Search found 34 matches
- 28 Sep 2007, 01:32
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
Oh well i guess its time to face facts, my map will not be added as you would have all ready done so by now. Having added the map to my own server i know that it only takes a couple of minutes to do so, i guess it wasn't inspiring enough:) I have been patient to the point of not caring anymore! Not ...
- 25 Sep 2007, 18:04
- Forum: Marketplaces
- Topic: Character up for grabs!
- Replies: 6
- Views: 1977
- 25 Sep 2007, 17:54
- Forum: Marketplaces
- Topic: Character up for grabs!
- Replies: 6
- Views: 1977
Character up for grabs!
Hi,
I am giving away my Kenshin charater to the first person that replies to this thread with Kenshin's first name!
He is a Lvl 61 Char with 83 Dex, a forest bow and a lot of items!
Goodluck
I am giving away my Kenshin charater to the first person that replies to this thread with Kenshin's first name!
He is a Lvl 61 Char with 83 Dex, a forest bow and a lot of items!
Goodluck
- 13 Sep 2007, 19:12
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
- 13 Sep 2007, 16:17
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
I doubt it will be added:( That's not true, but the process could be very long, mostly because of developers' lack of time. And also we're trying to concentrate on the devlopment of the new server so we assign very low priority to everything else, sorry if silence from mailing list happens to be a ...
- 12 Sep 2007, 20:26
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
- 01 Sep 2007, 16:55
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
- 28 Aug 2007, 12:36
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
L0rd, I have a concern with this, and I do think it is a valid one. If this ice cave is replacing the current one, then anybody who has quit the game while in the old ice cave might wind up inside a wall, with no way to escape. I believe eAthena has already solved this problem, by always looking fo...
- 27 Aug 2007, 21:35
- Forum: Player talk
- Topic: Auto-PickUp need to be for ALL@@@
- Replies: 6
- Views: 1582
If an Item protection system was put in place to prevent anyone other than the person who the drop belongs to from picking it up, then there would be no problem here. A player who kills a monster and releases an item should be given a time limit to pick it up in which time nobody else can touch it. ...
- 24 Aug 2007, 21:53
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
Now that you mailed your map to the developer mailing list I see that you put the south walls on the over layer so that players and monsters can be covered by them. That is how it is supposed to be. But then you made these tiles unwalkable and thus lost the effect. Yes your right, i missed that one...
- 24 Aug 2007, 16:51
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
- 23 Aug 2007, 17:08
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
Thanks for calling me Ej o lol :roll: Anyway I like to see the bigger ice cave in game (with new monsters?). Sorry about the name, I have changed it now... I would like to see some new harder monsters for high lvl players becuase it takes far too long to lvl up now... I will make a bigger cave next...
- 23 Aug 2007, 16:26
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
L0rd, I have a concern with this, and I do think it is a valid one. If this ice cave is replacing the current one, then anybody who has quit the game while in the old ice cave might wind up inside a wall, with no way to escape. However, I have already thought of a couple solutions: 1) Place a scrip...
- 22 Aug 2007, 23:13
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
- 22 Aug 2007, 15:54
- Forum: TMW Classic
- Topic: New ice cave map
- Replies: 28
- Views: 9461
Looks much better, but could still use improvement along the same lines. Especially the right wall is still very straight and the top right corner too square. Also, if I remember correctly there are two different kind of wall tiles for the horizontal sections. Use them both to add a bit more variet...