Search found 106 matches
- 07 Dec 2009, 18:46
- Forum: Graphics Development
- Topic: Shadow creature
- Replies: 6
- Views: 1643
Shadow creature
I had an idea of a shadow creature. As it would be a shadow creature you would only see a black figure moving around. The creature would also have a curse attack. If you are cursed you would have a dark cloud over your head. The curse would increase the chances of receiving a critical hit from other...
- 24 Nov 2009, 18:50
- Forum: Graphics Development
- Topic: Fairy[Wip]
- Replies: 5
- Views: 1667
Re: Fairy[Wip]
What if the Fairy or butterfly from the other topic were tied in with the flower. When a player attacks the flower the fairy would swarm and attack the player. Similar to the Santa and Rudolph Slime attack. It could be as simple as a wing attack.
- 30 Oct 2009, 17:31
- Forum: Web Development
- Topic: Wiki update
- Replies: 4
- Views: 4442
Wiki update
Not sure if I put this post in the right place.
I was looking at the new monsters that were added to the Wiki. I noticed the female skeleton didn't have hair on the head like it does in the game.
It appears that all 3 skeletons shown in the wiki look the same.
I was looking at the new monsters that were added to the Wiki. I noticed the female skeleton didn't have hair on the head like it does in the game.
It appears that all 3 skeletons shown in the wiki look the same.
- 27 Oct 2009, 17:50
- Forum: TMW Classic
- Topic: reaper
- Replies: 127
- Views: 28835
Re: reaper
When I see the reaper's hands go above his head I think that he would be creating a ball of energy that would be cast towards the player. Kind of an attack posture. Maybe the ball of energy would shoot out a bolt or lightening towards the player? Just my perception.
- 19 Oct 2009, 18:04
- Forum: TMW Classic
- Topic: Idea for when you die
- Replies: 1
- Views: 978
Idea for when you die
When you die while playing you normally go to a menhir stone. But sometimes players walk away from the computer and they eventually die. My idea is when that occurs Death appears and transports you to the underworld. I know there are some idea already out there in regards to an underworld.
- 30 Sep 2009, 17:47
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: better drop item claim system
- Replies: 5
- Views: 1790
Re: better drop item claim system
Why not make it so that the person that actually killed the monster gets first chance at picking up the drop.
- 29 Sep 2009, 17:08
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Jeans Shorts
- Replies: 24
- Views: 7286
Re: Jeans Shorts
One thing I have noticed when I have had to work on getting certain items. While working on getting the items I forget about the exp points and just concentrate on killing the monsters for the items. Once you get the item you are fighting for and look at your exp points you may be surprised at how m...
- 21 Sep 2009, 17:39
- Forum: Graphics Development
- Topic: gas-mask
- Replies: 15
- Views: 3328
Re: gas-mask
Gas mask is a great idea. If you had a swamp with poison gas then you would have a use for the gas mask. No telling what weird creatures would be living in an area filled with swamp gas. If you didn't wear the mask your health would start to fail while in that area.
- 11 Sep 2009, 21:31
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Holiday idea
- Replies: 3
- Views: 1487
Holiday idea
I have been following the forum and the different mask request. Because of that I thought we should have a halloween celebration. Everyone has to wear a mask of some kind for that day. Also try and get a screen shot with a lot of different players and their mask. Maybe there could be a few contests ...
- 03 Sep 2009, 17:39
- Forum: Graphics Development
- Topic: [REQ] Minor Undead Item - Graveyard
- Replies: 36
- Views: 9095
Re: [REQ] Minor Undead Item - Graveyard
Another idea that the bones could be used for is having mages create skeletons by using a magic spells. For a mage to create a skeleton they would need one of each bone. I like your idea too skipy. If you had a grave digger near the open grave you start dialog with the grave digger and he tells you ...
- 02 Sep 2009, 14:52
- Forum: TMW Classic
- Topic: Suggestions from Sladdy :-P
- Replies: 18
- Views: 24453
Re: Suggestions from Sladdy :-P
A game that I have played in the past had a health bar above the monster but it was only visible when you mouse over the monster. I thought it was cool to see the health of a monster at first, but then after awhile I found it to be less important. Seems that after you kill the same type of monster e...
- 01 Sep 2009, 17:34
- Forum: Graphics Development
- Topic: [REQ] Minor Undead Item - Graveyard
- Replies: 36
- Views: 9095
Re: [REQ] Minor Undead Item - Graveyard
If you create bone drops then create multiple body part drops. There would be arms, legs, torso or body and skull. The reason to have the individual parts is so that you can wear them like you would armor. Also to enter a certain area or the graveyard you would have to appear to look like a skeleton...
- 01 Sep 2009, 00:18
- Forum: Graphics Development
- Topic: [REQ] Minor Undead Item - Graveyard
- Replies: 36
- Views: 9095
Re: [REQ] Minor Undead Item - Graveyard
A bone could be used as a skeleton key.
- 26 Aug 2009, 17:47
- Forum: Graphics Development
- Topic: [WIP] > [FND] Player Glow
- Replies: 11
- Views: 2661
Re: [WIP] Player Glow
A question, would walking cause the aura to increase slightly more on the back side of the avatar and become narrower on the front side of the avatar?
- 26 Aug 2009, 17:37
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Spawning Parties?
- Replies: 21
- Views: 5312
Re: Spawning Parties?
I have been an admin on other games and the worst thing is having people asking for a comp or contest. The admins and mods in the game I played never had contests when asked. All contests were started randomly with no pre-notice unless it was a major event. I can see where random drop parties can oc...