Search found 4 matches
- 09 Jul 2010, 22:20
- Forum: Graphics Development
- Topic: [WIP] Lava cave tileset
- Replies: 19
- Views: 6575
Re: [WIP] Lava cave tileset
The concept is great and the lava tiles are beautiful, but I see room for improvement. Lighting: The lighting is coming from the magma tiles, not the top-right. The tiles are inside a cave, thus making the top-right light source (the sun) hidden. The light should come from the bottom with a hot colo...
- 28 Dec 2008, 01:30
- Forum: Graphics Development
- Topic: [REQ] More tiles for Tulimshar set
- Replies: 14
- Views: 2253
Re: [REQ] More tiles for Tulimshar set
Use the same type of npc that a chest is. We could use npc scripting to get warps and requirements (keys or stats). The only flaw I can see is that the player doesn't have to be closed to the door for it to warp him or her.
- 25 Dec 2008, 01:50
- Forum: Graphics Development
- Topic: [REQ] "crusader armor"
- Replies: 8
- Views: 1519
Re: REQ "crusader armor"
I'm not gonna do the spritesheet. Its a proto-type.
- 19 Dec 2008, 21:55
- Forum: Graphics Development
- Topic: [WIP]woodland improvement
- Replies: 91
- Views: 19920
Re: [WIP]the woodland?????
I started working on the tall tree. I'm having trouble with the texture of the wood on the upper part.