Search found 451 matches

by AnonDuck
11 Aug 2009, 16:06
Forum: Graphics Development
Topic: [GIT] Snail
Replies: 14
Views: 2970

Re: [FND] Snail

We must race them.
by AnonDuck
02 Aug 2009, 07:15
Forum: Off topic
Topic: just out of curiosity...
Replies: 13
Views: 1910

Re: just out of curiosity...

I'm 28 and have been online since 1994. Who has a longer beard? :lol:
by AnonDuck
02 Aug 2009, 01:00
Forum: Off topic
Topic: I'm gone for good
Replies: 12
Views: 1960

Re: I'm gone for good

Image
by AnonDuck
30 Jul 2009, 17:41
Forum: Player talk
Topic: its not bullying , its playing the game
Replies: 19
Views: 2841

Re: its not bullying , its playing the game

Play the game as it's meant to be played. If something is possible(And not explicitly against the rules), it's allowed, and who cares what the other players think? I'm the one who told you to learn to kill faster. I also have no problem with you using lightning on skulls. What's the big deal here? I...
by AnonDuck
28 Jul 2009, 01:38
Forum: The Mana World
Topic: Coin in loot
Replies: 2
Views: 1049

Re: Coin in loot

Hi, The TAW data git repository is located at http://gitorious.org/~madcamel/tmw-eathena-data/thealternateworld and the specific commit for money drops is http://gitorious.org/~madcamel/tmw-eathena-data/thealternateworld/commit/55c6924c11e13c82af79e22b51840b085a36eb06 I'm unsure if TMW will adopt or...
by AnonDuck
19 Jul 2009, 11:07
Forum: Support and Bug reports
Topic: problem about server's port
Replies: 4
Views: 1234

Re: problem about server's port

There are two ways to build the client, the default way uses eAthena(the current main server) and TCP to connect. If you build the client for TMWServ(the in-heavy-development new server) it will use UDP to connect. You cannot use a client built for eAthena to connecto to TMWServ, or vice-versa. Hope...
by AnonDuck
19 Jul 2009, 10:58
Forum: Player talk
Topic: All current GMs suck
Replies: 57
Views: 6213

Re: All current GMs suck

The way I see it, it could go two ways: 1) Implicitly (and necessarily somewhat blindly) trust the GMs judgment and allow them to settle matters as they deem proper OR 2) Limit GM powers and peer-review every single action they take. Personally, I believe that power != corruption, especially when pr...
by AnonDuck
17 Jun 2009, 02:15
Forum: Player talk
Topic: Post Ur Desktop Pic here LoL
Replies: 22
Views: 3256

Re: Post Ur Desktop Pic here LoL

Image
by AnonDuck
09 Jun 2009, 22:16
Forum: Graphics Development
Topic: mini skirt
Replies: 22
Views: 5458

Re: mini skirt

ready-to-go patches to add this item to tmwdata and eathena-data: http://tmw.cosmic-cow.net/junk/miniskirt.tar
Added the items and modified Lora Tay to trim/lengthen regular skirts, tested.

customdata to preview: http://tmw.cosmic-cow.net/junk/skirt.zip
miniskirt-demo.png
miniskirt-demo.png (5.58 KiB) Viewed 4065 times
by AnonDuck
24 May 2009, 09:46
Forum: Court House (Abuse Forum)
Topic: Scammers scammers everywhere and not a person to trust
Replies: 6
Views: 1084

Re: Scammers scammers everywhere and not a person to trust

Go for it cappy. You know I did my best to do the same thing :)
by AnonDuck
24 May 2009, 09:44
Forum: Court House (Abuse Forum)
Topic: requesting ban for character called slapfoot
Replies: 4
Views: 824

Re: requesting ban for character called slapfoot

I'm pretty sure this is Kage's pet bot being used for experimentation.
by AnonDuck
23 May 2009, 15:54
Forum: Player talk
Topic: the cake
Replies: 6
Views: 846

Re: the cake

Lies!!!
by AnonDuck
23 May 2009, 11:11
Forum: Player talk
Topic: Another one gone...
Replies: 9
Views: 1267

Re: Another one gone...

heh lamb left too. and the way people are treating me I'm just waiting to get banned before I leave :lol:
by AnonDuck
19 May 2009, 21:38
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Turn in place
Replies: 7
Views: 1384

Re: Turn in place

ex: holding right alt + using normal directional keys = turn in place
by AnonDuck
19 May 2009, 20:51
Forum: Feedback / Feature Requests / Content Suggestions
Topic: Turn in place
Replies: 7
Views: 1384

Re: Turn in place

Why not a modifier key you can hold to stop movement(but not turning)?