Search found 18 matches
- 03 Aug 2009, 08:42
- Forum: TMW Classic
- Topic: What server is better?
- Replies: 7
- Views: 1825
Re: What server is better?
EAthena source code lacks English comments. There seem to be very few comments in there and they are in some asian language. If your usage involves programming, you'd better choose TMWserv.
- 01 Aug 2009, 12:43
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Price of Death!
- Replies: 46
- Views: 8358
Re: Price of Death!
Maybe we should concentrate on maps,NPCs and items first. Such things are details (maybe not such a lil detail) which can be edited later. Death penalty is not a small detail. It is a huge detail. Death penalty is one of the main features that define what kind of community will form in game, accord...
- 28 Dec 2008, 09:20
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: English speaking
- Replies: 120
- Views: 20781
Re: English speaking
Then all it takes is to find a couple of trustworthy people who know that language to find out if some sentence means "O. bin Laden rocks and let's bomb US embassy tomorrow 12.34 am." or "O. bin Laden sucks and I like those cookies they make in US.". If nobody trusts Google tran...
- 27 Dec 2008, 12:12
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: English speaking
- Replies: 120
- Views: 20781
Re: English speaking
Don't you think players would report people who spread "let's pk all the jews" style propaganda or other things in their own language, no matter if it is done in public or in private? Then all it takes is to find a couple of trustworthy people who know that language to find out if some sen...
- 27 Dec 2008, 12:08
- Forum: Player talk
- Topic: Average Player Age.
- Replies: 8
- Views: 951
Re: Average Player Age.
Had you separated 16-20 to two brackets, would we know how many of the players are underage ![Wink :wink:](./images/smilies/icon_wink.gif)
![Wink :wink:](./images/smilies/icon_wink.gif)
- 26 Dec 2008, 08:14
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: English speaking
- Replies: 120
- Views: 20781
Re: English speaking
I totally forgot how you have to be of a certain race to speak a language. If you do not see the person, language is easy way to make judgments on. Your other posts are constantly spreading hatred against Portugues speaking people and basically every language. There is no term for language-based wr...
- 25 Dec 2008, 11:05
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: English speaking
- Replies: 120
- Views: 20781
Re: English speaking
Racial segregation is not an easy solution.feline monstrosity wrote:Guys, I posted an easy solution to your problem two pages ago. Why keep arguing? Listen to me!
- 24 Dec 2008, 19:45
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Crack-down on rule #5
- Replies: 45
- Views: 12088
Re: Crack-down on rule #5
I don't know what keyboard you are using, but it's nearly impossible to make that typo, O is on the complete other side of the keyboard. It is not the point. The point is that your list of words that shall not be named will contain at least one word that is easy to typo, at least if QWERTY keyboard...
- 24 Dec 2008, 19:27
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: English speaking
- Replies: 120
- Views: 20781
Re: English speaking
Many people don't look after their kids and when their kids get hurt they blame/sue others for their neglect.(and often win) Is the essence of this debate the fact you fear someone's kid is assaulted by a foreing pedophile and tmw sued because of that? :shock: Personally I do not see how kids belon...
- 24 Dec 2008, 18:28
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Crack-down on rule #5
- Replies: 45
- Views: 12088
Re: Crack-down on rule #5
I do not understand why server should automatically ban any person. It has no reason to justify if ban is given for reason or if it is accidential. You try to say "no". You say "nao" by accident. You are banned. It would be fine if server would mute players for 10 seconds or so. ...
- 24 Dec 2008, 15:30
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: English speaking
- Replies: 120
- Views: 20781
Re: English speaking
My question is: it's possible for all of u to understand that there are 8 - 9 - 10 years old children playing this game? are all of you comfortable with the idea of punishing those players cause they don't speak english in public areas? 8 9 10 year old kids playing this game is the reason for the r...
- 24 Dec 2008, 14:16
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Healing in friendly towns
- Replies: 4
- Views: 1214
Re: Healing in friendly towns
It would be too easy to lure a strong monster to the town gate, attack it, and then enter the town and return quickly whenever you are short before dying. This would work, if the healing was done by NPC, who would be somewhat away from all town gates, in addition to monster quickly wandering away w...
- 24 Dec 2008, 12:11
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Range vs. Melee
- Replies: 44
- Views: 10244
Re: Range vs. Melee
BTW: if game isn't real why archers cant have shield? There are free spaces for equipment anyway. Game balance. Melee weapon users don't have range to avoid damage. So fighters have an additional defence item to make up for it. Why can't melee users have heavy armours? The heavier your armour, the ...
- 24 Dec 2008, 11:52
- Forum: TMW Classic
- Topic: Bugfix for login window
- Replies: 4
- Views: 1240
Re: Bugfix for login window
Where can I find such version? I downloaded both trunk and branches/0.0 from svn and the aforementioned line was present in both. Are the newest sources not in svn?Quiche_on_a_leash wrote:This has already been resolved in the 0.0.27 release.
"The image is now centered and a gray is now drawn behind it..."
- 24 Dec 2008, 11:08
- Forum: TMW Classic
- Topic: Bugfix for login window
- Replies: 4
- Views: 1240
Bugfix for login window
I doubt this is right place to post this, but I did not find any better place. If you set resolution higher, login window wallpaper stays still in the topleftmost corner and does not stretch. Login wallpaper is drawn in main.cpp, line 763: graphics->drawImage(login_wallpaper, 0, 0); I attemped to st...