Search found 4 matches

by Dryad
09 Jul 2010, 22:20
Forum: Graphics Development
Topic: [WIP] Lava cave tileset
Replies: 19
Views: 6518

Re: [WIP] Lava cave tileset

The concept is great and the lava tiles are beautiful, but I see room for improvement. Lighting: The lighting is coming from the magma tiles, not the top-right. The tiles are inside a cave, thus making the top-right light source (the sun) hidden. The light should come from the bottom with a hot colo...
by Dryad
28 Dec 2008, 01:30
Forum: Graphics Development
Topic: [REQ] More tiles for Tulimshar set
Replies: 14
Views: 2190

Re: [REQ] More tiles for Tulimshar set

Use the same type of npc that a chest is. We could use npc scripting to get warps and requirements (keys or stats). The only flaw I can see is that the player doesn't have to be closed to the door for it to warp him or her.
by Dryad
25 Dec 2008, 01:50
Forum: Graphics Development
Topic: [REQ] "crusader armor"
Replies: 8
Views: 1444

Re: REQ "crusader armor"

I'm not gonna do the spritesheet. Its a proto-type.
by Dryad
19 Dec 2008, 21:55
Forum: Graphics Development
Topic: [WIP]woodland improvement
Replies: 91
Views: 19116

Re: [WIP]the woodland?????

I started working on the tall tree. I'm having trouble with the texture of the wood on the upper part.