Search found 18 matches

by Nyxl
15 Apr 2009, 14:26
Forum: TMW Classic
Topic: Request for new woodland map
Replies: 33
Views: 8279

Re: Request for new woodland map

Update [ image ]
The swamp is finished now (except for decoration), I will only have to connect the open ends when I add the "border zone" to the neighboring map
by Nyxl
12 Apr 2009, 21:00
Forum: TMW Classic
Topic: Request for new woodland map
Replies: 33
Views: 8279

Re: Request for new woodland map

so, this is what I've got now (slightly zoomed-out version)... I decided to make a big swamp area in the south-east, which has taken a lot of time to make so far, but I hope it's worth it :) I made a concept for a small labyrinth that you will have to walk through to get to the small peninsula with ...
by Nyxl
11 Apr 2009, 21:36
Forum: TMW Classic
Topic: Request for new woodland map
Replies: 33
Views: 8279

Re: Request for new woodland map

Oh okay, I was still working with an old version of the ground tileset as Crush didn't mention it in his post and I got it from somewhere on my computer So? We have the ability to use oversized tiles to make that easier. And you can use as many layers as you need anyways. If oversized tiles look the...
by Nyxl
11 Apr 2009, 18:15
Forum: TMW Classic
Topic: Request for new woodland map
Replies: 33
Views: 8279

Re: Request for new woodland map

It should be right above the trunk piece you used on the woodland ground set. http://gitorious.org/projects/tmwdata/repos/mainline/blobs/raw/HEAD/graphics/tiles/Woodland_x2.png it isn't. Which ones are you talking about? this looks odd I was talking about the trees that octalot had suggested to rea...
by Nyxl
11 Apr 2009, 15:18
Forum: TMW Classic
Topic: Request for new woodland map
Replies: 33
Views: 8279

Re: Request for new woodland map

Hi, I'm trying to have some fun with Tiled ;) This is the map I've started to make: http://www.blue-sphere.de/tmw/blubb.png (This could become the map "1".) The most important issue I think is the swamp tileset: http://www.blue-sphere.de/tmw/blubb2.png I marked red where some pixels look w...
by Nyxl
05 Apr 2009, 20:47
Forum: TMW Classic
Topic: Spooky music for graveyard
Replies: 12
Views: 2566

Re: Spooky music for graveyard

Hi, it definitely has a spooky feeling, but there are mainly two things that disturb me a bit The background-"pad"-sound gets loud first and then quieter again, like this: /\ / \_______ / \ I feel it's jumping at me somehow... maybe you could change the envelope to something like _______ /...
by Nyxl
18 Jan 2009, 00:08
Forum: Player talk
Topic: How did you come here?
Replies: 512
Views: 215177

Re: How did you come here?

I was looking for graphics for an own very-far-from-playable Javascript and php based online game.
I'm not using TMW graphics at the moment, though
by Nyxl
27 Apr 2008, 14:33
Forum: TMW Classic
Topic: Slave chains
Replies: 18
Views: 4184

Re: Slave chains

Btw, how can I make the other frames invisible in each frame of the animation? Change the frame-transition beneath the animation-interval from "I don't care" to "one frame per layer (replace)" (or something like that) From what I can see it looks nice, but I think the chains are...
by Nyxl
23 Apr 2008, 19:22
Forum: TMW Classic
Topic: [Follow my Footprints]
Replies: 11
Views: 3410

Re: [Follow my Footprints]

Hey, thanks for the comments :) @Othello and dariunas Actually, the triplets at this part are intended to be off-tempo and don't fit with the delay, either, of course. They express a snowflake being blown away by the wind (now don't ask if the rhythm or this interpretation was there first ;)) But I ...
by Nyxl
23 Apr 2008, 14:11
Forum: TMW Classic
Topic: [Follow my Footprints]
Replies: 11
Views: 3410

[Follow my Footprints]

Hi,

though dariunas has already posted some nice "winter"-tracks, I have something as well which I started with a while ago

(mp3 | ogg | ~8,5MB)

Have fun :)
by Nyxl
01 Apr 2008, 13:28
Forum: TMW Classic
Topic: Music
Replies: 59
Views: 17380

Re: Music

Hi,

nice tracks, I like it :)

May I ask what you used to make them?

...by the way, this forum's description doesn't really seem to fit ;)
by Nyxl
07 Feb 2008, 00:07
Forum: TMW Classic
Topic: New song: The Siren's Call
Replies: 10
Views: 3583

Hi I really like it :) The first version does sound a bit too electronic at the beginning when the lead starts playing alone, but at ~0:47 when the other instruments are added, it gets more "ambientic" in my opinion. I'm playing WoW while listening to this and as it's after midnight here i...
by Nyxl
30 Jan 2008, 19:14
Forum: Graphics Development
Topic: Evil Eyeball Monster
Replies: 34
Views: 6203

I think he's talking about Anti Alias, which would make your lines smoother.

The second perspective looks really good IMO, though :)
by Nyxl
10 Jan 2008, 20:23
Forum: TMW Classic
Topic: Ambient tune
Replies: 17
Views: 5296

slightly changed version (you will probably only notice one difference ;)):
Mp3 | Ogg
by Nyxl
03 Jan 2008, 18:56
Forum: TMW Classic
Topic: Ambient tune
Replies: 17
Views: 5296

I can try to change the snare sound, which might also make it sound a little less electronic - I noticed it sounds really awful when you listen to it via headphones.