Search found 447 matches
- 08 Mar 2009, 15:32
- Forum: Graphics Development
- Topic: new cactus
- Replies: 33
- Views: 7000
Re: new cactus
No offence, but I don't think this is an improvement. I like the original one allot more.
- 08 Mar 2009, 15:26
- Forum: Player talk
- Topic: New GM's
- Replies: 24
- Views: 2161
Re: New GM's
There used to be Brazilian servers in the past, but all of them failed. There are not enough Brazilian players to play on them. And although it seems like tmw is flooded by Brazillians, it's in average only 1 or 2 Brazillian players online at any time. Not enough to host a seperate server for in oth...
- 04 Mar 2009, 19:27
- Forum: Graphics Development
- Topic: [GIT] Docks
- Replies: 51
- Views: 7884
Re: [WIP] Tulimshar docks
Sarcasm, look it upSeradest wrote:sorry what ? o_o
![Smile :)](./images/smilies/icon_smile.gif)
- 27 Feb 2009, 16:54
- Forum: The Mana World
- Topic: [Prop] Tile interactions layer
- Replies: 7
- Views: 1601
Re: [Prop] Tile interactions layer
Just out of curiosity, which of the ideas that you don't understand do you like? :p
- 27 Feb 2009, 16:48
- Forum: Graphics Development
- Topic: [WIP] Guard NPC
- Replies: 12
- Views: 2252
Re: [WIP] Guard NPC
Also keep in mind that all sprites require a transparency layer in the background.
- 25 Feb 2009, 17:47
- Forum: The Mana World
- Topic: [Prop] Tile interactions layer
- Replies: 7
- Views: 1601
Re: [Prop] Tile interactions layer
I like this idea, but there's still a problem with using tiles and/or collision layer. Namely, we would either have to use a lot of layers, or we would have a lot of restrictions if we want to combine several of these tiles at the same area. So perhaps rather then using tiles, it might be better to ...
- 25 Feb 2009, 17:34
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: New area idea
- Replies: 2
- Views: 982
Re: New area idea
I had an idea of creating a TMW zoo. The object behind this is players go out and attack and kill mobs as usual. Only difference is when you go to the Zoo and talk to the zoo keeper, he will tell you that he needs a monster for his zoo because there are not enough of that monster in his zoo. Now, w...
- 23 Feb 2009, 21:09
- Forum: Player talk
- Topic: REMOVE ALL BANS OR LAG
- Replies: 51
- Views: 6434
Re: REMOVE ALL BANS OR LAG
I guess this is why you deserve that crown in game ^_^
- 22 Feb 2009, 22:52
- Forum: Graphics Development
- Topic: Err.. clover?
- Replies: 6
- Views: 1748
Re: Err.. clover?
Haay I hope you don't mind, I've tried redoing the item-icon: ![Image](http://seemyparadigm.webs.com/4leafclover.png)
![Image](http://seemyparadigm.webs.com/4leafclover.png)
- 22 Feb 2009, 20:10
- Forum: Player talk
- Topic: REMOVE ALL BANS OR LAG
- Replies: 51
- Views: 6434
Re: REMOVE ALL BANS OR LAG
Eitherway, I really hope you get what you deserve...
- 22 Feb 2009, 19:10
- Forum: Player talk
- Topic: REMOVE ALL BANS OR LAG
- Replies: 51
- Views: 6434
Re: REMOVE ALL BANS OR LAG
Oh that's real mature If you got banned you most likely did something you shouldn't have. And now you want to punish a whole open-source community and it's players just cause you're to childish to face up the concequences of your actions. Go cry emokid. So what do you suggest, a game where everybody...
- 22 Feb 2009, 17:10
- Forum: Graphics Development
- Topic: Err.. clover?
- Replies: 6
- Views: 1748
Re: Err.. clover?
I've tried my hand at a clover patch sprite (intended as monster like the herbs and not intended as tile) http://seemyparadigm.webs.com/resource-clover.png Here's how it looks over the grass tile from woodlands: http://seemyparadigm.webs.com/test.png For drop rate I suggest: *) 0.01% for the rare 4-...
- 21 Feb 2009, 23:50
- Forum: Graphics Development
- Topic: Err.. clover?
- Replies: 6
- Views: 1748
Re: Err.. clover?
I think the best way about this is a similar "monster" like the colored herbs. Have a "clover" monster with 1hp that doesn't attack. And that drops a 4leaf-clover; a rare drop I reckon; rarest ever.
- 20 Feb 2009, 17:59
- Forum: Graphics Development
- Topic: [GIT] Skeleton
- Replies: 44
- Views: 10267
Re: [WIP] Skeleton
Great improvement on the original version. Better then that, I'd say you're dead on!
- 18 Feb 2009, 17:20
- Forum: Off topic
- Topic: Italian internet cencorship
- Replies: 8
- Views: 1138
Re: [RC] Zombie
C'est la vie? whatever happened to fight the machine and stand up for what you believe in? :p