Search found 25 matches

by otacke
11 Jul 2010, 14:26
Forum: Player talk
Topic: Strange behavior when moving
Replies: 4
Views: 1097

Re: Strange behavior when moving

Thanks for the quick reply. I didn't know there was such a feature. Seems strange to me though.
by otacke
11 Jul 2010, 12:08
Forum: Player talk
Topic: Strange behavior when moving
Replies: 4
Views: 1097

Strange behavior when moving

I don't know if it's coincidence (or, if not, abuse of TMW) but i noticed Julie Bright, MariusTheKind and DeadPuppy always moving simultaneously, using exactly the same path, standing at the same spot. Same for sskshih, ivanshih and chichichi. [Update: Attached screenshot of conversation - seems to ...
by otacke
20 Apr 2010, 17:53
Forum: Player talk
Topic: Easer Event...again...
Replies: 10
Views: 1589

Re: Easer Event...again...

If you still have you dark petal you are able to warp to Hurn by using #alonzialonzo at the start point of doctors world and you are able to return to doctors world from everywhere by using #alozialonzo, too. Hmm, well, I don't own the petal anymore but I didn't give it away - so I presume it was t...
by otacke
19 Apr 2010, 11:32
Forum: Player talk
Topic: Easer Event...again...
Replies: 10
Views: 1589

Re: Easer Event...again...

Hum, well, I thought I would not be able to return to this place once I left it?! The black rose is gone.
by otacke
18 Apr 2010, 08:27
Forum: Player talk
Topic: Easer Event...again...
Replies: 10
Views: 1589

Re: Easer Event...again...

Cash? Can I buy something on the doctor's island - water that is? I can get potions from the mushrooms and crystals from the Fallen, but my water is running out... :-(
by otacke
01 Sep 2009, 12:57
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Add AmigaOS 4 to the list of supported platforms
Replies: 3
Views: 1045

Re: Add AmigaOS 4 to the list of supported platforms

Crush wrote:Although there is a port for the current AmigaOS version of the current version at the moment, we can not guarantee that this will be the case in the future.

[...]

Btw: Download page != list of supported platforms
Thanks for the information! Acknowledged.
by otacke
29 Aug 2009, 20:12
Forum: TMW Classic
Topic: The Mana World ported to AmigaOS4
Replies: 8
Views: 2041

Re: The Mana World ported to AmigaOS4

Great, thanks Andrea!

The latest version of TMW for AmigaOS works very smoothly, so there is at least one AmigaOS 4 user connected to TMW...
by otacke
28 Aug 2009, 07:50
Forum: TMW Classic
Topic: The Mana World ported to AmigaOS4
Replies: 8
Views: 2041

Re: The Mana World ported to AmigaOS4

Just got my SAM440 with AmigaOS4 and presumably this weekend I'll have a look if the old client version still works - anyone around who could compile the latest one? So the answer probably is YES! Update: Found a comment on http://os4depot.net/index.php?function=comments&file=game/roleplaying/th...
by otacke
26 Jul 2009, 13:31
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Price of Death!
Replies: 46
Views: 8181

Re: Price of Death!

I really like the "collecting herbs for the ferryman" idea. Maybe weaker players up to level x could just be resurrected the way it is today - the god's have pity on them. As of level x, you would either have to obtain (make or buy) some "death prevention" stuff. Might be a good ...
by otacke
28 Jun 2009, 10:59
Forum: Feedback / Feature Requests / Content Suggestions
Topic: shortcuts for spells
Replies: 2
Views: 1101

shortcuts for spells

I am not sure whether somebody suggested this: I think it would be nice if putting chat messages to the shortcut bar was possible, too. This could also be used to cast spells by just pressing one key, of course .
by otacke
16 Jun 2009, 10:24
Forum: Graphics Development
Topic: [GIT] Skeleton
Replies: 44
Views: 9200

Re: [RC] Skeleton

I really fancy these skeletons!!!
by otacke
06 Feb 2009, 12:05
Forum: Feedback / Feature Requests / Content Suggestions
Topic: flexible drop rate
Replies: 12
Views: 2551

Re: flexible drop rate

There is no rule which prohibits this and I see no reason why a rule for this should be created. Well, ain't it unfair this way? You could gather items from "unique" quests over and over again unsing multiple accounts and give them to the high level char who in turn can sell this popular ...
by otacke
03 Feb 2009, 09:43
Forum: Feedback / Feature Requests / Content Suggestions
Topic: flexible drop rate
Replies: 12
Views: 2551

Re: flexible drop rate

JoshLangley wrote:Then the high levels will just create alts of lower level so don't suffer the penalisation.
But that's prohibited anyway, isn't it? I mean, using alts of lower levels to get stuff (rewards from unique quests for example) and then giving then to the high level character...
by otacke
16 Jan 2009, 06:01
Forum: Feedback / Feature Requests / Content Suggestions
Topic: flexible drop rate
Replies: 12
Views: 2551

Re: flexible drop rate

Then, would people ever get infantry helmet or leather gloves? It's very low drop rate already now, and weak players cant even hit spider or mountain snake. so drop rate would come from 0.20% to 0.10% which means i have to kill 1000 spiders or mountain snakes to get drop or if bigger level maybe 0....