Search found 1024 matches
- 21 Oct 2011, 08:21
- Forum: Graphics Development
- Topic: [DIS] Castle Walls
- Replies: 81
- Views: 50119
Re: [DIS] Castle Walls
I think "WTF" is all about weight support and not about pixelart stuff. Thank you. You got the point. :) Let's build world that look at least probable. I do not demand real stress calculations. When we create buildings and in-game object we have to keep in mind the way how it works, is it...
- 20 Oct 2011, 21:17
- Forum: Support and Bug reports
- Topic: Mana nightlies for Windows
- Replies: 5
- Views: 8414
Re: Mana nightlies for Windows
Maybe it's time to do something about it? Remove or Repair :)Bjørn wrote:Not to mention the nightlies haven't been updated for almost half year now, but of course that'll be fixed at some point.
- 20 Oct 2011, 21:06
- Forum: Graphics Development
- Topic: [DIS] Castle Walls
- Replies: 81
- Views: 50119
Re: [DIS] Castle Walls
Notice: when you design tiles make sure that final design is possible to build. My fist impression when I see that kind of tiles is "WTF?". I hate cheap remake of my own tiles, I don't buy this.
- 20 Oct 2011, 19:56
- Forum: Support and Bug reports
- Topic: mySQL
- Replies: 10
- Views: 3335
Re: mySQL
Indeed. That may help ;)Bjørn wrote:I've just changed the README file to mention this library.
- 20 Oct 2011, 17:52
- Forum: Graphics Development
- Topic: Art Lead
- Replies: 36
- Views: 8871
Re: Art Lead
Love it :)Lizandra wrote:*is also working on a dress, but needs some time to do it properly...*
- 19 Oct 2011, 06:28
- Forum: Graphics Development
- Topic: [DIS] Castle Walls
- Replies: 81
- Views: 50119
Re: [DIS] Castle Walls
Yes indeed. As I said, it's just a draft. AFAIR those tiles need some work, but draft state was fully map-able.meway wrote:You has tile so I can has map for my? ;_;
I hope I'll find those tiles.MerlinX420 wrote:Thats all I have however, I hope Irukard worked on some more.
- 18 Oct 2011, 21:05
- Forum: Graphics Development
- Topic: [DIS] Castle Walls
- Replies: 81
- Views: 50119
Re: [DIS] Castle Walls
The only new and "needed" change I've noticed is wooden ladder. Why did you change whole tileset (especially name) instead of placing necessarily tiles in additional file? Merging floor and wall tile is very bad idea. I removed floor on purpose. I got somewhere on my disk a draft of additi...
- 18 Oct 2011, 11:25
- Forum: The Mana World
- Topic: Snow Area Extension
- Replies: 9
- Views: 4271
Re: Snow Area Extension
I'm glad to hear that :DAli-G wrote:I am already working on that. I can be done very soon.
- 18 Oct 2011, 11:22
- Forum: Graphics Development
- Topic: A few things I had lying around
- Replies: 4
- Views: 2756
Re: A few things I had lying around
1. Thermin set need some work with shading, highlights. Some parts looks to flat, but adding a bit of texture should be enough to unflatten them :) 2. Tree inside looks very nice and pro. I go no objections there 3. Yurt design is a bit too simple. But it's just a sketch. It's hard to say anything. ...
- 18 Oct 2011, 09:45
- Forum: The Mana World
- Topic: Snow Area Extension
- Replies: 9
- Views: 4271
Re: Snow Area Extension
This project will start next monday. We currently have a lot of problems about various development branches. Maybe project coordinator may provide empty templates of those maps? By empty template I mean creating blank map and copying overlapping parts of already existing maps. That could be very he...
- 17 Oct 2011, 09:54
- Forum: Graphics Development
- Topic: [REQ] Barbarian Village Tileset
- Replies: 67
- Views: 22593
Re: [REQ] Barbarian Village Tileset
Per-spective!salmondine wrote:terra-cotta
- 16 Oct 2011, 16:06
- Forum: News
- Topic: Call for translators before 0.6.0 release!
- Replies: 73
- Views: 46899
Re: Call for translators before 0.6.0 release!
Polish translation is done. May contain minor bugs.
https://translations.launchpad.net/mana ... pl/+export
https://translations.launchpad.net/mana ... pl/+export
- 09 Oct 2011, 10:19
- Forum: News
- Topic: Call for translators before 0.6.0 release!
- Replies: 73
- Views: 46899
Re: Call for translators before 0.6.0 release!
Do we still use LaunchPad translations?
https://translations.launchpad.net/mana/
edit: No one even bothers to respond. I almost finished polish translation, fixed some stupid old mistakes.
https://translations.launchpad.net/mana/
edit: No one even bothers to respond. I almost finished polish translation, fixed some stupid old mistakes.
- 24 Jul 2011, 17:59
- Forum: The Mana World
- Topic: [WIP] Port City
- Replies: 79
- Views: 32957
Re: [WIP] Port City
First of all, everything is layered. I got 39 layers in XCF file.
Sails will be in two different states:
- 3 frames animation of folded sail
- full sail - maybe animated
The sails are still in design state (Inkscape sketch).
Sails will be in two different states:
- 3 frames animation of folded sail
- full sail - maybe animated
The sails are still in design state (Inkscape sketch).
- 22 Jul 2011, 18:05
- Forum: The Mana World
- Topic: [WIP] Port City
- Replies: 79
- Views: 32957
Re: [WIP] Port City
Indeed...