thanks i love this barrel.ChefChelios wrote: rip
Search found 145 matches
- 30 Sep 2010, 07:09
- Forum: Graphics Development
- Topic: VisorHelmet, Barrel & co
- Replies: 35
- Views: 8420
Re: some pixels...
- 29 Sep 2010, 13:53
- Forum: Graphics Development
- Topic: VisorHelmet, Barrel & co
- Replies: 35
- Views: 8420
Re: some pixels...
would like to see the death frame with playersprite once plsChefChelios wrote:here is the final version...
- 29 Sep 2010, 12:44
- Forum: Off topic
- Topic: Are you a vegetarian?
- Replies: 25
- Views: 3312
Re: Are you a vegetarian?
mmmh yummy
- 26 Sep 2010, 21:33
- Forum: Player talk
- Topic: Optional service suggestion
- Replies: 15
- Views: 2317
Re: Optional service suggestion
So, after some discussion in town surrounding server issues, I had an idea that might be easy to implement (not sure on logistics server-side), and provide an optional way for some players with less technical skillsets to contribute to the project. Currently one of my characters has a name that I c...
- 22 Sep 2010, 20:24
- Forum: Graphics Development
- Topic: [REQ] Tileset: Crypt_indoor
- Replies: 157
- Views: 34586
Re: [REQ] Tileset: Crypt_indoor
cuz otherwise no one will buy your chainsaws anymorei wrote:Why should I?skipy wrote:is there a other version ....it would be helpful if you could post it...
- 21 Sep 2010, 13:52
- Forum: Player talk
- Topic: have we helped the mage enough?
- Replies: 31
- Views: 5037
Re: have we helped the mage enough?
this game was called the mana world long before the first spell was implemented though...mistergrey wrote:My question is this: this game IS the mana world, which kind of implies that mana, or magic, is central to the game.
- 14 Sep 2010, 10:37
- Forum: Off topic
- Topic: forum accounts
- Replies: 6
- Views: 1234
forum accounts
there are 2708 forum accounts with 0 posts. senseless if you ask me.
- 14 Sep 2010, 10:33
- Forum: Graphics Development
- Topic: [WIP]werewolf
- Replies: 11
- Views: 3276
Re: [WIP]werewolf
yo skipy,skipy wrote:still working on how the attack should work...(claws?bit?weapon--bigg axe maybe)..
first thing: very nice work.
second thing: i would let em attack with claws
third thing: i would make the eyes in a darker red.
- 14 Sep 2010, 08:00
- Forum: Player talk
- Topic: stats
- Replies: 2
- Views: 728
Re: stats
ty (:yourmistakes wrote:good GY stats would be 66 luck, 45 dex, 31 agi, 50-60 vit, and dump the rest in str
- 14 Sep 2010, 06:37
- Forum: Graphics Development
- Topic: new evil obelisk
- Replies: 30
- Views: 7471
Re: [WIP] new evil obelisk
Indeed.baseballboy wrote:Haha, sweet!ChefChelios wrote:that looks like a stone with heartbeat
i'm loving it.
- 13 Sep 2010, 15:37
- Forum: Court House (Abuse Forum)
- Topic: A number of MrWho's cronies fraudently said they could ban
- Replies: 13
- Views: 2837
Re: A number of MrWho's cronies fraudently said they could b
So is the issue that the client can't keep long records? That people acting like pricks isn't important? Or that a game shouldn't be fun, rather one with pricks acting freely? lol u could actually have 50 screenshots of ALL parts of the chat and you would see i didn't insult anyone/break another ru...
- 13 Sep 2010, 15:00
- Forum: Court House (Abuse Forum)
- Topic: A number of MrWho's cronies fraudently said they could ban
- Replies: 13
- Views: 2837
Re: A number of MrWho's cronies fraudently said they could b
wow i'm posting so much on this screenshot. a number + 2 words.BackAssward wrote:I didn't keep a complete list (the chat window only goes so high), but of the ones I saw: Mistakes, Arph3tic, kicksbestchar, to name a few (they did implicate MrWho as being a part of it).
- 13 Sep 2010, 14:41
- Forum: Player talk
- Topic: stats
- Replies: 2
- Views: 728
stats
i just resetted... how should i skill with 885 points(lvl70)
EDIT:melee only ;D
EDIT:melee only ;D
- 09 Sep 2010, 09:38
- Forum: Graphics Development
- Topic: new evil obelisk
- Replies: 30
- Views: 7471
Re: new evil obelisk
wow. looks very nice imo.Leela wrote:made side that is not in the light a little less dark
the tip a bit higher
If it looks fine like that I will add the shaddow on the floor to finish it.
- 09 Sep 2010, 09:30
- Forum: Player talk
- Topic: Question about game.
- Replies: 10
- Views: 1711
Re: Question about game.
TMW is an online game. The server manages your money and inventory. Just by tricking your client software into believing that it has more money than it really has won't allow you to spend it. It has let me? it's just certain things. yeah actually the things u were able to buy before too. this can't...