Time to move on people, 4144 and the rest of the community have their disagreements, but it looks like our ways split here.
Search found 82 matches
- 03 Jul 2021, 08:29
- Forum: Client Development
- Topic: ManaPlus - Former Official TMW Client v1.6.4.23
- Replies: 459
- Views: 187682
- 26 Jun 2021, 10:52
- Forum: Home of Development
- Topic: Looking for playful insults
- Replies: 11
- Views: 8421
Re: Looking for playful insults
heh I totally forgot about this thread. There are some good insults among them. Will definitely use some of them.
- 14 May 2020, 17:04
- Forum: Player talk
- Topic: I dont get it!
- Replies: 19
- Views: 15111
Re: I dont get it!
You can look at the old server like it is your grandpa's old car. It still runs reliable but slow and don't take those corners to fast! The brakes and suspension will break if you do! You can keep driving this car, but adding new stuff like a fancy air conditioning or automatic headlights are nearly...
- 02 May 2020, 17:34
- Forum: Player talk
- Topic: Glasses on forehead when sitting. Bug or feature?
- Replies: 5
- Views: 5356
Glasses on forehead when sitting. Bug or feature?
For quite a while it bothers me that every time I sit down my snow goggles move to my forehead. I noticed it on other glasses to. Is this intentional behavior or should this be changed to glasses always on the nose. Please discus!
- 22 Feb 2020, 14:40
- Forum: Client Development
- Topic: [REQ] Another alternative client (Difficulty 5/5 Team-Sized)
- Replies: 18
- Views: 16352
Re: [REQ] Another alternative client (Difficulty 5/5 Team-Sized)
What you probably want to do is to separate the network handling from the view model functionality in the *Client classes. so for example void GameClient::authenticate(const QByteArray &token) { // Send in the security token MessageOut msg(Protocol::PGMSG_CONNECT); msg.writeString(token, 32); s...
- 15 Feb 2020, 10:38
- Forum: Client Development
- Topic: [REQ] Another alternative client (Difficulty 5/5 Team-Sized)
- Replies: 18
- Views: 16352
Re: [REQ] Another alternative client (Difficulty 5/5 Team-Sized)
So lets try to get this ball rolling! I used protocol.h as a starting point and looked at where it is used everywhere. Presuming all the network related code depends on protocol.h These files depend on protocol.h: /tales-client/src/mana/gameclient.cpp /tales-client/src/mana/messagein.h /tales-client...
- 08 Feb 2020, 18:34
- Forum: Client Development
- Topic: [REQ] Another alternative client (Difficulty 5/5 Team-Sized)
- Replies: 18
- Views: 16352
Re: [REQ] Another alternative client (Difficulty 5/5 Team-Sized)
So I took a look at the tales client sourcecode and it seems like all you have to do is: change the packet numbers found in tales-client/src/mana/protocol.h to the ones found in evol-all/server-code/src/map/packets.h add missing but needed packets and their functionality to tales-client(most likely ...
- 11 Jan 2020, 12:08
- Forum: Client Development
- Topic: ManaPlus is unplayable on Android
- Replies: 6
- Views: 5188
Re: ManaPlus is unplayable on Android
I also do believe we need a more mobile friendly client based on qt-quick or maybe something like godot if we want to survive for another 15 years. However I'm pretty sure we currently have no developer who has the skills, the time and the motivation to write one. If someone steps up and starts work...
- 03 Nov 2019, 10:10
- Forum: Home of Development
- Topic: Looking for playful insults
- Replies: 11
- Views: 8421
Looking for playful insults
For a to be released training quest I'm looking for some playful insults. The idea is that the drill sergeant calls you names when doing the quest. Currently I only have these boring and unoriginal insults: "Hey noob!" "Hey somethingwholooklikeawarrior..." "Sup' chibi."...
- 25 Oct 2019, 12:59
- Forum: Player talk
- Topic: What hats you use most?
- Replies: 19
- Views: 19979
Re: What hats you use most?
During winter season I like to show of with my Santa Beard Hat. Its so old nobody remembers how or when you could win this hat. I'm also very fond of my Snow Goggles. But i don't like the fact that they keep moving to my forehead when i sit. And last but not least, for some reasons I really like the...
- 12 Oct 2019, 12:03
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: [LEGACY] Snakes/Scopions/Spiders should give more exp
- Replies: 27
- Views: 10887
Re: Snakes/Scopions/Spiders should give more exp
hey archios, It is very unlikely that there will be more changes to TMW legacy, since the developers focus on the successor of TMW legacy, TMW rEvolt. If you are interested in helping out take a look at: https://wiki.themanaworld.org/index.php/Dev:Joining_the_project Don't hesitate to ask questions ...
- 10 Jul 2019, 18:57
- Forum: Testing Room
- Topic: [BUG] test server problems and bugs in Artis and Drasil
- Replies: 8
- Views: 10470
- 14 May 2019, 18:51
- Forum: TMW Classic
- Topic: [FUSION] [DIS] TMW data merge & the economy
- Replies: 132
- Views: 83202
Re: [FUSION] [DIS] TMW data merge & the economy
my proposal is this: at certain time, when the new server is considered ready, a snapshot of the old accounts is taken. in the new server a higher lvl quest (lvl70+ or so) will become available. this quest gives you access to a chest which contains your items from old tmw however items will only bec...
- 12 May 2019, 14:33
- Forum: Off topic
- Topic: Introduce yourself!
- Replies: 17
- Views: 12180
Re: Introduce yourself!
Ok, lets give this thread a start: I'm Toams Tomminator, but most people just say tommi. In game I'm a fearless, but slightly lazy warrior. It took me almost 12 years to reach lvl 90. This also makes me one of the oldest players still around. I'm a member of the Crew of Red corsair, which I think ar...
- 07 Apr 2019, 13:55
- Forum: Player talk
- Topic: Quasselcore for IRC
- Replies: 4
- Views: 13793
Re: Quasselcore for IRC
I'm running my own core on a old raspberry pi. So far it served me well. I haven't looked into this myself, but i believe there are ways to export the logs from the core to some html page. This could be very useful also.