Search found 13 matches
- 06 Feb 2008, 17:03
- Forum: Marketplaces
- Topic: Pirate Hat/Headgear
- Replies: 13
- Views: 3815
- 06 Feb 2008, 05:44
- Forum: Marketplaces
- Topic: Pirate Hat/Headgear
- Replies: 13
- Views: 3815
- 05 Feb 2008, 21:58
- Forum: Marketplaces
- Topic: Need Raw logs Offer gold :D
- Replies: 5
- Views: 1290
- 31 Jan 2008, 08:00
- Forum: Marketplaces
- Topic: Need Raw logs Offer gold :D
- Replies: 5
- Views: 1290
- 30 Jan 2008, 12:50
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Dynamic Ability Progression (DAP) Proposal
- Replies: 3
- Views: 1360
- 30 Jan 2008, 10:54
- Forum: Off topic
- Topic: WHAT LVL DO YOU HAVE?
- Replies: 13
- Views: 2627
- 30 Jan 2008, 06:51
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Dynamic Ability Progression (DAP) Proposal
- Replies: 3
- Views: 1360
Dynamic Ability Progression (DAP) Proposal
Proposal: What if instead of a class or job system, every time you gained a level you got a number of points, which could be used to buy abilities from a universal pool of abilities. Some of these abilities would only be available if you had the prerequisite ability's, but the basic abilities were a...
- 29 Jan 2008, 09:47
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Player Sprite Observations
- Replies: 11
- Views: 3334
Player Sprite Observations
Just a couple of things I noticed: When I put on boots, I don't see a change on my sprite There's only one race available, and sprites isn't it!! :shock: The sprites seem a little thin to me. Just my opinion, they should look a little chubbier :D Anyone else notice anything worth saying about the sp...
- 29 Jan 2008, 09:28
- Forum: TMW Classic
- Topic: Balanceing of Food Item Cost:Heal Ratio
- Replies: 10
- Views: 3271
Just a thought I suggest a simplified fraction as a starting point... What if food healing 3 health cost 5 gold? 6/10ths ratio of healing vs cost I arrived at this idea by averaging MerlinX420's item costs together and using a rounded average. This will give a common basis for cost on healing items...
- 29 Jan 2008, 04:37
- Forum: Off topic
- Topic: Post Your Desktop
- Replies: 26
- Views: 5477
Ubuntu 7.10
Compiz Window Manager
Aero_Blue Emerald Theme
http://fscwv.facebook.com/album.php?aid ... =149805203
Compiz Window Manager
Aero_Blue Emerald Theme
http://fscwv.facebook.com/album.php?aid ... =149805203
- 29 Jan 2008, 04:03
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Town/Starting Area Idea
- Replies: 7
- Views: 2849
- 28 Jan 2008, 21:18
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Town/Starting Area Idea
- Replies: 7
- Views: 2849
- 28 Jan 2008, 18:14
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Town/Starting Area Idea
- Replies: 7
- Views: 2849
Town/Starting Area Idea
I know it would require a little recoding, but wouldn't it make more sense if the starting town wasn't swarming with monsters? There are goblins running everywhere and the guards stand at the gates of this walled city talking about how they protect the town... It would make more sense if the area ju...