Search found 4 matches
- 19 Nov 2008, 23:46
- Forum: Support and Bug reports
- Topic: 0.0.26 (as of 17th November) for OSX 10.4 and later
- Replies: 11
- Views: 2807
Re: 0.0.26 for OSX 10.4 and later
I used the latest git push as of 17th November. -- trapdoor So you gave us an alpha or beta version of 0.0.27? I thought that it was weird that it was behaving slightly different than the current windows client. You should have labeled it as such instead of passing it off as the more stable 0.0.26 ...
- 19 Nov 2008, 03:37
- Forum: Support and Bug reports
- Topic: 0.0.26 (as of 17th November) for OSX 10.4 and later
- Replies: 11
- Views: 2807
Re: 0.0.26 for OSX 10.4 and later
So far so good on my PPC at work. I am running 10.4.11 and am having no problems. One thing I did notice that is different than the Windows version of tmw is that the critical hits are throwing off orange sparks instead of bigger white sparks. pretty cool. Will test it on macbook at home later tonig...
- 18 Nov 2008, 23:42
- Forum: Support and Bug reports
- Topic: 0.0.26 (as of 17th November) for OSX 10.4 and later
- Replies: 11
- Views: 2807
Re: 0.0.26 for OSX 10.4 and later
http://www.casualgamer.co.uk/TMW-OSX-0.0.26.dmg This should run on 10.4 and later for PPC and Intel. I created it on my wife's imac, as my laptop died, I have no way of verifying it works on a different machine. Its had little testing, so any and all feedback would be appreciated. -- trapdoor I use...
- 17 Nov 2008, 08:54
- Forum: Support and Bug reports
- Topic: 0.0.26 for OS X?
- Replies: 1
- Views: 1024
0.0.26 for OS X?
Is this version for Mac going to be released? I tried to compile it but am having issues with the libraries. If someone knows how to get guichan to see the GL and SDL libraries upon compilation and to get all the other libraries to be recognized when compiling tmw I could have a universal binary cre...