Search found 24 matches

by rafael
30 Dec 2007, 01:01
Forum: TMW Classic
Topic: New high level dungeon
Replies: 13
Views: 4210

Crush, can you sendme some playerset templates?
by rafael
30 Dec 2007, 00:43
Forum: TMW Classic
Topic: New high level dungeon
Replies: 13
Views: 4210

Re: New high level dungeon

I love that idea i'll work on the BOSS monster right now!
by rafael
29 Dec 2007, 18:08
Forum: Support and Bug reports
Topic: UNABLE TO PICKUP ITEM
Replies: 6
Views: 2151

Yes, another server-sided bug. The server allows to drop a stack of 0 items, even of items that aren't stackable. These stacks can not be picked up. Yeah, if someone want to fix it...i used Artmoney to change the value of itens to be droped to 0, it works like in the first pick i've posted...it's s...
by rafael
29 Dec 2007, 14:54
Forum: Player talk
Topic: SOMEONE STEALED US
Replies: 20
Views: 3583

They had no idea about anything called portuguese grammatic...
by rafael
29 Dec 2007, 14:42
Forum: TMW Classic
Topic: JOB LEVEL, SKILLS
Replies: 3
Views: 3458

JOB LEVEL, SKILLS

I was wondering, you get exp in job level fighting, but it stops at 10, if TMWDT raise it to 20 or anything like that, they'll have to add job experience manually in each account according to combat experience? It would be very boring(for the development team), and about skills, i've put all those s...
by rafael
29 Dec 2007, 13:42
Forum: Feedback / Feature Requests / Content Suggestions
Topic: What good are monster points?
Replies: 4
Views: 1815

Re: What good are monster points?

I've wondering about it too, now i got like 20000 monster points and i really don't want to waste 1 hour of my time exchanging that...
by rafael
29 Dec 2007, 13:29
Forum: Graphics Development
Topic: shield!
Replies: 11
Views: 2956

How about if the shield blocks only when the target is facing to the shooter!?
by rafael
29 Dec 2007, 11:26
Forum: Player talk
Topic: SOMEONE STEALED US
Replies: 20
Views: 3583

I understand that this game is free, open source, but they just changed the main screen wallpaper... and the name, Krans Online...what a hell, it should be called "Screwed TMW", because it's just the samething that TMW is but with alot of bugs...and they never run the server for a complete...
by rafael
29 Dec 2007, 03:47
Forum: Player talk
Topic: SOMEONE STEALED US
Replies: 20
Views: 3583

SOMEONE STEALED US

http://krans.4sql.net/site/screens.html
SOMEONE STEALED US =)

No more comments...
by rafael
28 Dec 2007, 14:40
Forum: Graphics Development
Topic: Monster PIXEL ART - By Dharoks
Replies: 22
Views: 5646

:o
Thanks very much Strump :wink:

<a><img src="http://imagens.webtuga.com/images/53748 ... Frames.gif" border="0" alt="Imagem alojada pelo webtuga"></a>

Now i got 6 frames for walking(left-right), now i'll do front-back.
Thanks for comments!
by rafael
28 Dec 2007, 14:39
Forum: Graphics Development
Topic: Monster PIXEL ART - By Dharoks
Replies: 22
Views: 5646

I liked the old arms better. The old ones gave it a dangerous look while it looks quite innocent and harmless with the new ones. The walking animation looks very clumsy. I would suggest you to google some tutorials about how to animate walking cycles. Like this one, for example: http://www.idleworm...
by rafael
28 Dec 2007, 14:30
Forum: Graphics Development
Topic: Monster PIXEL ART - By Dharoks
Replies: 22
Views: 5646

jaxad0127 wrote:Its looking good. Have you thought about a name for it? "Alien" would work, but its a bit too generic. Something more exotic is definitely needed in the game (for both sprites and monster names).
How about a Poll to define his name?! "Alien" is just a temporary name!
by rafael
28 Dec 2007, 02:48
Forum: Graphics Development
Topic: Monster PIXEL ART - By Dharoks
Replies: 22
Views: 5646

CHANGED ARMS!

<a><img src="http://imagens.webtuga.com/images/93466 ... -Alien.gif" border="0" alt="Imagem alojada pelo webtuga"></a>

8)

ALOT OF WORK :lol:
by rafael
27 Dec 2007, 22:40
Forum: Graphics Development
Topic: Monster PIXEL ART - By Dharoks
Replies: 22
Views: 5646

I'll give to "he" descent arms, a descent head geometry, how about that?! :lol:
by rafael
27 Dec 2007, 21:21
Forum: Graphics Development
Topic: Monster PIXEL ART - By Dharoks
Replies: 22
Views: 5646

ae4ji wrote:What if the arm shorten as it drop to give it a 3D feel? Instead of moving up and down.
I'll do that, like i did in "ATTACKING - BACK"

Thanks for posting!