Search found 16 matches
- 18 Aug 2014, 17:23
- Forum: Home of Development
- Topic: [DIS] Tools of trade - useful software
- Replies: 41
- Views: 31101
Re: Tools of trade - useful software
Recently I've been using PyxelEdit for my pixel art stuff. It has a very nice workflow for tilesets and spritesheet animations. Current tools are very basic though and some "essential" things like shape tools (line, rectangle, etc) are missing. It also costs $9 and it's Windows-only (altho...
- 18 Aug 2014, 14:33
- Forum: Graphics Development
- Topic: [REQ] Egyptian Npc/Monsters
- Replies: 65
- Views: 45235
Re: [REQ] Egyptian Npc/Monsters
Some WIP stuff for a desert temple. It is not explicitly egyptian because I feel that wouldn't fit in. Also I'm too lazy to look for references to make it look proper. But anyways I'm just posting this so I don't forget.
- 16 Aug 2014, 14:21
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Client-side texturepacks
- Replies: 8
- Views: 3674
Re: Client-side texturepacks
Changing art is good though as it won't affect other players and will only increase enjoyment of person playing. As for replacing art... Once such ability would be possible I'm sure there would be some enthusiasts that aren't satisfied with current TMW graphics - just look at amount of MC texture p...
- 14 Aug 2014, 18:28
- Forum: Player talk
- Topic: Help with fertilizer quest
- Replies: 2
- Views: 767
Re: Help with fertilizer quest
Piles of ash are dropped by Fire Goblins. You should find them in the desert south of Tulimshar.
- 06 Aug 2014, 18:28
- Forum: Graphics Development
- Topic: [FND] Piou
- Replies: 4
- Views: 2574
Re: [WIP] Piou
Okay. Here's the hat separated. Sorry for taking so long.
Also some death frames. Not too happy with them. :/
Also some death frames. Not too happy with them. :/
- 21 Jul 2014, 21:20
- Forum: Graphics Development
- Topic: [FND] Piou
- Replies: 4
- Views: 2574
[FND] Piou
A piou sprite requested by Reidy. It needs some work.
EDIT: Added diagonals
EDIT: Added diagonals
- 08 Jul 2014, 20:52
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Reintroduction of Unobtainable Hats
- Replies: 12
- Views: 3713
Re: Reintroduction of Unobtainable Hats
Every mob should drop a hat.
- 26 Jun 2014, 11:59
- Forum: Marketplaces
- Topic: ManaMarket
- Replies: 1648
- Views: 1175063
Re: ManaMarket
bagz
- 20 Jun 2014, 18:38
- Forum: Player talk
- Topic: Dropping or making conditional the English in general rule
- Replies: 43
- Views: 13163
Re: Dropping or making conditional the English in general ru
for example if a gm is two 2 people speaking another language gives them just for that ban but not every insult or speak badly Sure, but the problem is how should a GM know if your insulting each other or talking about the weather? (Also you don't get banned immediatelly, just "warned" ;)...
- 10 Jun 2014, 09:50
- Forum: Graphics Development
- Topic: [FND] Fountain
- Replies: 6
- Views: 2868
Re: [REQ] Fountain
Some progress... Thoughts?
- 30 May 2014, 13:47
- Forum: Graphics Development
- Topic: [FND] Fountain
- Replies: 6
- Views: 2868
Re: [REQ] Fountain
How does this look?
- 28 May 2014, 14:54
- Forum: Graphics Development
- Topic: [WIP] Snowland art
- Replies: 17
- Views: 6445
Re: [WIP] Snowland art
I'm done with this for now. Too much of a mess for me to handle.
- 11 May 2014, 17:13
- Forum: Graphics Development
- Topic: [WIP] Snowland art
- Replies: 17
- Views: 6445
Re: [WIP] Snowland art
It's been a while since last update
Here are the tilesets.
Here are the tilesets.
- 25 Apr 2014, 19:23
- Forum: Graphics Development
- Topic: [WIP] Snowland art
- Replies: 17
- Views: 6445
Re: Snowland art
Current WIP
- 25 Apr 2014, 13:27
- Forum: Graphics Development
- Topic: New Mob "Mana Bug" [FND]
- Replies: 9
- Views: 3754
Re: New Mob "Mana Bug" [FND]
Really quick and dirty sketch inspired by this thread.