Search found 12 matches

by sj16936724
31 Jul 2009, 19:33
Forum: TMW Classic
Topic: [REQ] Test maps with the new forest tileset
Replies: 7
Views: 2520

Re: [REQ] Test maps with the new forest tileset

As seen in the attached image, I started to make an island type map, and ran into several problems: 1. The forest tileset is dependent on the woodland tileset/swamp tileset if you want water 2. There is no easy way to transition from above a cliff to ground level (the one method I found is shown, bu...
by sj16936724
07 Jul 2009, 01:06
Forum: TMW Classic
Topic: Anti poisons
Replies: 6
Views: 1194

Re: Anti poisons

I don't think that anti-poison potions would be a very good idea, primarily because the richer players could just buy thousands of them and then have an unfair advantage in places with poison monsters. On the other hand, a spell that would temporarily protect you from poison would be nice (I don't k...
by sj16936724
04 Jul 2009, 00:00
Forum: Graphics Development
Topic: Graveyard Tombstones
Replies: 74
Views: 12250

Re: Graveyard Tombstones

Perhaps some generic dirt plots (in several directions) or items like small candles or old vases could spice up the graveyard a bit allowing for it to be much larger without looking too repetitive.
by sj16936724
19 Jun 2009, 20:25
Forum: TMW Classic
Topic: Should TMW use British English or American English?
Replies: 50
Views: 8586

Re: Should TMW use British English or American English?

Canadian English? Spelling just like British English, the right way, but we use American terms like gas instead of petrol.
by sj16936724
18 Apr 2009, 01:49
Forum: Graphics Development
Topic: Open door
Replies: 33
Views: 7028

Re: Open door

To me, something looks wrong with this door. To me, the colours almost make the door look like it should be opening outwards. Maybe some darker shading could help (inside the house, the door is not in direct sunlight)
by sj16936724
04 Jan 2009, 02:30
Forum: Feedback / Feature Requests / Content Suggestions
Topic: English speaking rule and why is this a problem.
Replies: 31
Views: 5959

Re: English speaking rule and why is this a problem.

What would the technical limitations of the following proposal be? GM executes a command on a user that asks him what language he speaks: essentially just an npc dialog with options such as 'I speak English', 'Je parle français', etc, and upon answering, the GM could send one of several avail...
by sj16936724
18 Oct 2008, 22:31
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Suggestion - TMW basic obligations under International law
Replies: 16
Views: 3336

Re: Suggestion - TMW basic obligations under International law

I think this is referring to an intrusive license agreement you are required to 'Agree' to when installing or playing the game. If you physically do not click 'Agree', you may not install/play the game. I don't know if the Windows version of the game requires you to do that, but thankfully, the linu...
by sj16936724
13 Oct 2008, 06:03
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Suggested Item - Shield
Replies: 9
Views: 2488

Re: Suggested Item - Shield

Leave the stats up to the devs. By the way, I think defence is calculated in per-cents, so 100 defence means you're invincible.
by sj16936724
05 Oct 2008, 01:36
Forum: Graphics Development
Topic: [OBSOLETE][SVN] Water in caves
Replies: 45
Views: 7789

Re: Water in caves

Is there any chance you might be able to add door tiles for vertical walls, and the bottom walls? This would probably allow mappers to add more dimension to the maps. To make the door on a bottom wall visible, I suggest a white glow marking where the door is.
by sj16936724
06 Sep 2008, 22:16
Forum: TMW Classic
Topic: Ancient City
Replies: 35
Views: 8934

Re: Ancient City

Axl, just want to point out that in the latest building, the shadows on the inside and outside are not at the same angles. Is this intended?
by sj16936724
24 Aug 2008, 18:03
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Project List
Replies: 2
Views: 1108

Project List

Does the TMW website have some sort of system to manage various projects people are undertaking? I've seen the 'list of essential projects' thread, but that gets a little messy, and I have seen quite a few half-completed projects that were never finished from months ago that if not finished by the o...
by sj16936724
31 Jul 2008, 02:06
Forum: TMW Classic
Topic: New Coast Map
Replies: 3
Views: 1567

New Coast Map

The map I created is made to fit into (H-I,15) on the map below. http://wiki.themanaworld.org/images/thumb/3/3d/WorldmapDevelopment.png/800px-WorldmapDevelopment.png The file is currently named to replace the starting town, but of course, it is not meant to replace that. That's just the name for my ...