What Gimp Plugins are people useing and for what?
This would be helpful for newbs (like me) to get up
to speed more quickly.
Thanks!
Search found 7 matches
- 25 Apr 2008, 01:22
- Forum: Home of Development
- Topic: [DIS] Tools of trade - useful software
- Replies: 41
- Views: 30306
- 16 Apr 2008, 01:24
- Forum: TMW Classic
- Topic: Bi-Level Cave Tiles
- Replies: 8
- Views: 2424
Re: Bi-Level Cave Tiles
It died shortly after I lost interest in TMW and got addicted to Elder Scrolls IV: Oblivion. Anyways, I'm (hopefully) ready to resume work on the mushroom cave. Falcata, would you be willing to help clean up / improve my tile sets? I'm really have no idea how to use the gimp to make these so I just...
- 12 Apr 2008, 04:38
- Forum: TMW Classic
- Topic: Map Bugs/Errors
- Replies: 1
- Views: 1019
- 12 Apr 2008, 04:17
- Forum: Support and Bug reports
- Topic: The New Snake Cave in Eastern desert
- Replies: 7
- Views: 2183
Re: The New Snake Cave in Eastern desert
I've seen half of this bug -- the snakes attacking at a distance. I think I know (part) of the cause too. If you provoke enough monsters, you can be 'out of range' of them, and they'll keep attacking. And hitting too. (As I showed with the bats and pinkies.) I think it has something to do with the ...
- 09 Apr 2008, 01:11
- Forum: TMW Classic
- Topic: Bi-Level Cave Tiles
- Replies: 8
- Views: 2424
Re: Bi-Level Cave Tiles
Here is an example of the bi-level ideas and were it still needs work
http://img508.imageshack.us/img508/6358/pitlargepc2.png
Comments?
Wendel
http://img508.imageshack.us/img508/6358/pitlargepc2.png
Comments?
Wendel
- 08 Apr 2008, 01:36
- Forum: TMW Classic
- Topic: Bi-Level Cave Tiles
- Replies: 8
- Views: 2424
Re: Bi-Level Cave Tiles
The Lava is part of the original tile set. I've just added some features to make turning corners look a little better and then to start on the bi-level affects. If there is plan to redo the cave tile set please let me know how to contact. I would prefer not to duplicate work especially when I'm just...
- 07 Apr 2008, 02:09
- Forum: TMW Classic
- Topic: Bi-Level Cave Tiles
- Replies: 8
- Views: 2424
Bi-Level Cave Tiles
Hi All, I'm working on a new cave that will have pits that people can walk down into. But the tile set improvements are causing me trouble. Here is an example of changes I've done. Comments and or help welcome. http://img233.imageshack.us/img233/8463/cavebileveloe6.png Here is an improved cave tile ...