Search found 20 matches
- 05 Mar 2009, 07:35
- Forum: Graphics Development
- Topic: wooden log as weapon
- Replies: 6
- Views: 1516
Re: wooden log as weapon
I've got an idea. What if we had a sawmill(or a npc) that turns logs into arrows?
- 15 Dec 2008, 18:39
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Crack-down on rule #5
- Replies: 45
- Views: 11669
Re: Crack-down on rule #5
I personally love the idea of banning.
I think its good to have some universal language, like english in this case. It is like universal basic in star wars.
I think its good to have some universal language, like english in this case. It is like universal basic in star wars.
- 28 Oct 2008, 17:42
- Forum: Support and Bug reports
- Topic: Unable to load rpgfont_wider.png!
- Replies: 1
- Views: 1077
Unable to load rpgfont_wider.png!
Hello. I tried using Forge's extended XP indication script with erroneous results. I can't get my client started anymore, as it shuts down when loading file rpgfont_wider.png Here is the contents of my log file [17:21:59.41] Starting The Mana World Version 0.0.26 [17:21:59.41] Initializing SDL... [1...
- 28 Oct 2008, 11:54
- Forum: Court House (Abuse Forum)
- Topic: [SOLVED]kicksbestchar bad behaviour
- Replies: 6
- Views: 1104
[SOLVED]kicksbestchar bad behaviour
Player named kicksbestchar behaved badly and broke the rules when I killed him at the PVP arena.
Regards,
zEeLi
Regards,
zEeLi
- 09 May 2008, 07:39
- Forum: Support and Bug reports
- Topic: libguichan_sdl-0.8.1.so.1: cannot open shared object file
- Replies: 3
- Views: 1622
Re: libguichan_sdl-0.8.1.so.1: cannot open shared object file
Thanks Sanga! Running ldconfig helped.
Regards,
zEeLi
Regards,
zEeLi
- 08 May 2008, 19:48
- Forum: Support and Bug reports
- Topic: libguichan_sdl-0.8.1.so.1: cannot open shared object file
- Replies: 3
- Views: 1622
libguichan_sdl-0.8.1.so.1: cannot open shared object file
Hi.
I am trying the 0.0 branch, however when I run tmw, I get:
Regards,
zEeLi
I am trying the 0.0 branch, however when I run tmw, I get:
I've just installed the guichan 0.8.1tmw: error while loading shared libraries: libguichan_sdl-0.8.1.so.1: cannot open shared object file: No such file or directory
Regards,
zEeLi
- 05 May 2008, 18:57
- Forum: TMW Classic
- Topic: Turban
- Replies: 12
- Views: 3119
Re: Turban
Made some adjustments
- 05 May 2008, 18:23
- Forum: TMW Classic
- Topic: Turban
- Replies: 12
- Views: 3119
Re: Turban
How about now?
Regards,
zEeLi
Regards,
zEeLi
- 05 May 2008, 17:07
- Forum: TMW Classic
- Topic: Turban
- Replies: 12
- Views: 3119
Re: Turban
It kinda does, I think it needs some outline.Dimond wrote:Hmmm..... It looks like hair if you want my honest opinion.
- 05 May 2008, 15:46
- Forum: TMW Classic
- Topic: Turban
- Replies: 12
- Views: 3119
Turban
Hi.
I made a turban.
Here's a few color variations:
Any comments?
Regards,
zEeLi
I made a turban.
Here's a few color variations:
Any comments?
Regards,
zEeLi
- 27 Apr 2008, 17:03
- Forum: TMW Classic
- Topic: Slave chains
- Replies: 18
- Views: 4203
Re: Slave chains
I don't think the chains move too much, since they would have to be loose enough to fight with. But if you aren't able to fight with them on, then they are too loose. =\ Anyhow, I think it looks good. Thanks! I thought of what you said and it is quite true. It has to be loose enough to enable fight...
- 27 Apr 2008, 14:46
- Forum: TMW Classic
- Topic: Slave chains
- Replies: 18
- Views: 4203
Re: Slave chains
Change the frame-transition beneath the animation-interval from "I don't care" to "one frame per layer (replace)" (or something like that) I just bucket fill a solid colour around the sprite on each frame to loose the transparency :) Thanks for the help, I just put some backgrou...
- 27 Apr 2008, 13:11
- Forum: TMW Classic
- Topic: Slave chains
- Replies: 18
- Views: 4203
Re: Slave chains
I tried animating with gimp.
Btw, how can I make the other frames invisible in each frame of the animation?
Regards,
zEeLi
Btw, how can I make the other frames invisible in each frame of the animation?
Regards,
zEeLi
- 24 Apr 2008, 19:22
- Forum: TMW Classic
- Topic: Slave chains
- Replies: 18
- Views: 4203
- 24 Apr 2008, 19:03
- Forum: TMW Classic
- Topic: Slave chains
- Replies: 18
- Views: 4203
Re: Slave chains
We'll see how that goes. I definitely give it a shot.Crush wrote:I think this is a really interesting idea. But I think the real challenge will be to animate it.
I thought that if there ever will be layer for boots/shoes, I also could make ankle chains.
Regards,
zEeLi