- Views: 7827
I may be the first to feedback :)
Well, I have to say, I'm impressed. This is very well explained and illustrated. I know there has been a lot of pushing, pulling and talk on this decision, so I'll try to be brief. Here's my views on it: 1. The suggested hybrid combat system is well thought out and, at least to me, seems perfectly f...
- 09 Mar 2005, 20:08
- Forum: Support and Bug reports
- Topic: Fatal signal: Segmentation Fault (SDL Parachute Deployed)
- Replies: 13
- Views: 5608
- 09 Mar 2005, 16:08
- Forum: Support and Bug reports
- Topic: Fatal signal: Segmentation Fault (SDL Parachute Deployed)
- Replies: 13
- Views: 5608
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
Any word on this error. Others in game have reported it.
All players have crashed out at the same time on this error. Usualy it's just a singular case though.
Code: Select all
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
- 08 Mar 2005, 14:38
- Forum: Support and Bug reports
- Topic: Sound and linux progress
- Replies: 7
- Views: 3776
- 08 Mar 2005, 03:38
- Forum: Support and Bug reports
- Topic: Startup mouse error
- Replies: 3
- Views: 1998
- 08 Mar 2005, 03:38
- Forum: Support and Bug reports
- Topic: Sound and linux progress
- Replies: 7
- Views: 3776
Sound and linux progress
Is the sound supposed to work under linux? I'm a gentoo user... can anyone verify that it works?
- 05 Mar 2005, 05:45
- Forum: Support and Bug reports
- Topic: Startup mouse error
- Replies: 3
- Views: 1998
Startup mouse error
I'm getting this error when trying to start tmw.
Any ideas?
Using gentoo.
Code: Select all
Warning: error while opening log file.
Check if exists: data/core/graphics/gui/mouse.png
Error: Unable to load mouse cursor.
Using gentoo.
- 05 Mar 2005, 03:21
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: IMPORTANT!!! Combat System--Please respond.
- Replies: 22
- Views: 7804
- 05 Mar 2005, 02:54
- Forum: Player talk
- Topic: How did you come here?
- Replies: 512
- Views: 236406
hey
Also the happy peguin. I was very surprised to see this game. The Secret of Mana practically raised me for a few years! Building mana world now.