Search found 36 matches

by Angeliex
28 May 2011, 20:38
Forum: TMW Classic
Topic: [CPT] Alchemy Skill Expansion Pack
Replies: 12
Views: 4006

Re: [CPT] Alchemy Skill Expansion Pack

You all are welcome to use my icons if you would like. They are not great but if you want to use them: http://www.aethyraproject.org/forum/vie ... p?f=4&t=15
by Angeliex
17 May 2011, 00:57
Forum: Graphics Development
Topic: [DIS] Shields
Replies: 3
Views: 1515

Re: Shields

I appreciate your understanding, but I am not really advocating anything. I'm not really active in Aethyra anymore and therefore my words should not represent the fork itself. I'd think it'd be best for everyone if the dragon heart shield remained unique, but any other shield I've made (if any other...
by Angeliex
12 May 2011, 03:01
Forum: Graphics Development
Topic: [DIS] Shields
Replies: 3
Views: 1515

Re: Shields

Haha, I'm always amused when I come across my work on these forums :) I'm not trying to stop you from using these, althrough the dragon heart shield is the symbol for Aethyra as well, so it would kind of degrade its uniqueness. Then again, there will certainly be no sympathy for a small branch, and ...
by Angeliex
17 Jul 2010, 04:06
Forum: Graphics Development
Topic: [FND][REQ] Rings, Ingots, Uncut Gems
Replies: 40
Views: 9060

Re: [REQ] Rings, Ingots, Uncut Gems

Sorry, it looks out of perspective and I was called on it. I didn't want to be flamed for trying to help :?

Also: I added a ring with no gem, but I think someone else can do better.

Image
by Angeliex
16 Jul 2010, 21:31
Forum: Graphics Development
Topic: [FND][REQ] Rings, Ingots, Uncut Gems
Replies: 40
Views: 9060

Re: [REQ] Rings, Ingots, Uncut Gems

I made some line-art with very quick basic shading. If you guys can find an artist to shade and add textures, it might look decent. Good luck Wombat. http://img248.imageshack.us/img248/912/lineart.png Edit: PLEASE don't use the recoloring system to make gold ingots. Gold requires multiple hues to lo...
by Angeliex
18 Feb 2009, 02:49
Forum: Graphics Development
Topic: [GIT] Skeleton
Replies: 44
Views: 9211

Re: [WIP] Skeleton

Great work on the skeleton Fother J. I added my own tweak to it and gave it some color. Like you said, just helping out a neighbor ;)


Sorry for the white background.. I was too lazy to open gimp..
by Angeliex
14 Dec 2008, 06:48
Forum: TMW Classic
Topic: [END] Christmas Town
Replies: 27
Views: 5496

Re: [WIP] Christmas Town

First off, I posted a suggestion. I have already made my winter changes and will not be using yours. Secondly, there is no need to be rude. And lastly, we have already had this conversation and it appears you cannot do that.
by Angeliex
14 Dec 2008, 03:29
Forum: TMW Classic
Topic: [END] Christmas Town
Replies: 27
Views: 5496

Re: [WIP] Christmas Town

A glazing or icing around the edges could be a nice addition.
by Angeliex
07 Dec 2008, 22:38
Forum: Graphics Development
Topic: [GIT] Rearranged snow tileset
Replies: 33
Views: 6572

Re: Rearranged snow tileset

I am posting a suggestion and am fully prepared for the normal reaction from Crush. That being "Why don't you do it yourself". Before that is said, I have a lot to work on. The snow tileset has water and ice but is very bland on how it is used. Only possible implementations are squares. A ...
by Angeliex
22 Nov 2008, 19:08
Forum: Graphics Development
Topic: [REQ] New Lava tiles
Replies: 21
Views: 3597

Re: [REQ] New Lava tiles

The cave surrounding the lava would be black due to being of a basaltic composition. The caves are brown insinuating that it is below dirt, not rock.

Image
by Angeliex
28 Oct 2008, 13:49
Forum: Graphics Development
Topic: [RC] Miner NPC sprite
Replies: 24
Views: 4856

Re: [WIP] Miner NPC sprite

Don't forget to AA the pick. You should use the surrounding color at 25-50% opacity.
by Angeliex
06 Sep 2008, 17:49
Forum: TMW Classic
Topic: Ancient City
Replies: 35
Views: 8934

Re: Ancient City

It looks a lot better. The ancient city could use a fancy fountain. Sorry for not making it but I can't match your technique. :( I made some line-art for the base of the fountain but it is way to small: http://img216.imageshack.us/img216/804/fountainbasexj4.png Also the buildings should have a light...
by Angeliex
06 Sep 2008, 16:25
Forum: TMW Classic
Topic: Ancient City
Replies: 35
Views: 8934

Re: Ancient City

The edges are looking a lot better. This pattern should be incorporated somehow. Maybe below the engravings on the roof. (The lip of the ceiling) http://www.cascade.co.nz/pooltile/The%20Pool%20Tile%20Company%20---%20Creating%20Style_files/CeramicPatternedBorders_files/GreekKeyBlack.jpg And for some ...
by Angeliex
05 Sep 2008, 23:04
Forum: TMW Classic
Topic: Ancient City
Replies: 35
Views: 8934

Re: Ancient City

Looking great, but I do have some suggestions.

1. Where the tiles come together looks weird try //||\\ instead of //\\

2. The walls look bad just cut off, try making them look rounded.
by Angeliex
18 Aug 2008, 08:01
Forum: Graphics Development
Topic: [WIP] kr0n05's Item Sprite Topic
Replies: 14
Views: 4140

Re: kr0n05's Item Sprite Topic

It's nothing great. Just a late night doodle. The handle is too dark in my opinion. I'm just working on metal glare. :wink:

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