Search found 25 matches
- 09 Sep 2007, 21:46
- Forum: Player talk
- Topic: how to register (I'm in china)
- Replies: 5
- Views: 1391
- 09 Sep 2007, 00:09
- Forum: Graphics Development
- Topic: Icey Monsters?
- Replies: 27
- Views: 6838
you could use the particle engine for cold (blue) mist underneath. or about. I think there's some work for mist already anyway, regarding particle engine or so. and yeah, man, make your own torso... it should be bigger/buffer than the normal player. we want to cause fear ;) also, no eyes...or if so,...
- 08 Sep 2007, 19:56
- Forum: Support and Bug reports
- Topic: New tmw-svn packages for ArchLinux
- Replies: 0
- Views: 1196
New tmw-svn packages for ArchLinux
Hi, For all those Arch users out there, I made a PKGBUILD for compiling tmw-svn for supposedly easier testing and so forth. Currently one cannot do much in the game and it conflicts with normal tmw install, but I reckon it's a good start when the server gets properly tested and more and more client ...
- 08 Sep 2007, 19:44
- Forum: Graphics Development
- Topic: Icey Monsters?
- Replies: 27
- Views: 6838
- 08 Sep 2007, 09:10
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: couple of ideas about inventory storage
- Replies: 6
- Views: 2552
sorry to revive a possibly old thread, but this also occured to me today while playing. if not for anything else, than have the quickshot slots for battles! clicking inventory and use on healing potions and food is just a lot of work to heal up during combat, sometimes it's just those few seconds th...
- 08 Sep 2007, 00:23
- Forum: Graphics Development
- Topic: Icey Monsters?
- Replies: 27
- Views: 6838
I like the frozen torso idea, it could wield a giant ice-blade as well, moving about headless, or perhaphs with a head (depends how it would look, you could do both if it's not too much work and get a vote later here for which one is better), scary stuff ;-) Ice cobras (or any snakes at that, but pe...
- 07 Sep 2007, 23:47
- Forum: TMW Classic
- Topic: Spiders?!
- Replies: 9
- Views: 4043
- 07 Sep 2007, 23:42
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Maps on New Server
- Replies: 2
- Views: 1230
I suppose you're definetly right about client data... Well, currently afaik there is more than one server out there, so those could probably be used together on making the grid bigger and bigger. As regards monsters, I think you should keep in mind we don't need new monsters on every map.. As long a...
- 07 Sep 2007, 21:54
- Forum: TMW Classic
- Topic: Spiders?!
- Replies: 9
- Views: 4043
yeah, currently it's a direct almost (if not completely) rip-off from Cave Adenture. not nice, unless devs here were devs of Cave Adv. which still seems not the best option tbh.
more here: http://rpgdx.net/showgame.php?project_id=142
Cheers
more here: http://rpgdx.net/showgame.php?project_id=142
Cheers
- 07 Sep 2007, 21:34
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Maps on New Server
- Replies: 2
- Views: 1230
Maps on New Server
Hi, So I see currently TMW terribly suffers from supposedly the worse thing that can hit a MMORPG - almost no locations! That doesn't even partially look like a world, just like some random maps thrown together! It's way too small. Now, that is cool and all, but it requires human interaction to put ...
- 07 Sep 2007, 21:28
- Forum: Graphics Development
- Topic: Icey Monsters?
- Replies: 27
- Views: 6838
someone should I suppose make the stadards comply more. that is, be more ruthless about it. I mean come on so far here we have cool stuff like snakes scorpions and maggots which all look pretty real and decent to me, and then we gots stuff like spikey mushrooms and pinkies which are just sort of off...
- 07 Sep 2007, 21:12
- Forum: Off topic
- Topic: Mobile Development
- Replies: 5
- Views: 1335
- 07 Sep 2007, 15:22
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Level Up Button
- Replies: 6
- Views: 2027
only when you have points to add up, not just opening it to check what they are, if no 'level up' button is pressed, no pause is done and no window gets opened. also what abuse would that be, if the player cannot attack nor do anything - to the rest of the world it'd be just as if he/she had logged ...
- 07 Sep 2007, 14:20
- Forum: Graphics Development
- Topic: Monsters...merely concepts
- Replies: 35
- Views: 11046
diarrhea monster aka old chips seriously, change the colour to something dark-purplish going into mauve with slightly dark but vivid green eyes/accents would be my first move. so far I can't get over the first impression of it looking like a doodie, it's like getting a known comedy actor in a seriou...
- 07 Sep 2007, 14:16
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Level Up Button
- Replies: 6
- Views: 2027
yeah, also, when leveling up it'd be nice to pause off from the game because otherwise it leaves the character vulnerable during the process, say you level up about a group of enemies, then you're well on your own the moment you wish to level up, you'd have to go to some safe location to hone the sk...