I've been away for a while but Fother J, you're my hero!
The zombie is brilliant!
Search found 10 matches
- 11 Feb 2009, 00:12
- Forum: Graphics Development
- Topic: [GIT] Zombie
- Replies: 38
- Views: 13528
- 06 Jan 2009, 19:06
- Forum: Graphics Development
- Topic: [WIP] Arrow Sprites (Menu Items)
- Replies: 3
- Views: 1320
Re: [WIP] Arrow Sprites (Menu Items)
Thanks guys : D.
I won't have a lot of time this term to work more on them as I would wish to, but if anyone wants to give a stab, please do by all means .
I won't have a lot of time this term to work more on them as I would wish to, but if anyone wants to give a stab, please do by all means .
- 14 Dec 2008, 08:34
- Forum: Graphics Development
- Topic: [WIP] Arrow Sprites (Menu Items)
- Replies: 3
- Views: 1320
[WIP] Arrow Sprites (Menu Items)
Hey all! I've finally had some time to complete a few of these and upload them here. I know I'm not the best artist here, but it is the least I can provide. You are most welcome to mash up these sprites to anything prettier if you can (I know I can't :P). Basically I sorted them into different group...
- 31 Oct 2008, 03:43
- Forum: News
- Topic: Update 2008-10-30 (Halloween)
- Replies: 21
- Views: 13489
Re: Update 2008-10-30 (Halloween)
Yeah, I'm on Fedora, might take a while ;_;.
Well I'll try and compile the thing this weekend instead.
Thanks!
Well I'll try and compile the thing this weekend instead.
Thanks!
- 31 Oct 2008, 02:54
- Forum: News
- Topic: Update 2008-10-30 (Halloween)
- Replies: 21
- Views: 13489
Re: Update 2008-10-30 (Halloween)
By newer clients you mean 0.24 +?
I can see the gloves when I unequip-equip them, but then when I equip the boots, the gloves disappear. Vice versa also. Also disappear when I change map.
(Under a 0.24 client in Linux)
I can see the gloves when I unequip-equip them, but then when I equip the boots, the gloves disappear. Vice versa also. Also disappear when I change map.
(Under a 0.24 client in Linux)
- 30 Oct 2008, 07:18
- Forum: Off topic
- Topic: Fun activities: How to get a "pet" on MW
- Replies: 8
- Views: 1559
Re: Fun activities: How to get a "pet" on MW
^I lol'd. Killed one today with someone. The exp was quite rewarding
- 26 Oct 2008, 20:13
- Forum: Music & SFX Development
- Topic: Open Source / Free software for music authoring
- Replies: 22
- Views: 16503
Re: Open Source / Free software for music authoring
Not sure if you would be interested in this: http://lmms.sourceforge.net/ Basically a free FL clone. I'm currently using it for my industrial project, but I'm very sure you can use it for many more things (ie find ambient/atmospheric synths, and create music for landscapes). You can get a few very g...
- 26 Oct 2008, 07:42
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: JAIL MAP
- Replies: 56
- Views: 14116
Re: JAIL MAP
How about also including all the mana players to be able to attack the inmate?
The inmate clothes-sprites can give attack attributes 0 or even -x, so they are discouraged to attack other players as well. This might be a little too extreme though...
The inmate clothes-sprites can give attack attributes 0 or even -x, so they are discouraged to attack other players as well. This might be a little too extreme though...
- 26 Oct 2008, 07:15
- Forum: Support and Bug reports
- Topic: Archer Sprites are not working.
- Replies: 0
- Views: 684
Archer Sprites are not working.
So after before yesterdays (about) update, each time I change a map, my character stands still while attacking (sprite), but still does the damage. There is no bow attack animation basically. This problem is resolved if I unequip and equip again the bow. The same is happening with other weapons as w...
- 26 Oct 2008, 06:13
- Forum: TMW Classic
- Topic: List of Essential Projects
- Replies: 36
- Views: 10260
Re: List of Essential Projects
First post! Nice to talk to all of you guys, and congratulations on the awesome work on this project! I've been checking out this forum for a while but could not find any other place that it would be more appropriate to post the following. They are a few of my own sprites initially designed for a me...