Search found 29 matches

by Authoritive Anarchy
23 Apr 2005, 23:44
Forum: Support and Bug reports
Topic: What to do?
Replies: 3
Views: 2206

thats it.
by Authoritive Anarchy
21 Apr 2005, 22:41
Forum: Support and Bug reports
Topic: Errors
Replies: 5
Views: 2604

EDITED
by Authoritive Anarchy
12 Apr 2005, 01:13
Forum: Off topic
Topic: What do you look like?
Replies: 79
Views: 22160

EDIT
by Authoritive Anarchy
10 Apr 2005, 04:33
Forum: Player talk
Topic: Gameplay
Replies: 7
Views: 2807

dude, its only a ragnarok 'wannabe' as you so bluntly put it, is because its temporarily being run off a ragnarok server, thus it has limitations.
by Authoritive Anarchy
09 Apr 2005, 22:40
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Fusr sugestions
Replies: 2
Views: 1732

dude, im positive they will have maps with all seasons, and as for the name part, good point im surprised i didnt think of that. they will have shops too so i wouldnt worry.
by Authoritive Anarchy
08 Apr 2005, 21:31
Forum: Support and Bug reports
Topic: selling
Replies: 8
Views: 3351

yes, I get the identical problem. when you click buy it works fine(to my testability) but when you click sell, the game cuts off just like that.
by Authoritive Anarchy
07 Apr 2005, 22:41
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Get Rid of old topics
Replies: 9
Views: 3858

actually I was refering to hallentype, note that I was the only person who actually attempted to help him, you guys just made comments, irrelevent to his question... and I was pissed at his comment because right now this game is in fact very similar to ragnarok online. lets see... same GUI setup, sa...
by Authoritive Anarchy
07 Apr 2005, 13:33
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Get Rid of old topics
Replies: 9
Views: 3858

well, every time I post to a old topic, I get flammed for posting to a dead topic that nowones been to in 6 months...
by Authoritive Anarchy
07 Apr 2005, 00:14
Forum: Player talk
Topic: A question
Replies: 18
Views: 6232

good luck with that. oh and try to give him some clothes while your at it :o
by Authoritive Anarchy
06 Apr 2005, 22:13
Forum: Player talk
Topic: A question
Replies: 18
Views: 6232

exactly, I can see kyokai or whoever, doesnt know much about in game sprite positions. the sprite doesnt even walk with the sword, the sword is just 1 frame in each direction.
by Authoritive Anarchy
06 Apr 2005, 13:23
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Get Rid of old topics
Replies: 9
Views: 3858

dude, im not the only one, and when you see a topic 4rth from the top you dont think to look and see its 5 months old. or, at least filter out the topics that have been answered(not delete but rather lock if they have useful information).
by Authoritive Anarchy
06 Apr 2005, 13:19
Forum: Player talk
Topic: A question
Replies: 18
Views: 6232

Well, if you notice the question wasnt whether or not you guys are going to implement sit in future versions, it was about a guy asking what skill level you need to be in able to do so in this version of TMW.
by Authoritive Anarchy
06 Apr 2005, 00:01
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Get Rid of old topics
Replies: 9
Views: 3858

Get Rid of old topics

the sad thing about this forum is that people(like me) are posting to really old topics. my suggestion is to get a filter to filter out all outdated topics, I mean this is gettting ridiculous.
by Authoritive Anarchy
05 Apr 2005, 22:12
Forum: Player talk
Topic: A question
Replies: 18
Views: 6232

well, are you sure about that? you can only get to level 10 making it basic skill 9 before you have to change into first class. unless you have facts then you better shut your mouth.
by Authoritive Anarchy
05 Apr 2005, 02:59
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Estate system
Replies: 17
Views: 6797

oh and when you decide to implement it, give the owners a command to invite guests to their estate and stuff. you could code this too, so that its on a public map. just have a street with a path all across it and then put something like if player pays 100000 gold then house.bmp on map1.bmp. if map =...